mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 17:10:47 +00:00
2316 lines
74 KiB
C++
2316 lines
74 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "GLPipelineStateViewer.h"
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#include <float.h>
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#include <QMouseEvent>
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#include <QScrollBar>
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#include "3rdparty/toolwindowmanager/ToolWindowManager.h"
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#include "Code/Resources.h"
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#include "PipelineStateViewer.h"
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#include "ui_GLPipelineStateViewer.h"
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Q_DECLARE_METATYPE(ResourceId);
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struct VBIBTag
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{
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VBIBTag() { offset = 0; }
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VBIBTag(ResourceId i, uint64_t offs)
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{
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id = i;
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offset = offs;
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}
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ResourceId id;
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uint64_t offset;
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};
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Q_DECLARE_METATYPE(VBIBTag);
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struct ReadWriteTag
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{
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ReadWriteTag()
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{
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bindPoint = 0;
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offset = size = 0;
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}
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ReadWriteTag(uint32_t b, ResourceId id, uint64_t offs, uint64_t sz)
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{
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bindPoint = b;
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ID = id;
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offset = offs;
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size = sz;
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}
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uint32_t bindPoint;
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ResourceId ID;
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uint64_t offset;
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uint64_t size;
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};
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Q_DECLARE_METATYPE(ReadWriteTag);
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GLPipelineStateViewer::GLPipelineStateViewer(ICaptureContext &ctx, PipelineStateViewer &common,
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QWidget *parent)
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: QFrame(parent), ui(new Ui::GLPipelineStateViewer), m_Ctx(ctx), m_Common(common)
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{
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ui->setupUi(this);
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const QIcon &action = Icons::action();
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const QIcon &action_hover = Icons::action_hover();
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RDLabel *shaderLabels[] = {
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ui->vsShader, ui->tcsShader, ui->tesShader, ui->gsShader, ui->fsShader, ui->csShader,
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};
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QToolButton *viewButtons[] = {
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ui->vsShaderViewButton, ui->tcsShaderViewButton, ui->tesShaderViewButton,
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ui->gsShaderViewButton, ui->fsShaderViewButton, ui->csShaderViewButton,
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};
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QToolButton *editButtons[] = {
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ui->vsShaderEditButton, ui->tcsShaderEditButton, ui->tesShaderEditButton,
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ui->gsShaderEditButton, ui->fsShaderEditButton, ui->csShaderEditButton,
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};
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QToolButton *saveButtons[] = {
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ui->vsShaderSaveButton, ui->tcsShaderSaveButton, ui->tesShaderSaveButton,
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ui->gsShaderSaveButton, ui->fsShaderSaveButton, ui->csShaderSaveButton,
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};
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RDTreeWidget *textures[] = {
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ui->vsTextures, ui->tcsTextures, ui->tesTextures,
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ui->gsTextures, ui->fsTextures, ui->csTextures,
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};
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RDTreeWidget *samplers[] = {
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ui->vsSamplers, ui->tcsSamplers, ui->tesSamplers,
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ui->gsSamplers, ui->fsSamplers, ui->csSamplers,
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};
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RDTreeWidget *ubos[] = {
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ui->vsUBOs, ui->tcsUBOs, ui->tesUBOs, ui->gsUBOs, ui->fsUBOs, ui->csUBOs,
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};
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RDTreeWidget *subroutines[] = {
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ui->vsSubroutines, ui->tcsSubroutines, ui->tesSubroutines,
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ui->gsSubroutines, ui->fsSubroutines, ui->csSubroutines,
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};
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RDTreeWidget *readwrites[] = {
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ui->vsReadWrite, ui->tcsReadWrite, ui->tesReadWrite,
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ui->gsReadWrite, ui->fsReadWrite, ui->csReadWrite,
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};
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for(QToolButton *b : viewButtons)
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QObject::connect(b, &QToolButton::clicked, this, &GLPipelineStateViewer::shaderView_clicked);
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for(RDLabel *b : shaderLabels)
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QObject::connect(b, &RDLabel::clicked, this, &GLPipelineStateViewer::shaderLabel_clicked);
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for(QToolButton *b : editButtons)
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QObject::connect(b, &QToolButton::clicked, this, &GLPipelineStateViewer::shaderEdit_clicked);
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for(QToolButton *b : saveButtons)
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QObject::connect(b, &QToolButton::clicked, this, &GLPipelineStateViewer::shaderSave_clicked);
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QObject::connect(ui->viAttrs, &RDTreeWidget::leave, this, &GLPipelineStateViewer::vertex_leave);
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QObject::connect(ui->viBuffers, &RDTreeWidget::leave, this, &GLPipelineStateViewer::vertex_leave);
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QObject::connect(ui->framebuffer, &RDTreeWidget::itemActivated, this,
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&GLPipelineStateViewer::resource_itemActivated);
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for(RDTreeWidget *res : textures)
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QObject::connect(res, &RDTreeWidget::itemActivated, this,
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&GLPipelineStateViewer::resource_itemActivated);
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for(RDTreeWidget *ubo : ubos)
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QObject::connect(ubo, &RDTreeWidget::itemActivated, this,
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&GLPipelineStateViewer::ubo_itemActivated);
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for(RDTreeWidget *res : readwrites)
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QObject::connect(res, &RDTreeWidget::itemActivated, this,
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&GLPipelineStateViewer::resource_itemActivated);
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addGridLines(ui->rasterizerGridLayout);
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addGridLines(ui->MSAAGridLayout);
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addGridLines(ui->blendStateGridLayout);
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addGridLines(ui->depthStateGridLayout);
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{
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ui->viAttrs->setColumns({tr("Index"), tr("Enabled"), tr("Name"), tr("Format/Generic Value"),
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tr("Buffer Slot"), tr("Relative Offset"), tr("Go")});
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ui->viAttrs->header()->resizeSection(0, 75);
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ui->viAttrs->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ui->viAttrs->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
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ui->viAttrs->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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ui->viAttrs->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ui->viAttrs->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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ui->viAttrs->header()->setSectionResizeMode(5, QHeaderView::Stretch);
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ui->viAttrs->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents);
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ui->viAttrs->setClearSelectionOnFocusLoss(true);
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ui->viAttrs->setHoverIconColumn(6, action, action_hover);
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}
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{
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ui->viBuffers->setColumns({tr("Slot"), tr("Buffer"), tr("Stride"), tr("Offset"), tr("Divisor"),
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tr("Byte Length"), tr("Go")});
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ui->viBuffers->header()->resizeSection(0, 75);
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ui->viBuffers->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ui->viBuffers->header()->setSectionResizeMode(1, QHeaderView::Stretch);
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ui->viBuffers->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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ui->viBuffers->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ui->viBuffers->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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ui->viBuffers->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents);
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ui->viBuffers->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents);
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ui->viBuffers->setClearSelectionOnFocusLoss(true);
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ui->viBuffers->setHoverIconColumn(6, action, action_hover);
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}
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for(RDTreeWidget *tex : textures)
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{
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tex->setColumns({tr("Slot"), tr("Resource"), tr("Type"), tr("Width"), tr("Height"), tr("Depth"),
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tr("Array Size"), tr("Format"), tr("Go")});
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tex->header()->resizeSection(0, 120);
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tex->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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tex->header()->setSectionResizeMode(1, QHeaderView::Stretch);
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tex->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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tex->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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tex->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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tex->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents);
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tex->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents);
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tex->header()->setSectionResizeMode(7, QHeaderView::ResizeToContents);
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tex->header()->setSectionResizeMode(8, QHeaderView::ResizeToContents);
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tex->setHoverIconColumn(8, action, action_hover);
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tex->setClearSelectionOnFocusLoss(true);
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}
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for(RDTreeWidget *samp : samplers)
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{
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samp->setColumns({tr("Slot"), tr("Addressing"), tr("Filter"), tr("LOD Clamp"), tr("LOD Bias")});
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samp->header()->resizeSection(0, 120);
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samp->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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samp->header()->setSectionResizeMode(1, QHeaderView::Stretch);
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samp->header()->setSectionResizeMode(2, QHeaderView::Stretch);
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samp->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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samp->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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samp->setClearSelectionOnFocusLoss(true);
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}
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for(RDTreeWidget *ubo : ubos)
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{
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ubo->setColumns({tr("Slot"), tr("Buffer"), tr("Byte Range"), tr("Size"), tr("Go")});
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ubo->header()->resizeSection(0, 120);
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ubo->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ubo->header()->setSectionResizeMode(1, QHeaderView::Stretch);
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ubo->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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ubo->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ubo->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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ubo->setHoverIconColumn(4, action, action_hover);
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ubo->setClearSelectionOnFocusLoss(true);
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}
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for(RDTreeWidget *sub : subroutines)
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{
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sub->setColumns({tr("Uniform"), tr("Value")});
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sub->header()->resizeSection(0, 120);
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sub->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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sub->header()->setSectionResizeMode(1, QHeaderView::Stretch);
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sub->setClearSelectionOnFocusLoss(true);
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}
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for(RDTreeWidget *ubo : readwrites)
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{
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ubo->setColumns({tr("Binding"), tr("Slot"), tr("Resource"), tr("Dimensions"), tr("Format"),
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tr("Access"), tr("Go")});
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ubo->header()->resizeSection(1, 120);
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ubo->header()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
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ubo->header()->setSectionResizeMode(1, QHeaderView::Interactive);
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ubo->header()->setSectionResizeMode(2, QHeaderView::Stretch);
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ubo->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ubo->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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ubo->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents);
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ubo->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents);
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ubo->setHoverIconColumn(6, action, action_hover);
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ubo->setClearSelectionOnFocusLoss(true);
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}
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{
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ui->viewports->setColumns(
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{tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"), tr("MinDepth"), tr("MaxDepth")});
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ui->viewports->header()->resizeSection(0, 75);
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ui->viewports->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ui->viewports->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
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ui->viewports->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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ui->viewports->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ui->viewports->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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ui->viewports->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents);
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ui->viewports->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents);
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ui->viewports->setClearSelectionOnFocusLoss(true);
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}
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{
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ui->scissors->setColumns(
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{tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"), tr("Enabled")});
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ui->scissors->header()->resizeSection(0, 100);
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ui->scissors->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ui->scissors->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
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ui->scissors->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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ui->scissors->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ui->scissors->header()->setSectionResizeMode(4, QHeaderView::Stretch);
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ui->scissors->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents);
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ui->scissors->setClearSelectionOnFocusLoss(true);
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}
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{
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ui->framebuffer->setColumns({tr("Slot"), tr("Resource"), tr("Type"), tr("Width"), tr("Height"),
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tr("Depth"), tr("Array Size"), tr("Format"), tr("Go")});
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ui->framebuffer->header()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
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ui->framebuffer->header()->setSectionResizeMode(1, QHeaderView::Stretch);
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ui->framebuffer->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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ui->framebuffer->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ui->framebuffer->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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ui->framebuffer->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents);
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ui->framebuffer->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents);
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ui->framebuffer->header()->setSectionResizeMode(7, QHeaderView::ResizeToContents);
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ui->framebuffer->header()->setSectionResizeMode(8, QHeaderView::ResizeToContents);
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ui->framebuffer->setHoverIconColumn(8, action, action_hover);
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ui->framebuffer->setClearSelectionOnFocusLoss(true);
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}
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{
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ui->blends->setColumns({tr("Slot"), tr("Enabled"), tr("Col Src"), tr("Col Dst"), tr("Col Op"),
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tr("Alpha Src"), tr("Alpha Dst"), tr("Alpha Op"), tr("Write Mask")});
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ui->blends->header()->resizeSection(0, 75);
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ui->blends->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ui->blends->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
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ui->blends->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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ui->blends->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ui->blends->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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ui->blends->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents);
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ui->blends->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents);
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ui->blends->header()->setSectionResizeMode(7, QHeaderView::ResizeToContents);
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ui->blends->header()->setSectionResizeMode(8, QHeaderView::ResizeToContents);
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ui->blends->setClearSelectionOnFocusLoss(true);
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}
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{
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ui->stencils->setColumns({tr("Face"), tr("Func"), tr("Fail Op"), tr("Depth Fail Op"),
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tr("Pass Op"), tr("Write Mask"), tr("Comp Mask"), tr("Ref")});
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ui->stencils->header()->resizeSection(0, 50);
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ui->stencils->header()->setSectionResizeMode(0, QHeaderView::Interactive);
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ui->stencils->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
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ui->stencils->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents);
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ui->stencils->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents);
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ui->stencils->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents);
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ui->stencils->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents);
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ui->stencils->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents);
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ui->stencils->header()->setSectionResizeMode(7, QHeaderView::Stretch);
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ui->stencils->setClearSelectionOnFocusLoss(true);
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}
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// this is often changed just because we're changing some tab in the designer.
