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renderdoc/renderdoc
baldurk aab34d8fd0 On replay when no unpack buffer is bound, ensure unpack state is reset
* During capture if there was no unpack buffer we made sure that any
  unpack state was applied during serialisation (as this makes sure that
  we have a small set of data to serialise and don't have to serialise
  loads of padding because of SKIP_ROWS or a large ROW_LENGTH)
* The flipside though is that it means on replay the pixel unpack state
  might be set still with some configuration that we've already applied.
  So instead we reset it back to identity before replaying any SubImage
  call.
2016-10-24 18:42:49 +02:00
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2016-10-21 21:44:24 +02:00
2016-10-18 19:35:01 +02:00
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