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ui->stagesTabs->setCurrentIndex(0);
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ui->stagesTabs->tabBar()->setVisible(false);
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ui->pipeFlow->setStages(
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{
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lit("VTX"), lit("VS"), lit("TCS"), lit("TES"), lit("GS"), lit("RS"), lit("FS"), lit("FB"),
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lit("CS"),
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},
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{
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tr("Vertex Input"), tr("Vertex Shader"), tr("Tess. Control Shader"),
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tr("Tess. Eval. Shader"), tr("Geometry Shader"), tr("Rasterizer"), tr("Fragment Shader"),
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tr("Framebuffer Output"), tr("Compute Shader"),
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});
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ui->pipeFlow->setIsolatedStage(8); // compute shader isolated
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ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
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ui->viAttrs->setFont(Formatter::PreferredFont());
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ui->viBuffers->setFont(Formatter::PreferredFont());
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ui->gsFeedback->setFont(Formatter::PreferredFont());
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ui->vsShader->setFont(Formatter::PreferredFont());
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ui->vsTextures->setFont(Formatter::PreferredFont());
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ui->vsSamplers->setFont(Formatter::PreferredFont());
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ui->vsUBOs->setFont(Formatter::PreferredFont());
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ui->vsSubroutines->setFont(Formatter::PreferredFont());
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ui->vsReadWrite->setFont(Formatter::PreferredFont());
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ui->gsShader->setFont(Formatter::PreferredFont());
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ui->gsTextures->setFont(Formatter::PreferredFont());
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ui->gsSamplers->setFont(Formatter::PreferredFont());
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ui->gsUBOs->setFont(Formatter::PreferredFont());
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ui->gsSubroutines->setFont(Formatter::PreferredFont());
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ui->gsReadWrite->setFont(Formatter::PreferredFont());
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ui->tcsShader->setFont(Formatter::PreferredFont());
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ui->tcsTextures->setFont(Formatter::PreferredFont());
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ui->tcsSamplers->setFont(Formatter::PreferredFont());
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ui->tcsUBOs->setFont(Formatter::PreferredFont());
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ui->tcsSubroutines->setFont(Formatter::PreferredFont());
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ui->tcsReadWrite->setFont(Formatter::PreferredFont());
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ui->tesShader->setFont(Formatter::PreferredFont());
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ui->tesTextures->setFont(Formatter::PreferredFont());
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ui->tesSamplers->setFont(Formatter::PreferredFont());
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ui->tesUBOs->setFont(Formatter::PreferredFont());
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ui->tesSubroutines->setFont(Formatter::PreferredFont());
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ui->tesReadWrite->setFont(Formatter::PreferredFont());
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ui->fsShader->setFont(Formatter::PreferredFont());
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ui->fsTextures->setFont(Formatter::PreferredFont());
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ui->fsSamplers->setFont(Formatter::PreferredFont());
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ui->fsUBOs->setFont(Formatter::PreferredFont());
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ui->fsSubroutines->setFont(Formatter::PreferredFont());
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ui->fsReadWrite->setFont(Formatter::PreferredFont());
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ui->csShader->setFont(Formatter::PreferredFont());
|
|
ui->csTextures->setFont(Formatter::PreferredFont());
|
|
ui->csSamplers->setFont(Formatter::PreferredFont());
|
|
ui->csUBOs->setFont(Formatter::PreferredFont());
|
|
ui->csSubroutines->setFont(Formatter::PreferredFont());
|
|
ui->csReadWrite->setFont(Formatter::PreferredFont());
|
|
ui->viewports->setFont(Formatter::PreferredFont());
|
|
ui->scissors->setFont(Formatter::PreferredFont());
|
|
ui->framebuffer->setFont(Formatter::PreferredFont());
|
|
ui->blends->setFont(Formatter::PreferredFont());
|
|
|
|
// reset everything back to defaults
|
|
clearState();
|
|
}
|
|
|
|
GLPipelineStateViewer::~GLPipelineStateViewer()
|
|
{
|
|
delete ui;
|
|
}
|
|
|
|
void GLPipelineStateViewer::OnLogfileLoaded()
|
|
{
|
|
OnEventChanged(m_Ctx.CurEvent());
|
|
}
|
|
|
|
void GLPipelineStateViewer::OnLogfileClosed()
|
|
{
|
|
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
|
|
|
|
clearState();
|
|
}
|
|
|
|
void GLPipelineStateViewer::OnEventChanged(uint32_t eventID)
|
|
{
|
|
setState();
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_showDisabled_toggled(bool checked)
|
|
{
|
|
setState();
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_showEmpty_toggled(bool checked)
|
|
{
|
|
setState();
|
|
}
|
|
|
|
void GLPipelineStateViewer::setInactiveRow(RDTreeWidgetItem *node)
|
|
{
|
|
node->setItalic(true);
|
|
}
|
|
|
|
void GLPipelineStateViewer::setEmptyRow(RDTreeWidgetItem *node)
|
|
{
|
|
node->setBackgroundColor(QColor(255, 70, 70));
|
|
node->setForegroundColor(QColor(0, 0, 0));
|
|
}
|
|
|
|
bool GLPipelineStateViewer::showNode(bool usedSlot, bool filledSlot)
|
|
{
|
|
const bool showDisabled = ui->showDisabled->isChecked();
|
|
const bool showEmpty = ui->showEmpty->isChecked();
|
|
|
|
// show if it's referenced by the shader - regardless of empty or not
|
|
if(usedSlot)
|
|
return true;
|
|
|
|
// it's bound, but not referenced, and we have "show disabled"
|
|
if(showDisabled && !usedSlot && filledSlot)
|
|
return true;
|
|
|
|
// it's empty, and we have "show empty"
|
|
if(showEmpty && !filledSlot)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
const GLPipe::Shader *GLPipelineStateViewer::stageForSender(QWidget *widget)
|
|
{
|
|
if(!m_Ctx.LogLoaded())
|
|
return NULL;
|
|
|
|
while(widget)
|
|
{
|
|
if(widget == ui->stagesTabs->widget(0))
|
|
return &m_Ctx.CurGLPipelineState().m_VS;
|
|
if(widget == ui->stagesTabs->widget(1))
|
|
return &m_Ctx.CurGLPipelineState().m_VS;
|
|
if(widget == ui->stagesTabs->widget(2))
|
|
return &m_Ctx.CurGLPipelineState().m_TCS;
|
|
if(widget == ui->stagesTabs->widget(3))
|
|
return &m_Ctx.CurGLPipelineState().m_TES;
|
|
if(widget == ui->stagesTabs->widget(4))
|
|
return &m_Ctx.CurGLPipelineState().m_GS;
|
|
if(widget == ui->stagesTabs->widget(5))
|
|
return &m_Ctx.CurGLPipelineState().m_FS;
|
|
if(widget == ui->stagesTabs->widget(6))
|
|
return &m_Ctx.CurGLPipelineState().m_FS;
|
|
if(widget == ui->stagesTabs->widget(7))
|
|
return &m_Ctx.CurGLPipelineState().m_FS;
|
|
if(widget == ui->stagesTabs->widget(8))
|
|
return &m_Ctx.CurGLPipelineState().m_CS;
|
|
|
|
widget = widget->parentWidget();
|
|
}
|
|
|
|
qCritical() << "Unrecognised control calling event handler";
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void GLPipelineStateViewer::clearShaderState(QLabel *shader, RDTreeWidget *tex, RDTreeWidget *samp,
|
|
RDTreeWidget *ubo, RDTreeWidget *sub, RDTreeWidget *rw)
|
|
{
|
|
shader->setText(tr("Unbound Shader"));
|
|
tex->clear();
|
|
samp->clear();
|
|
sub->clear();
|
|
ubo->clear();
|
|
rw->clear();
|
|
}
|
|
|
|
void GLPipelineStateViewer::clearState()
|
|
{
|
|
m_VBNodes.clear();
|
|
|
|
ui->viAttrs->clear();
|
|
ui->viBuffers->clear();
|
|
ui->topology->setText(QString());
|
|
ui->primRestart->setVisible(false);
|
|
ui->topologyDiagram->setPixmap(QPixmap());
|
|
|
|
clearShaderState(ui->vsShader, ui->vsTextures, ui->vsSamplers, ui->vsUBOs, ui->vsSubroutines,
|
|
ui->vsReadWrite);
|
|
clearShaderState(ui->gsShader, ui->gsTextures, ui->gsSamplers, ui->gsUBOs, ui->gsSubroutines,
|
|
ui->gsReadWrite);
|
|
clearShaderState(ui->tcsShader, ui->tcsTextures, ui->tcsSamplers, ui->tcsUBOs, ui->tcsSubroutines,
|
|
ui->tcsReadWrite);
|
|
clearShaderState(ui->tesShader, ui->tesTextures, ui->tesSamplers, ui->tesUBOs, ui->tesSubroutines,
|
|
ui->tesReadWrite);
|
|
clearShaderState(ui->fsShader, ui->fsTextures, ui->fsSamplers, ui->fsUBOs, ui->fsSubroutines,
|
|
ui->fsReadWrite);
|
|
clearShaderState(ui->csShader, ui->csTextures, ui->csSamplers, ui->csUBOs, ui->csSubroutines,
|
|
ui->csReadWrite);
|
|
|
|
const QPixmap &tick = Pixmaps::tick();
|
|
const QPixmap &cross = Pixmaps::cross();
|
|
|
|
ui->fillMode->setText(tr("Solid", "Fill Mode"));
|
|
ui->cullMode->setText(tr("Front", "Cull Mode"));
|
|
ui->frontCCW->setPixmap(tick);
|
|
|
|
ui->scissorEnabled->setPixmap(tick);
|
|
ui->provoking->setText(tr("Last"));
|
|
ui->rasterizerDiscard->setPixmap(cross);
|
|
|
|
ui->pointSize->setText(lit("1.0"));
|
|
ui->lineWidth->setText(lit("1.0"));
|
|
|
|
ui->clipSetup->setText(tr("0,0 Lower Left") + lit(", Z= -1 to 1"));
|
|
ui->clipDistance->setText(lit("-"));
|
|
|
|
ui->depthClamp->setPixmap(tick);
|
|
ui->depthBias->setText(lit("0.0"));
|
|
ui->slopeScaledBias->setText(lit("0.0"));
|
|
ui->offsetClamp->setText(QString());
|
|
ui->offsetClamp->setPixmap(cross);
|
|
|
|
ui->multisample->setPixmap(tick);
|
|
ui->sampleShading->setPixmap(tick);
|
|
ui->minSampleShading->setText(lit("0.0"));
|
|
ui->alphaToOne->setPixmap(tick);
|
|
ui->alphaToCoverage->setPixmap(tick);
|
|
|
|
ui->sampleCoverage->setText(QString());
|
|
ui->sampleCoverage->setPixmap(cross);
|
|
ui->sampleMask->setText(QString());
|
|
ui->sampleMask->setPixmap(cross);
|
|
|
|
ui->viewports->clear();
|
|
ui->scissors->clear();
|
|
|
|
ui->framebuffer->clear();
|
|
ui->blends->clear();
|
|
|
|
ui->blendFactor->setText(lit("0.00, 0.00, 0.00, 0.00"));
|
|
|
|
ui->depthEnabled->setPixmap(tick);
|
|
ui->depthFunc->setText(lit("GREATER_EQUAL"));
|
|
ui->depthWrite->setPixmap(tick);
|
|
|
|
ui->depthBounds->setText(lit("0.0-1.0"));
|
|
ui->depthBounds->setPixmap(QPixmap());
|
|
|
|
ui->stencils->clear();
|
|
}
|
|
|
|
void GLPipelineStateViewer::setShaderState(const GLPipe::Shader &stage, QLabel *shader,
|
|
RDTreeWidget *textures, RDTreeWidget *samplers,
|
|
RDTreeWidget *ubos, RDTreeWidget *subs,
|
|
RDTreeWidget *readwrites)
|
|
{
|
|
ShaderReflection *shaderDetails = stage.ShaderDetails;
|
|
const ShaderBindpointMapping &mapping = stage.BindpointMapping;
|
|
const GLPipe::State &state = m_Ctx.CurGLPipelineState();
|
|
|
|
if(stage.Object == ResourceId())
|
|
{
|
|
shader->setText(tr("Unbound Shader"));
|
|
}
|
|
else
|
|
{
|
|
QString shaderName = ToQStr(stage.stage, GraphicsAPI::OpenGL) + lit(" Shader");
|
|
|
|
if(!stage.customShaderName && !stage.customProgramName && !stage.customPipelineName)
|
|
{
|
|
shader->setText(shaderName + lit(" ") + ToQStr(stage.Object));
|
|
}
|
|
else
|
|
{
|
|
if(stage.customShaderName)
|
|
shaderName = ToQStr(stage.ShaderName);
|
|
|
|
if(stage.customProgramName)
|
|
shaderName = ToQStr(stage.ProgramName) + lit(" - ") + shaderName;
|
|
|
|
if(stage.customPipelineName && stage.PipelineActive)
|
|
shaderName = ToQStr(stage.PipelineName) + lit(" - ") + shaderName;
|
|
|
|
shader->setText(shaderName);
|
|
}
|
|
}
|
|
|
|
int vs = 0;
|
|
int vs2 = 0;
|
|
|
|
// simultaneous update of resources and samplers
|
|
vs = textures->verticalScrollBar()->value();
|
|
textures->setUpdatesEnabled(false);
|
|
textures->clear();
|
|
vs2 = samplers->verticalScrollBar()->value();
|
|
samplers->setUpdatesEnabled(false);
|
|
samplers->clear();
|
|
|
|
for(int i = 0; i < state.Textures.count; i++)
|
|
{
|
|
const GLPipe::Texture &r = state.Textures[i];
|
|
const GLPipe::Sampler &s = state.Samplers[i];
|
|
|
|
const ShaderResource *shaderInput = NULL;
|
|
const BindpointMap *map = NULL;
|
|
|
|
if(shaderDetails)
|
|
{
|
|
for(const ShaderResource &bind : shaderDetails->ReadOnlyResources)
|
|
{
|
|
if(bind.IsReadOnly && mapping.ReadOnlyResources[bind.bindPoint].bind == i)
|
|
{
|
|
shaderInput = &bind;
|
|
map = &mapping.ReadOnlyResources[bind.bindPoint];
|
|
}
|
|
}
|
|
}
|
|
|
|
bool filledSlot = (r.Resource != ResourceId());
|
|
bool usedSlot = (shaderInput && map && map->used);
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
// do texture
|
|
{
|
|
QString slotname = QString::number(i);
|
|
|
|
if(shaderInput && !shaderInput->name.empty())
|
|
slotname += lit(": ") + ToQStr(shaderInput->name);
|
|
|
|
uint32_t w = 1, h = 1, d = 1;
|
|
uint32_t a = 1;
|
|
QString format = lit("Unknown");
|
|
QString name = tr("Shader Resource %1").arg(ToQStr(r.Resource));
|
|
QString typeName = lit("Unknown");
|
|
|
|
if(!filledSlot)
|
|
{
|
|
name = lit("Empty");
|
|
format = lit("-");
|
|
typeName = lit("-");
|
|
w = h = d = a = 0;
|
|
}
|
|
|
|
TextureDescription *tex = m_Ctx.GetTexture(r.Resource);
|
|
|
|
if(tex)
|
|
{
|
|
w = tex->width;
|
|
h = tex->height;
|
|
d = tex->depth;
|
|
a = tex->arraysize;
|
|
format = ToQStr(tex->format.strname);
|
|
name = ToQStr(tex->name);
|
|
typeName = ToQStr(tex->resType);
|
|
|
|
if(tex->format.special && (tex->format.specialFormat == SpecialFormat::D16S8 ||
|
|
tex->format.specialFormat == SpecialFormat::D24S8 ||
|
|
tex->format.specialFormat == SpecialFormat::D32S8))
|
|
{
|
|
if(r.DepthReadChannel == 0)
|
|
format += tr(" Depth-Read");
|
|
else if(r.DepthReadChannel == 1)
|
|
format += tr(" Stencil-Read");
|
|
}
|
|
else if(r.Swizzle[0] != TextureSwizzle::Red || r.Swizzle[1] != TextureSwizzle::Green ||
|
|
r.Swizzle[2] != TextureSwizzle::Blue || r.Swizzle[3] != TextureSwizzle::Alpha)
|
|
{
|
|
format += tr(" swizzle[%1%2%3%4]")
|
|
.arg(ToQStr(r.Swizzle[0]))
|
|
.arg(ToQStr(r.Swizzle[1]))
|
|
.arg(ToQStr(r.Swizzle[2]))
|
|
.arg(ToQStr(r.Swizzle[3]));
|
|
}
|
|
}
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({slotname, name, typeName, w, h, d, a, format, QString()});
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
textures->addTopLevelItem(node);
|
|
}
|
|
|
|
// do sampler
|
|
{
|
|
QString slotname = QString::number(i);
|
|
|
|
if(shaderInput && !shaderInput->name.empty())
|
|
slotname += lit(": ") + ToQStr(shaderInput->name);
|
|
|
|
QString borderColor = QFormatStr("%1, %2, %3, %4")
|
|
.arg(s.BorderColor[0])
|
|
.arg(s.BorderColor[1])
|
|
.arg(s.BorderColor[2])
|
|
.arg(s.BorderColor[3]);
|
|
|
|
QString addressing;
|
|
|
|
QString addPrefix;
|
|
QString addVal;
|
|
|
|
QString addr[] = {ToQStr(s.AddressS), ToQStr(s.AddressT), ToQStr(s.AddressR)};
|
|
|
|
// arrange like either STR: WRAP or ST: WRAP, R: CLAMP
|
|
for(int a = 0; a < 3; a++)
|
|
{
|
|
const QString str[] = {lit("S"), lit("T"), lit("R")};
|
|
QString prefix = str[a];
|
|
|
|
if(a == 0 || addr[a] == addr[a - 1])
|
|
{
|
|
addPrefix += prefix;
|
|
}
|
|
else
|
|
{
|
|
addressing += QFormatStr("%1: %2, ").arg(addPrefix).arg(addVal);
|
|
|
|
addPrefix = prefix;
|
|
}
|
|
addVal = addr[a];
|
|
}
|
|
|
|
addressing += addPrefix + lit(": ") + addVal;
|
|
|
|
if(s.UseBorder())
|
|
addressing += QFormatStr("<%1>").arg(borderColor);
|
|
|
|
if(r.ResType == TextureDim::TextureCube || r.ResType == TextureDim::TextureCubeArray)
|
|
{
|
|
addressing += s.SeamlessCube ? tr(" Seamless") : tr(" Non-Seamless");
|
|
}
|
|
|
|
QString filter = ToQStr(s.Filter);
|
|
|
|
if(s.MaxAniso > 1)
|
|
filter += lit(" Aniso%1x").arg(s.MaxAniso);
|
|
|
|
if(s.Filter.func == FilterFunc::Comparison)
|
|
filter += QFormatStr(" (%1)").arg(ToQStr(s.Comparison));
|
|
else if(s.Filter.func != FilterFunc::Normal)
|
|
filter += QFormatStr(" (%1)").arg(ToQStr(s.Filter.func));
|
|
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{slotname, addressing, filter,
|
|
QFormatStr("%1 - %2")
|
|
.arg(s.MinLOD == -FLT_MAX ? lit("0") : QString::number(s.MinLOD))
|
|
.arg(s.MaxLOD == FLT_MAX ? lit("FLT_MAX") : QString::number(s.MaxLOD)),
|
|
s.MipLODBias});
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
samplers->addTopLevelItem(node);
|
|
}
|
|
}
|
|
}
|
|
|
|
samplers->clearSelection();
|
|
samplers->setUpdatesEnabled(true);
|
|
samplers->verticalScrollBar()->setValue(vs2);
|
|
textures->clearSelection();
|
|
textures->setUpdatesEnabled(true);
|
|
textures->verticalScrollBar()->setValue(vs);
|
|
|
|
vs = ubos->verticalScrollBar()->value();
|
|
ubos->setUpdatesEnabled(false);
|
|
ubos->clear();
|
|
for(int i = 0; shaderDetails && i < shaderDetails->ConstantBlocks.count; i++)
|
|
{
|
|
const ConstantBlock &shaderCBuf = shaderDetails->ConstantBlocks[i];
|
|
int bindPoint = stage.BindpointMapping.ConstantBlocks[i].bind;
|
|
|
|
const GLPipe::Buffer *b = NULL;
|
|
|
|
if(bindPoint >= 0 && bindPoint < state.UniformBuffers.count)
|
|
b = &state.UniformBuffers[bindPoint];
|
|
|
|
bool filledSlot = !shaderCBuf.bufferBacked || (b && b->Resource != ResourceId());
|
|
bool usedSlot = stage.BindpointMapping.ConstantBlocks[i].used;
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
ulong offset = 0;
|
|
ulong length = 0;
|
|
int numvars = shaderCBuf.variables.count;
|
|
ulong byteSize = (ulong)shaderCBuf.byteSize;
|
|
|
|
QString slotname = tr("Uniforms");
|
|
QString name;
|
|
QString sizestr = tr("%1 Variables").arg(numvars);
|
|
QString byterange;
|
|
|
|
if(!filledSlot)
|
|
{
|
|
name = tr("Empty");
|
|
length = 0;
|
|
}
|
|
|
|
if(b)
|
|
{
|
|
slotname = QFormatStr("%1: %2").arg(bindPoint).arg(ToQStr(shaderCBuf.name));
|
|
name = lit("UBO ") + ToQStr(b->Resource);
|
|
offset = b->Offset;
|
|
length = b->Size;
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(b->Resource);
|
|
if(buf)
|
|
{
|
|
name = ToQStr(buf->name);
|
|
if(length == 0)
|
|
length = buf->length;
|
|
}
|
|
|
|
if(length == byteSize)
|
|
sizestr = tr("%1 Variables, %2 bytes").arg(numvars).arg(length);
|
|
else
|
|
sizestr =
|
|
tr("%1 Variables, %2 bytes needed, %3 provided").arg(numvars).arg(byteSize).arg(length);
|
|
|
|
if(length < byteSize)
|
|
filledSlot = false;
|
|
|
|
byterange = QFormatStr("%1 - %2").arg(offset).arg(offset + length);
|
|
}
|
|
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem({slotname, name, byterange, sizestr, QString()});
|
|
|
|
node->setTag(QVariant::fromValue(i));
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
ubos->addTopLevelItem(node);
|
|
}
|
|
}
|
|
ubos->clearSelection();
|
|
ubos->setUpdatesEnabled(true);
|
|
ubos->verticalScrollBar()->setValue(vs);
|
|
|
|
vs = subs->verticalScrollBar()->value();
|
|
subs->setUpdatesEnabled(false);
|
|
subs->clear();
|
|
for(int i = 0; i < stage.Subroutines.count; i++)
|
|
subs->addTopLevelItem(new RDTreeWidgetItem({i, stage.Subroutines[i]}));
|
|
subs->clearSelection();
|
|
subs->setUpdatesEnabled(true);
|
|
subs->verticalScrollBar()->setValue(vs);
|
|
|
|
subs->parentWidget()->setVisible(!stage.Subroutines.empty());
|
|
|
|
vs = readwrites->verticalScrollBar()->value();
|
|
readwrites->setUpdatesEnabled(false);
|
|
readwrites->clear();
|
|
for(int i = 0; shaderDetails && i < shaderDetails->ReadWriteResources.count; i++)
|
|
{
|
|
const ShaderResource &res = shaderDetails->ReadWriteResources[i];
|
|
int bindPoint = stage.BindpointMapping.ReadWriteResources[i].bind;
|
|
|
|
GLReadWriteType readWriteType = GetGLReadWriteType(res);
|
|
|
|
const GLPipe::Buffer *bf = NULL;
|
|
const GLPipe::ImageLoadStore *im = NULL;
|
|
ResourceId id;
|
|
|
|
if(readWriteType == GLReadWriteType::Image && bindPoint >= 0 && bindPoint < state.Images.count)
|
|
{
|
|
im = &state.Images[bindPoint];
|
|
id = state.Images[bindPoint].Resource;
|
|
}
|
|
|
|
if(readWriteType == GLReadWriteType::Atomic && bindPoint >= 0 &&
|
|
bindPoint < state.AtomicBuffers.count)
|
|
{
|
|
bf = &state.AtomicBuffers[bindPoint];
|
|
id = state.AtomicBuffers[bindPoint].Resource;
|
|
}
|
|
|
|
if(readWriteType == GLReadWriteType::SSBO && bindPoint >= 0 &&
|
|
bindPoint < state.ShaderStorageBuffers.count)
|
|
{
|
|
bf = &state.ShaderStorageBuffers[bindPoint];
|
|
id = state.ShaderStorageBuffers[bindPoint].Resource;
|
|
}
|
|
|
|
bool filledSlot = id != ResourceId();
|
|
bool usedSlot = stage.BindpointMapping.ReadWriteResources[i].used;
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
QString binding =
|
|
readWriteType == GLReadWriteType::Image
|
|
? tr("Image")
|
|
: readWriteType == GLReadWriteType::Atomic
|
|
? tr("Atomic")
|
|
: readWriteType == GLReadWriteType::SSBO ? tr("SSBO") : tr("Unknown");
|
|
|
|
QString slotname = QFormatStr("%1: %2").arg(bindPoint).arg(ToQStr(res.name));
|
|
QString name;
|
|
QString dimensions;
|
|
QString format = lit("-");
|
|
QString access = tr("Read/Write");
|
|
if(im)
|
|
{
|
|
if(im->readAllowed && !im->writeAllowed)
|
|
access = tr("Read-Only");
|
|
if(!im->readAllowed && im->writeAllowed)
|
|
access = tr("Write-Only");
|
|
format = ToQStr(im->Format.strname);
|
|
}
|
|
|
|
QVariant tag;
|
|
|
|
TextureDescription *tex = m_Ctx.GetTexture(id);
|
|
|
|
if(tex)
|
|
{
|
|
if(tex->dimension == 1)
|
|
{
|
|
if(tex->arraysize > 1)
|
|
dimensions = QFormatStr("%1[%2]").arg(tex->width).arg(tex->arraysize);
|
|
else
|
|
dimensions = QFormatStr("%1").arg(tex->width);
|
|
}
|
|
else if(tex->dimension == 2)
|
|
{
|
|
if(tex->arraysize > 1)
|
|
dimensions = QFormatStr("%1x%2[%3]").arg(tex->width).arg(tex->height).arg(tex->arraysize);
|
|
else
|
|
dimensions = QFormatStr("%1x%2").arg(tex->width).arg(tex->height);
|
|
}
|
|
else if(tex->dimension == 3)
|
|
{
|
|
dimensions = QFormatStr("%1x%2x%3").arg(tex->width).arg(tex->height).arg(tex->depth);
|
|
}
|
|
|
|
name = ToQStr(tex->name);
|
|
|
|
tag = QVariant::fromValue(id);
|
|
}
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(id);
|
|
|
|
if(buf)
|
|
{
|
|
uint64_t offset = 0;
|
|
uint64_t length = buf->length;
|
|
if(bf && bf->Size > 0)
|
|
{
|
|
offset = bf->Offset;
|
|
length = bf->Size;
|
|
}
|
|
|
|
if(offset > 0)
|
|
dimensions = tr("%1 bytes at offset %2 bytes").arg(length).arg(offset);
|
|
else
|
|
dimensions = tr("%1 bytes").arg(length);
|
|
|
|
name = ToQStr(buf->name);
|
|
|
|
tag = QVariant::fromValue(ReadWriteTag(i, id, offset, length));
|
|
}
|
|
|
|
if(!filledSlot)
|
|
{
|
|
name = tr("Empty");
|
|
dimensions = lit("-");
|
|
access = lit("-");
|
|
}
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({binding, slotname, name, dimensions, format, access, QString()});
|
|
|
|
node->setTag(tag);
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
readwrites->addTopLevelItem(node);
|
|
}
|
|
}
|
|
readwrites->clearSelection();
|
|
readwrites->setUpdatesEnabled(true);
|
|
readwrites->verticalScrollBar()->setValue(vs);
|
|
|
|
readwrites->parentWidget()->setVisible(!stage.Subroutines.empty());
|
|
}
|
|
|
|
QString GLPipelineStateViewer::MakeGenericValueString(uint32_t compCount, CompType compType,
|
|
const GLPipe::VertexAttribute &val)
|
|
{
|
|
QString ret;
|
|
if(compCount == 1)
|
|
ret = QFormatStr("<%1>");
|
|
else if(compCount == 2)
|
|
ret = QFormatStr("<%1, %2>");
|
|
else if(compCount == 3)
|
|
ret = QFormatStr("<%1, %2, %3>");
|
|
else if(compCount == 4)
|
|
ret = QFormatStr("<%1, %2, %3, %4>");
|
|
|
|
if(compType == CompType::UInt)
|
|
{
|
|
for(uint32_t i = 0; i < compCount; i++)
|
|
ret = ret.arg(val.GenericValue.value_u[i]);
|
|
|
|
return ret;
|
|
}
|
|
else if(compType == CompType::SInt)
|
|
{
|
|
for(uint32_t i = 0; i < compCount; i++)
|
|
ret = ret.arg(val.GenericValue.value_i[i]);
|
|
|
|
return ret;
|
|
}
|
|
else
|
|
{
|
|
for(uint32_t i = 0; i < compCount; i++)
|
|
ret = ret.arg(val.GenericValue.value_f[i]);
|
|
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
GLPipelineStateViewer::GLReadWriteType GLPipelineStateViewer::GetGLReadWriteType(ShaderResource res)
|
|
{
|
|
GLReadWriteType ret = GLReadWriteType::Image;
|
|
|
|
if(res.IsTexture)
|
|
{
|
|
ret = GLReadWriteType::Image;
|
|
}
|
|
else
|
|
{
|
|
if(res.variableType.descriptor.rows == 1 && res.variableType.descriptor.cols == 1 &&
|
|
res.variableType.descriptor.type == VarType::UInt)
|
|
{
|
|
ret = GLReadWriteType::Atomic;
|
|
}
|
|
else
|
|
{
|
|
ret = GLReadWriteType::SSBO;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void GLPipelineStateViewer::setState()
|
|
{
|
|
if(!m_Ctx.LogLoaded())
|
|
{
|
|
clearState();
|
|
return;
|
|
}
|
|
|
|
const GLPipe::State &state = m_Ctx.CurGLPipelineState();
|
|
const DrawcallDescription *draw = m_Ctx.CurDrawcall();
|
|
|
|
bool showDisabled = ui->showDisabled->isChecked();
|
|
bool showEmpty = ui->showEmpty->isChecked();
|
|
|
|
const QPixmap &tick = Pixmaps::tick();
|
|
const QPixmap &cross = Pixmaps::cross();
|
|
|
|
bool usedBindings[128] = {};
|
|
|
|
////////////////////////////////////////////////
|
|
// Vertex Input
|
|
|
|
int vs = 0;
|
|
|
|
vs = ui->viAttrs->verticalScrollBar()->value();
|
|
ui->viAttrs->setUpdatesEnabled(false);
|
|
ui->viAttrs->clear();
|
|
{
|
|
int i = 0;
|
|
for(const GLPipe::VertexAttribute &a : state.m_VtxIn.attributes)
|
|
{
|
|
bool filledSlot = true;
|
|
bool usedSlot = false;
|
|
|
|
QString name = tr("Attribute %1").arg(i);
|
|
|
|
uint32_t compCount = 4;
|
|
CompType compType = CompType::Float;
|
|
|
|
if(state.m_VS.Object != ResourceId())
|
|
{
|
|
int attrib = -1;
|
|
if(i < state.m_VS.BindpointMapping.InputAttributes.count)
|
|
attrib = state.m_VS.BindpointMapping.InputAttributes[i];
|
|
|
|
if(attrib >= 0 && attrib < state.m_VS.ShaderDetails->InputSig.count)
|
|
{
|
|
name = ToQStr(state.m_VS.ShaderDetails->InputSig[attrib].varName);
|
|
compCount = state.m_VS.ShaderDetails->InputSig[attrib].compCount;
|
|
compType = state.m_VS.ShaderDetails->InputSig[attrib].compType;
|
|
usedSlot = true;
|
|
}
|
|
}
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
QString genericVal = tr("Generic=") + MakeGenericValueString(compCount, compType, a);
|
|
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{i, a.Enabled ? tr("Enabled") : tr("Disabled"), name,
|
|
a.Enabled ? ToQStr(a.Format.strname) : genericVal, a.BufferSlot, a.RelativeOffset});
|
|
|
|
if(a.Enabled)
|
|
usedBindings[a.BufferSlot] = true;
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
ui->viAttrs->addTopLevelItem(node);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
}
|
|
ui->viAttrs->clearSelection();
|
|
ui->viAttrs->setUpdatesEnabled(true);
|
|
ui->viAttrs->verticalScrollBar()->setValue(vs);
|
|
|
|
Topology topo = draw ? draw->topology : Topology::Unknown;
|
|
|
|
int numCPs = PatchList_Count(topo);
|
|
if(numCPs > 0)
|
|
{
|
|
ui->topology->setText(tr("PatchList (%1 Control Points)").arg(numCPs));
|
|
}
|
|
else
|
|
{
|
|
ui->topology->setText(ToQStr(topo));
|
|
}
|
|
|
|
bool ibufferUsed = draw && (draw->flags & DrawFlags::UseIBuffer);
|
|
|
|
if(ibufferUsed)
|
|
{
|
|
ui->primRestart->setVisible(true);
|
|
if(state.m_VtxIn.primitiveRestart)
|
|
ui->primRestart->setText(
|
|
tr("Restart Idx: 0x%1").arg(state.m_VtxIn.restartIndex, 8, 16, QLatin1Char('0')).toUpper());
|
|
else
|
|
ui->primRestart->setText(tr("Restart Idx: Disabled"));
|
|
}
|
|
else
|
|
{
|
|
ui->primRestart->setVisible(false);
|
|
}
|
|
|
|
switch(topo)
|
|
{
|
|
case Topology::PointList: ui->topologyDiagram->setPixmap(Pixmaps::topo_pointlist()); break;
|
|
case Topology::LineList: ui->topologyDiagram->setPixmap(Pixmaps::topo_linelist()); break;
|
|
case Topology::LineStrip: ui->topologyDiagram->setPixmap(Pixmaps::topo_linestrip()); break;
|
|
case Topology::TriangleList: ui->topologyDiagram->setPixmap(Pixmaps::topo_trilist()); break;
|
|
case Topology::TriangleStrip: ui->topologyDiagram->setPixmap(Pixmaps::topo_tristrip()); break;
|
|
case Topology::LineList_Adj:
|
|
ui->topologyDiagram->setPixmap(Pixmaps::topo_linelist_adj());
|
|
break;
|
|
case Topology::LineStrip_Adj:
|
|
ui->topologyDiagram->setPixmap(Pixmaps::topo_linestrip_adj());
|
|
break;
|
|
case Topology::TriangleList_Adj:
|
|
ui->topologyDiagram->setPixmap(Pixmaps::topo_trilist_adj());
|
|
break;
|
|
case Topology::TriangleStrip_Adj:
|
|
ui->topologyDiagram->setPixmap(Pixmaps::topo_tristrip_adj());
|
|
break;
|
|
default: ui->topologyDiagram->setPixmap(Pixmaps::topo_patch()); break;
|
|
}
|
|
|
|
vs = ui->viBuffers->verticalScrollBar()->value();
|
|
ui->viBuffers->setUpdatesEnabled(false);
|
|
ui->viBuffers->clear();
|
|
|
|
if(state.m_VtxIn.ibuffer != ResourceId())
|
|
{
|
|
if(ibufferUsed || showDisabled)
|
|
{
|
|
QString name = tr("Buffer ") + ToQStr(state.m_VtxIn.ibuffer);
|
|
uint64_t length = 1;
|
|
|
|
if(!ibufferUsed)
|
|
length = 0;
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(state.m_VtxIn.ibuffer);
|
|
|
|
if(buf)
|
|
{
|
|
name = ToQStr(buf->name);
|
|
length = buf->length;
|
|
}
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({tr("Element"), name, draw ? draw->indexByteWidth : 0, 0, 0,
|
|
(qulonglong)length, QString()});
|
|
|
|
node->setTag(QVariant::fromValue(VBIBTag(state.m_VtxIn.ibuffer, draw ? draw->indexOffset : 0)));
|
|
|
|
if(!ibufferUsed)
|
|
setInactiveRow(node);
|
|
|
|
if(state.m_VtxIn.ibuffer == ResourceId())
|
|
setEmptyRow(node);
|
|
|
|
ui->viBuffers->addTopLevelItem(node);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ibufferUsed || showEmpty)
|
|
{
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{tr("Element"), tr("No Buffer Set"), lit("-"), lit("-"), lit("-"), lit("-"), QString()});
|
|
|
|
node->setTag(QVariant::fromValue(VBIBTag(state.m_VtxIn.ibuffer, draw ? draw->indexOffset : 0)));
|
|
|
|
setEmptyRow(node);
|
|
|
|
if(!ibufferUsed)
|
|
setInactiveRow(node);
|
|
|
|
ui->viBuffers->addTopLevelItem(node);
|
|
}
|
|
}
|
|
|
|
m_VBNodes.clear();
|
|
|
|
for(int i = 0; i < state.m_VtxIn.vbuffers.count; i++)
|
|
{
|
|
const GLPipe::VB &v = state.m_VtxIn.vbuffers[i];
|
|
|
|
bool filledSlot = (v.Buffer != ResourceId());
|
|
bool usedSlot = (usedBindings[i]);
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
QString name = tr("Buffer ") + ToQStr(v.Buffer);
|
|
uint64_t length = 1;
|
|
uint64_t offset = v.Offset;
|
|
|
|
if(!filledSlot)
|
|
{
|
|
name = tr("Empty");
|
|
length = 0;
|
|
}
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(v.Buffer);
|
|
if(buf)
|
|
{
|
|
name = ToQStr(buf->name);
|
|
length = buf->length;
|
|
}
|
|
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{i, name, v.Stride, (qulonglong)offset, v.Divisor, (qulonglong)length, QString()});
|
|
|
|
node->setTag(QVariant::fromValue(VBIBTag(v.Buffer, v.Offset)));
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
m_VBNodes.push_back(node);
|
|
|
|
ui->viBuffers->addTopLevelItem(node);
|
|
}
|
|
}
|
|
ui->viBuffers->clearSelection();
|
|
ui->viBuffers->setUpdatesEnabled(true);
|
|
ui->viBuffers->verticalScrollBar()->setValue(vs);
|
|
|
|
setShaderState(state.m_VS, ui->vsShader, ui->vsTextures, ui->vsSamplers, ui->vsUBOs,
|
|
ui->vsSubroutines, ui->vsReadWrite);
|
|
setShaderState(state.m_GS, ui->gsShader, ui->gsTextures, ui->gsSamplers, ui->gsUBOs,
|
|
ui->gsSubroutines, ui->gsReadWrite);
|
|
setShaderState(state.m_TCS, ui->tcsShader, ui->tcsTextures, ui->tcsSamplers, ui->tcsUBOs,
|
|
ui->tcsSubroutines, ui->tcsReadWrite);
|
|
setShaderState(state.m_TES, ui->tesShader, ui->tesTextures, ui->tesSamplers, ui->tesUBOs,
|
|
ui->tesSubroutines, ui->tesReadWrite);
|
|
setShaderState(state.m_FS, ui->fsShader, ui->fsTextures, ui->fsSamplers, ui->fsUBOs,
|
|
ui->fsSubroutines, ui->fsReadWrite);
|
|
setShaderState(state.m_CS, ui->csShader, ui->csTextures, ui->csSamplers, ui->csUBOs,
|
|
ui->csSubroutines, ui->csReadWrite);
|
|
|
|
vs = ui->gsFeedback->verticalScrollBar()->value();
|
|
ui->gsFeedback->setUpdatesEnabled(false);
|
|
ui->gsFeedback->clear();
|
|
if(state.m_Feedback.Active)
|
|
{
|
|
ui->xfbPaused->setPixmap(state.m_Feedback.Paused ? tick : cross);
|
|
for(int i = 0; i < (int)ARRAY_COUNT(state.m_Feedback.BufferBinding); i++)
|
|
{
|
|
bool filledSlot = (state.m_Feedback.BufferBinding[i] != ResourceId());
|
|
bool usedSlot = (filledSlot);
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
QString name = tr("Buffer ") + ToQStr(state.m_Feedback.BufferBinding[i]);
|
|
qulonglong length = state.m_Feedback.Size[i];
|
|
|
|
if(!filledSlot)
|
|
{
|
|
name = tr("Empty");
|
|
}
|
|
|
|
BufferDescription *buf = m_Ctx.GetBuffer(state.m_Feedback.BufferBinding[i]);
|
|
|
|
if(buf)
|
|
{
|
|
name = ToQStr(buf->name);
|
|
if(length == 0)
|
|
length = buf->length;
|
|
}
|
|
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{i, name, length, (qulonglong)state.m_Feedback.Offset[i], QString()});
|
|
|
|
node->setTag(QVariant::fromValue(state.m_Feedback.BufferBinding[i]));
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
ui->gsFeedback->addTopLevelItem(node);
|
|
}
|
|
}
|
|
}
|
|
ui->gsFeedback->verticalScrollBar()->setValue(vs);
|
|
ui->gsFeedback->clearSelection();
|
|
ui->gsFeedback->setUpdatesEnabled(true);
|
|
|
|
ui->gsFeedback->setVisible(state.m_Feedback.Active);
|
|
ui->xfbGroup->setVisible(state.m_Feedback.Active);
|
|
|
|
////////////////////////////////////////////////
|
|
// Rasterizer
|
|
|
|
vs = ui->viewports->verticalScrollBar()->value();
|
|
ui->viewports->setUpdatesEnabled(false);
|
|
ui->viewports->clear();
|
|
|
|
{
|
|
// accumulate identical viewports to save on visual repetition
|
|
int prev = 0;
|
|
for(int i = 0; i < state.m_Rasterizer.Viewports.count; i++)
|
|
{
|
|
const GLPipe::Viewport &v1 = state.m_Rasterizer.Viewports[prev];
|
|
const GLPipe::Viewport &v2 = state.m_Rasterizer.Viewports[i];
|
|
|
|
if(v1.Width != v2.Width || v1.Height != v2.Height || v1.Left != v2.Left ||
|
|
v1.Bottom != v2.Bottom || v1.MinDepth != v2.MinDepth || v1.MaxDepth != v2.MaxDepth)
|
|
{
|
|
if(v1.Width != v1.Height || v1.Width != 0 || v1.Height != 0 || v1.MinDepth != v1.MaxDepth ||
|
|
ui->showEmpty->isChecked())
|
|
{
|
|
QString indexstring;
|
|
if(prev < i - 1)
|
|
indexstring = QFormatStr("%1-%2").arg(prev).arg(i - 1);
|
|
else
|
|
indexstring = QString::number(prev);
|
|
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{indexstring, v1.Left, v1.Bottom, v1.Width, v1.Height, v1.MinDepth, v1.MaxDepth});
|
|
|
|
if(v1.Width == 0 || v1.Height == 0 || v1.MinDepth == v1.MaxDepth)
|
|
setEmptyRow(node);
|
|
|
|
ui->viewports->addTopLevelItem(node);
|
|
}
|
|
|
|
prev = i;
|
|
}
|
|
}
|
|
|
|
// handle the last batch (the loop above leaves the last batch un-added)
|
|
if(prev < state.m_Rasterizer.Viewports.count)
|
|
{
|
|
const GLPipe::Viewport &v1 = state.m_Rasterizer.Viewports[prev];
|
|
|
|
// must display at least one viewport - otherwise if they are
|
|
// all empty we get an empty list - we want a nice obvious
|
|
// 'invalid viewport' entry. So check if last is 0
|
|
|
|
if(v1.Width != v1.Height || v1.Width != 0 || v1.Height != 0 || v1.MinDepth != v1.MaxDepth ||
|
|
ui->showEmpty->isChecked() || prev == 0)
|
|
{
|
|
QString indexstring;
|
|
if(prev < state.m_Rasterizer.Viewports.count - 1)
|
|
indexstring = QFormatStr("%1-%2").arg(prev).arg(state.m_Rasterizer.Viewports.count - 1);
|
|
else
|
|
indexstring = QString::number(prev);
|
|
|
|
RDTreeWidgetItem *node = new RDTreeWidgetItem(
|
|
{indexstring, v1.Left, v1.Bottom, v1.Width, v1.Height, v1.MinDepth, v1.MaxDepth});
|
|
|
|
if(v1.Width == 0 || v1.Height == 0 || v1.MinDepth == v1.MaxDepth)
|
|
setEmptyRow(node);
|
|
|
|
ui->viewports->addTopLevelItem(node);
|
|
}
|
|
}
|
|
}
|
|
ui->viewports->verticalScrollBar()->setValue(vs);
|
|
ui->viewports->clearSelection();
|
|
ui->viewports->setUpdatesEnabled(true);
|
|
|
|
bool anyScissorEnable = false;
|
|
|
|
vs = ui->scissors->verticalScrollBar()->value();
|
|
ui->scissors->setUpdatesEnabled(false);
|
|
ui->scissors->clear();
|
|
{
|
|
// accumulate identical scissors to save on visual repetition
|
|
int prev = 0;
|
|
for(int i = 0; i < state.m_Rasterizer.Scissors.count; i++)
|
|
{
|
|
const GLPipe::Scissor &s1 = state.m_Rasterizer.Scissors[prev];
|
|
const GLPipe::Scissor &s2 = state.m_Rasterizer.Scissors[i];
|
|
|
|
if(s1.Width != s2.Width || s1.Height != s2.Height || s1.Left != s2.Left ||
|
|
s1.Bottom != s2.Bottom || s1.Enabled != s2.Enabled)
|
|
{
|
|
if(s1.Enabled || ui->showEmpty->isChecked())
|
|
{
|
|
QString indexstring;
|
|
if(prev < i - 1)
|
|
indexstring = QFormatStr("%1-%2").arg(prev).arg(i - 1);
|
|
else
|
|
indexstring = QString::number(prev);
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({indexstring, s1.Left, s1.Bottom, s1.Width, s1.Height,
|
|
s1.Enabled ? tr("True") : tr("False")});
|
|
|
|
if(s1.Width == 0 || s1.Height == 0)
|
|
setEmptyRow(node);
|
|
|
|
if(!s1.Enabled)
|
|
setInactiveRow(node);
|
|
|
|
anyScissorEnable = anyScissorEnable || s1.Enabled;
|
|
|
|
ui->scissors->addTopLevelItem(node);
|
|
}
|
|
|
|
prev = i;
|
|
}
|
|
}
|
|
|
|
// handle the last batch (the loop above leaves the last batch un-added)
|
|
if(prev < state.m_Rasterizer.Scissors.count)
|
|
{
|
|
const GLPipe::Scissor &s1 = state.m_Rasterizer.Scissors[prev];
|
|
|
|
if(s1.Enabled || ui->showEmpty->isChecked())
|
|
{
|
|
QString indexstring;
|
|
if(prev < state.m_Rasterizer.Scissors.count - 1)
|
|
indexstring = QFormatStr("%1-%2").arg(prev).arg(state.m_Rasterizer.Scissors.count - 1);
|
|
else
|
|
indexstring = QString::number(prev);
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({indexstring, s1.Left, s1.Bottom, s1.Width, s1.Height,
|
|
s1.Enabled ? tr("True") : tr("False")});
|
|
|
|
if(s1.Width == 0 || s1.Height == 0)
|
|
setEmptyRow(node);
|
|
|
|
if(!s1.Enabled)
|
|
setInactiveRow(node);
|
|
|
|
anyScissorEnable = anyScissorEnable || s1.Enabled;
|
|
|
|
ui->scissors->addTopLevelItem(node);
|
|
}
|
|
}
|
|
}
|
|
ui->scissors->clearSelection();
|
|
ui->scissors->verticalScrollBar()->setValue(vs);
|
|
ui->scissors->setUpdatesEnabled(true);
|
|
|
|
ui->fillMode->setText(ToQStr(state.m_Rasterizer.m_State.fillMode));
|
|
ui->cullMode->setText(ToQStr(state.m_Rasterizer.m_State.cullMode));
|
|
ui->frontCCW->setPixmap(state.m_Rasterizer.m_State.FrontCCW ? tick : cross);
|
|
|
|
ui->scissorEnabled->setPixmap(anyScissorEnable ? tick : cross);
|
|
ui->provoking->setText(state.m_VtxIn.provokingVertexLast ? tr("Last") : tr("First"));
|
|
|
|
ui->rasterizerDiscard->setPixmap(state.m_VtxProcess.discard ? tick : cross);
|
|
|
|
if(state.m_Rasterizer.m_State.ProgrammablePointSize)
|
|
ui->pointSize->setText(tr("Program", "ProgrammablePointSize"));
|
|
else
|
|
ui->pointSize->setText(Formatter::Format(state.m_Rasterizer.m_State.PointSize));
|
|
ui->lineWidth->setText(Formatter::Format(state.m_Rasterizer.m_State.LineWidth));
|
|
|
|
QString clipSetup;
|
|
if(state.m_VtxProcess.clipOriginLowerLeft)
|
|
clipSetup += tr("0,0 Lower Left");
|
|
else
|
|
clipSetup += tr("0,0 Upper Left");
|
|
clipSetup += lit(", ");
|
|
if(state.m_VtxProcess.clipNegativeOneToOne)
|
|
clipSetup += lit("Z= -1 to 1");
|
|
else
|
|
clipSetup += lit("Z= 0 to 1");
|
|
|
|
ui->clipSetup->setText(clipSetup);
|
|
|
|
QString clipDistances;
|
|
|
|
int numDist = 0;
|
|
for(int i = 0; i < (int)ARRAY_COUNT(state.m_VtxProcess.clipPlanes); i++)
|
|
{
|
|
if(state.m_VtxProcess.clipPlanes[i])
|
|
{
|
|
if(numDist > 0)
|
|
clipDistances += lit(", ");
|
|
clipDistances += QString::number(i);
|
|
|
|
numDist++;
|
|
}
|
|
}
|
|
|
|
if(numDist == 0)
|
|
clipDistances = lit("-");
|
|
else
|
|
clipDistances += tr(" enabled");
|
|
|
|
ui->clipDistance->setText(clipDistances);
|
|
|
|
ui->depthClamp->setPixmap(state.m_Rasterizer.m_State.DepthClamp ? tick : cross);
|
|
ui->depthBias->setText(Formatter::Format(state.m_Rasterizer.m_State.DepthBias));
|
|
ui->slopeScaledBias->setText(Formatter::Format(state.m_Rasterizer.m_State.SlopeScaledDepthBias));
|
|
|
|
if(state.m_Rasterizer.m_State.OffsetClamp == 0.0f || qIsNaN(state.m_Rasterizer.m_State.OffsetClamp))
|
|
{
|
|
ui->offsetClamp->setText(QString());
|
|
ui->offsetClamp->setPixmap(cross);
|
|
}
|
|
else
|
|
{
|
|
ui->offsetClamp->setText(Formatter::Format(state.m_Rasterizer.m_State.OffsetClamp));
|
|
ui->offsetClamp->setPixmap(QPixmap());
|
|
}
|
|
|
|
ui->multisample->setPixmap(state.m_Rasterizer.m_State.MultisampleEnable ? tick : cross);
|
|
ui->sampleShading->setPixmap(state.m_Rasterizer.m_State.SampleShading ? tick : cross);
|
|
ui->minSampleShading->setText(Formatter::Format(state.m_Rasterizer.m_State.MinSampleShadingRate));
|
|
ui->alphaToCoverage->setPixmap(state.m_Rasterizer.m_State.SampleAlphaToCoverage ? tick : cross);
|
|
ui->alphaToOne->setPixmap(state.m_Rasterizer.m_State.SampleAlphaToOne ? tick : cross);
|
|
if(state.m_Rasterizer.m_State.SampleCoverage)
|
|
{
|
|
QString sampleCoverage = Formatter::Format(state.m_Rasterizer.m_State.SampleCoverageValue);
|
|
if(state.m_Rasterizer.m_State.SampleCoverageInvert)
|
|
sampleCoverage += tr(" inverted");
|
|
ui->sampleCoverage->setText(sampleCoverage);
|
|
ui->sampleCoverage->setPixmap(QPixmap());
|
|
}
|
|
else
|
|
{
|
|
ui->sampleCoverage->setText(QString());
|
|
ui->sampleCoverage->setPixmap(cross);
|
|
}
|
|
|
|
if(state.m_Rasterizer.m_State.SampleMask)
|
|
{
|
|
ui->sampleMask->setText(
|
|
QFormatStr("%1")
|
|
.arg(state.m_Rasterizer.m_State.SampleMaskValue, 8, 16, QLatin1Char('0'))
|
|
.toUpper());
|
|
ui->sampleMask->setPixmap(QPixmap());
|
|
}
|
|
else
|
|
{
|
|
ui->sampleMask->setText(QString());
|
|
ui->sampleMask->setPixmap(cross);
|
|
}
|
|
|
|
////////////////////////////////////////////////
|
|
// Output Merger
|
|
|
|
bool targets[32] = {};
|
|
|
|
vs = ui->framebuffer->verticalScrollBar()->value();
|
|
ui->framebuffer->setUpdatesEnabled(false);
|
|
ui->framebuffer->clear();
|
|
{
|
|
int i = 0;
|
|
for(int db : state.m_FB.m_DrawFBO.DrawBuffers)
|
|
{
|
|
ResourceId p;
|
|
const GLPipe::Attachment *r = NULL;
|
|
|
|
if(db >= 0 && db < state.m_FB.m_DrawFBO.Color.count)
|
|
{
|
|
p = state.m_FB.m_DrawFBO.Color[db].Obj;
|
|
r = &state.m_FB.m_DrawFBO.Color[db];
|
|
}
|
|
|
|
bool filledSlot = (p != ResourceId());
|
|
bool usedSlot = db >= 0;
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
uint32_t w = 1, h = 1, d = 1;
|
|
uint32_t a = 1;
|
|
QString format = tr("Unknown");
|
|
QString name = tr("Texture ") + ToQStr(p);
|
|
QString typeName = tr("Unknown");
|
|
|
|
if(p == ResourceId())
|
|
{
|
|
name = tr("Empty");
|
|
format = lit("-");
|
|
typeName = lit("-");
|
|
w = h = d = a = 0;
|
|
}
|
|
|
|
TextureDescription *tex = m_Ctx.GetTexture(p);
|
|
if(tex)
|
|
{
|
|
w = tex->width;
|
|
h = tex->height;
|
|
d = tex->depth;
|
|
a = tex->arraysize;
|
|
format = ToQStr(tex->format.strname);
|
|
name = ToQStr(tex->name);
|
|
typeName = ToQStr(tex->resType);
|
|
|
|
if(tex->format.srgbCorrected && !state.m_FB.FramebufferSRGB)
|
|
name += lit(" (GL_FRAMEBUFFER_SRGB = 0)");
|
|
|
|
if(!tex->customName && state.m_FS.ShaderDetails)
|
|
{
|
|
for(int s = 0; s < state.m_FS.ShaderDetails->OutputSig.count; s++)
|
|
{
|
|
if(state.m_FS.ShaderDetails->OutputSig[s].regIndex == (uint32_t)db &&
|
|
(state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::Undefined ||
|
|
state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColorOutput))
|
|
{
|
|
name = QFormatStr("<%1>").arg(ToQStr(state.m_FS.ShaderDetails->OutputSig[s].varName));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(r && (r->Swizzle[0] != TextureSwizzle::Red || r->Swizzle[1] != TextureSwizzle::Green ||
|
|
r->Swizzle[2] != TextureSwizzle::Blue || r->Swizzle[3] != TextureSwizzle::Alpha))
|
|
{
|
|
format += tr(" swizzle[%1%2%3%4]")
|
|
.arg(ToQStr(r->Swizzle[0]))
|
|
.arg(ToQStr(r->Swizzle[1]))
|
|
.arg(ToQStr(r->Swizzle[2]))
|
|
.arg(ToQStr(r->Swizzle[3]));
|
|
}
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({i, name, typeName, w, h, d, a, format, QString()});
|
|
|
|
if(tex)
|
|
node->setTag(QVariant::fromValue(p));
|
|
|
|
if(p == ResourceId())
|
|
{
|
|
setEmptyRow(node);
|
|
}
|
|
else
|
|
{
|
|
targets[i] = true;
|
|
}
|
|
|
|
ui->framebuffer->addTopLevelItem(node);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
ResourceId dsObjects[] = {
|
|
state.m_FB.m_DrawFBO.Depth.Obj, state.m_FB.m_DrawFBO.Stencil.Obj,
|
|
};
|
|
|
|
for(int dsIdx = 0; dsIdx < 2; dsIdx++)
|
|
{
|
|
ResourceId ds = dsObjects[dsIdx];
|
|
|
|
bool filledSlot = (ds != ResourceId());
|
|
bool usedSlot = filledSlot;
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
uint32_t w = 1, h = 1, d = 1;
|
|
uint32_t a = 1;
|
|
QString format = tr("Unknown");
|
|
QString name = tr("Texture ") + ToQStr(ds);
|
|
QString typeName = tr("Unknown");
|
|
|
|
if(ds == ResourceId())
|
|
{
|
|
name = tr("Empty");
|
|
format = lit("-");
|
|
typeName = lit("-");
|
|
w = h = d = a = 0;
|
|
}
|
|
|
|
TextureDescription *tex = m_Ctx.GetTexture(ds);
|
|
if(tex)
|
|
{
|
|
w = tex->width;
|
|
h = tex->height;
|
|
d = tex->depth;
|
|
a = tex->arraysize;
|
|
format = ToQStr(tex->format.strname);
|
|
name = ToQStr(tex->name);
|
|
typeName = ToQStr(tex->resType);
|
|
}
|
|
|
|
QString slot = tr("Depth");
|
|
if(i == 1)
|
|
slot = tr("Stencil");
|
|
|
|
bool depthstencil = false;
|
|
|
|
if(state.m_FB.m_DrawFBO.Depth.Obj == state.m_FB.m_DrawFBO.Stencil.Obj &&
|
|
state.m_FB.m_DrawFBO.Depth.Obj != ResourceId())
|
|
{
|
|
depthstencil = true;
|
|
slot = tr("Depth-Stencil");
|
|
}
|
|
|
|
RDTreeWidgetItem *node =
|
|
new RDTreeWidgetItem({slot, name, typeName, w, h, d, a, format, QString()});
|
|
|
|
if(tex)
|
|
node->setTag(QVariant::fromValue(ds));
|
|
|
|
if(ds == ResourceId())
|
|
setEmptyRow(node);
|
|
|
|
ui->framebuffer->addTopLevelItem(node);
|
|
|
|
// if we added a combined depth-stencil row, break now
|
|
if(depthstencil)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ui->framebuffer->clearSelection();
|
|
ui->framebuffer->setUpdatesEnabled(true);
|
|
ui->framebuffer->verticalScrollBar()->setValue(vs);
|
|
|
|
vs = ui->blends->verticalScrollBar()->value();
|
|
ui->blends->setUpdatesEnabled(false);
|
|
ui->blends->clear();
|
|
{
|
|
bool logic = state.m_FB.m_Blending.Blends[0].Logic != LogicOp::NoOp;
|
|
|
|
int i = 0;
|
|
for(const GLPipe::Blend &blend : state.m_FB.m_Blending.Blends)
|
|
{
|
|
bool filledSlot = (blend.Enabled || targets[i]);
|
|
bool usedSlot = (targets[i]);
|
|
|
|
// if logic operation is enabled, blending is disabled
|
|
if(logic)
|
|
filledSlot = (i == 0);
|
|
|
|
if(showNode(usedSlot, filledSlot))
|
|
{
|
|
RDTreeWidgetItem *node = NULL;
|
|
|
|
if(i == 0 && logic)
|
|
{
|
|
node = new RDTreeWidgetItem({i, tr("True"),
|
|
|
|
lit("-"), lit("-"), ToQStr(blend.Logic),
|
|
|
|
lit("-"), lit("-"), lit("-"),
|
|
|
|
QFormatStr("%1%2%3%4")
|
|
.arg((blend.WriteMask & 0x1) == 0 ? lit("_") : lit("R"))
|
|
.arg((blend.WriteMask & 0x2) == 0 ? lit("_") : lit("G"))
|
|
.arg((blend.WriteMask & 0x4) == 0 ? lit("_") : lit("B"))
|
|
.arg((blend.WriteMask & 0x8) == 0 ? lit("_") : lit("A"))});
|
|
}
|
|
else
|
|
{
|
|
node = new RDTreeWidgetItem(
|
|
{i, blend.Enabled ? tr("True") : tr("False"),
|
|
|
|
ToQStr(blend.m_Blend.Source), ToQStr(blend.m_Blend.Destination),
|
|
ToQStr(blend.m_Blend.Operation),
|
|
|
|
ToQStr(blend.m_AlphaBlend.Source), ToQStr(blend.m_AlphaBlend.Destination),
|
|
ToQStr(blend.m_AlphaBlend.Operation),
|
|
|
|
QFormatStr("%1%2%3%4")
|
|
.arg((blend.WriteMask & 0x1) == 0 ? lit("_") : lit("R"))
|
|
.arg((blend.WriteMask & 0x2) == 0 ? lit("_") : lit("G"))
|
|
.arg((blend.WriteMask & 0x4) == 0 ? lit("_") : lit("B"))
|
|
.arg((blend.WriteMask & 0x8) == 0 ? lit("_") : lit("A"))});
|
|
}
|
|
|
|
if(!filledSlot)
|
|
setEmptyRow(node);
|
|
|
|
if(!usedSlot)
|
|
setInactiveRow(node);
|
|
|
|
ui->blends->addTopLevelItem(node);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
}
|
|
ui->blends->clearSelection();
|
|
ui->blends->setUpdatesEnabled(true);
|
|
ui->blends->verticalScrollBar()->setValue(vs);
|
|
|
|
ui->blendFactor->setText(QFormatStr("%1, %2, %3, %4")
|
|
.arg(state.m_FB.m_Blending.BlendFactor[0], 2)
|
|
.arg(state.m_FB.m_Blending.BlendFactor[1], 2)
|
|
.arg(state.m_FB.m_Blending.BlendFactor[2], 2)
|
|
.arg(state.m_FB.m_Blending.BlendFactor[3], 2));
|
|
|
|
ui->depthEnabled->setPixmap(state.m_DepthState.DepthEnable ? tick : cross);
|
|
ui->depthFunc->setText(ToQStr(state.m_DepthState.DepthFunc));
|
|
ui->depthWrite->setPixmap(state.m_DepthState.DepthWrites ? tick : cross);
|
|
|
|
if(state.m_DepthState.DepthBounds)
|
|
{
|
|
ui->depthBounds->setText(Formatter::Format(state.m_DepthState.NearBound) + lit("-") +
|
|
Formatter::Format(state.m_DepthState.FarBound));
|
|
ui->depthBounds->setPixmap(QPixmap());
|
|
}
|
|
else
|
|
{
|
|
ui->depthBounds->setText(QString());
|
|
ui->depthBounds->setPixmap(cross);
|
|
}
|
|
|
|
ui->stencils->setUpdatesEnabled(false);
|
|
ui->stencils->clear();
|
|
if(state.m_StencilState.StencilEnable)
|
|
{
|
|
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
|
|
{tr("Front"), ToQStr(state.m_StencilState.m_FrontFace.Func),
|
|
ToQStr(state.m_StencilState.m_FrontFace.FailOp),
|
|
ToQStr(state.m_StencilState.m_FrontFace.DepthFailOp),
|
|
ToQStr(state.m_StencilState.m_FrontFace.PassOp),
|
|
QFormatStr("%1").arg(state.m_StencilState.m_FrontFace.WriteMask, 2, 16, QLatin1Char('0')).toUpper(),
|
|
QFormatStr("%1").arg(state.m_StencilState.m_FrontFace.ValueMask, 2, 16, QLatin1Char('0')).toUpper(),
|
|
QFormatStr("%1").arg(state.m_StencilState.m_FrontFace.Ref, 2, 16, QLatin1Char('0')).toUpper()}));
|
|
|
|
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
|
|
{tr("Back"), ToQStr(state.m_StencilState.m_BackFace.Func),
|
|
ToQStr(state.m_StencilState.m_BackFace.FailOp),
|
|
ToQStr(state.m_StencilState.m_BackFace.DepthFailOp),
|
|
ToQStr(state.m_StencilState.m_BackFace.PassOp),
|
|
QFormatStr("%1").arg(state.m_StencilState.m_BackFace.WriteMask, 2, 16, QLatin1Char('0')).toUpper(),
|
|
QFormatStr("%1").arg(state.m_StencilState.m_BackFace.ValueMask, 2, 16, QLatin1Char('0')).toUpper(),
|
|
QFormatStr("%1").arg(state.m_StencilState.m_BackFace.Ref, 2, 16, QLatin1Char('0')).toUpper()}));
|
|
}
|
|
else
|
|
{
|
|
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
|
|
{tr("Front"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")}));
|
|
ui->stencils->addTopLevelItem(new RDTreeWidgetItem(
|
|
{tr("Back"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")}));
|
|
}
|
|
ui->stencils->clearSelection();
|
|
ui->stencils->setUpdatesEnabled(true);
|
|
|
|
// highlight the appropriate stages in the flowchart
|
|
if(draw == NULL)
|
|
{
|
|
ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true});
|
|
}
|
|
else if(draw->flags & DrawFlags::Dispatch)
|
|
{
|
|
ui->pipeFlow->setStagesEnabled({false, false, false, false, false, false, false, false, true});
|
|
}
|
|
else
|
|
{
|
|
ui->pipeFlow->setStagesEnabled(
|
|
{true, true, state.m_TCS.Object != ResourceId(), state.m_TES.Object != ResourceId(),
|
|
state.m_GS.Object != ResourceId(), true, state.m_FS.Object != ResourceId(), true, false});
|
|
}
|
|
}
|
|
|
|
QString GLPipelineStateViewer::formatMembers(int indent, const QString &nameprefix,
|
|
const rdctype::array<ShaderConstant> &vars)
|
|
{
|
|
QString indentstr(indent * 4, QLatin1Char(' '));
|
|
|
|
QString ret;
|
|
|
|
int i = 0;
|
|
|
|
for(const ShaderConstant &v : vars)
|
|
{
|
|
if(!v.type.members.empty())
|
|
{
|
|
if(i > 0)
|
|
ret += lit("\n");
|
|
ret += indentstr + QFormatStr("// struct %1\n").arg(ToQStr(v.type.descriptor.name));
|
|
ret += indentstr + lit("{\n") +
|
|
formatMembers(indent + 1, ToQStr(v.name) + lit("_"), v.type.members) + indentstr +
|
|
lit("}\n");
|
|
if(i < vars.count - 1)
|
|
ret += lit("\n");
|
|
}
|
|
else
|
|
{
|
|
QString arr;
|
|
if(v.type.descriptor.elements > 1)
|
|
arr = QFormatStr("[%1]").arg(v.type.descriptor.elements);
|
|
ret += QFormatStr("%1%2 %3%4%5;\n")
|
|
.arg(indentstr)
|
|
.arg(ToQStr(v.type.descriptor.name))
|
|
.arg(nameprefix)
|
|
.arg(ToQStr(v.name))
|
|
.arg(arr);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void GLPipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, int column)
|
|
{
|
|
const GLPipe::Shader *stage = stageForSender(item->treeWidget());
|
|
|
|
if(stage == NULL)
|
|
return;
|
|
|
|
QVariant tag = item->tag();
|
|
|
|
if(tag.canConvert<ResourceId>())
|
|
{
|
|
TextureDescription *tex = m_Ctx.GetTexture(tag.value<ResourceId>());
|
|
|
|
if(tex)
|
|
{
|
|
if(tex->resType == TextureDim::Buffer)
|
|
{
|
|
IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(0, 0, tex->ID);
|
|
|
|
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
|
|
}
|
|
else
|
|
{
|
|
if(!m_Ctx.HasTextureViewer())
|
|
m_Ctx.ShowTextureViewer();
|
|
ITextureViewer *viewer = m_Ctx.GetTextureViewer();
|
|
viewer->ViewTexture(tex->ID, true);
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
else if(tag.canConvert<ReadWriteTag>())
|
|
{
|
|
ReadWriteTag buf = tag.value<ReadWriteTag>();
|
|
|
|
const ShaderResource &shaderRes = stage->ShaderDetails->ReadWriteResources[buf.bindPoint];
|
|
|
|
QString format = lit("// struct %1\n").arg(ToQStr(shaderRes.variableType.descriptor.name));
|
|
|
|
if(shaderRes.variableType.members.count > 1)
|
|
{
|
|
format += tr("// members skipped as they are fixed size:\n");
|
|
for(int i = 0; i < shaderRes.variableType.members.count - 1; i++)
|
|
format += QFormatStr("%1 %2;\n")
|
|
.arg(ToQStr(shaderRes.variableType.members[i].type.descriptor.name))
|
|
.arg(ToQStr(shaderRes.variableType.members[i].name));
|
|
}
|
|
|
|
if(!shaderRes.variableType.members.empty())
|
|
{
|
|
format += lit("{\n") +
|
|
formatMembers(1, QString(), shaderRes.variableType.members.back().type.members) +
|
|
lit("}");
|
|
}
|
|
else
|
|
{
|
|
const auto &desc = shaderRes.variableType.descriptor;
|
|
|
|
format = QString();
|
|
if(desc.rowMajorStorage)
|
|
format += lit("row_major ");
|
|
|
|
format += ToQStr(desc.type);
|
|
if(desc.rows > 1 && desc.cols > 1)
|
|
format += QFormatStr("%1x%2").arg(desc.rows).arg(desc.cols);
|
|
else if(desc.cols > 1)
|
|
format += desc.cols;
|
|
|
|
if(!desc.name.empty())
|
|
format += lit(" ") + ToQStr(desc.name);
|
|
|
|
if(desc.elements > 1)
|
|
format += QFormatStr("[%1]").arg(desc.elements);
|
|
}
|
|
|
|
if(buf.ID != ResourceId())
|
|
{
|
|
IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, buf.size, buf.ID, format);
|
|
|
|
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLPipelineStateViewer::ubo_itemActivated(RDTreeWidgetItem *item, int column)
|
|
{
|
|
const GLPipe::Shader *stage = stageForSender(item->treeWidget());
|
|
|
|
if(stage == NULL)
|
|
return;
|
|
|
|
QVariant tag = item->tag();
|
|
|
|
if(!tag.canConvert<int>())
|
|
return;
|
|
|
|
int cb = tag.value<int>();
|
|
|
|
IConstantBufferPreviewer *prev = m_Ctx.ViewConstantBuffer(stage->stage, cb, 0);
|
|
|
|
m_Ctx.AddDockWindow(prev->Widget(), DockReference::RightOf, this, 0.3f);
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_viAttrs_itemActivated(RDTreeWidgetItem *item, int column)
|
|
{
|
|
on_meshView_clicked();
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_viBuffers_itemActivated(RDTreeWidgetItem *item, int column)
|
|
{
|
|
QVariant tag = item->tag();
|
|
|
|
if(tag.canConvert<VBIBTag>())
|
|
{
|
|
VBIBTag buf = tag.value<VBIBTag>();
|
|
|
|
if(buf.id != ResourceId())
|
|
{
|
|
IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, UINT64_MAX, buf.id);
|
|
|
|
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLPipelineStateViewer::highlightIABind(int slot)
|
|
{
|
|
int idx = ((slot + 1) * 21) % 32; // space neighbouring colours reasonably distinctly
|
|
|
|
const GLPipe::VertexInput &VI = m_Ctx.CurGLPipelineState().m_VtxIn;
|
|
|
|
QColor col = QColor::fromHslF(float(idx) / 32.0f, 1.0f, 0.95f);
|
|
|
|
ui->viAttrs->beginUpdate();
|
|
ui->viBuffers->beginUpdate();
|
|
|
|
if(slot < m_VBNodes.count())
|
|
{
|
|
m_VBNodes[slot]->setBackgroundColor(col);
|
|
m_VBNodes[slot]->setForegroundColor(QColor(0, 0, 0));
|
|
}
|
|
|
|
for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++)
|
|
{
|
|
RDTreeWidgetItem *item = ui->viAttrs->topLevelItem(i);
|
|
|
|
if((int)VI.attributes[i].BufferSlot != slot)
|
|
{
|
|
item->setBackground(QBrush());
|
|
item->setForeground(QBrush());
|
|
}
|
|
else
|
|
{
|
|
item->setBackgroundColor(col);
|
|
item->setForegroundColor(QColor(0, 0, 0));
|
|
}
|
|
}
|
|
|
|
ui->viAttrs->endUpdate();
|
|
ui->viBuffers->endUpdate();
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_viAttrs_mouseMove(QMouseEvent *e)
|
|
{
|
|
if(!m_Ctx.LogLoaded())
|
|
return;
|
|
|
|
QModelIndex idx = ui->viAttrs->indexAt(e->pos());
|
|
|
|
vertex_leave(NULL);
|
|
|
|
const GLPipe::VertexInput &VI = m_Ctx.CurGLPipelineState().m_VtxIn;
|
|
|
|
if(idx.isValid())
|
|
{
|
|
if(idx.row() >= 0 && idx.row() < VI.attributes.count)
|
|
{
|
|
uint32_t buffer = VI.attributes[idx.row()].BufferSlot;
|
|
|
|
highlightIABind((int)buffer);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_viBuffers_mouseMove(QMouseEvent *e)
|
|
{
|
|
if(!m_Ctx.LogLoaded())
|
|
return;
|
|
|
|
RDTreeWidgetItem *item = ui->viBuffers->itemAt(e->pos());
|
|
|
|
vertex_leave(NULL);
|
|
|
|
if(item)
|
|
{
|
|
int idx = m_VBNodes.indexOf(item);
|
|
if(idx >= 0)
|
|
{
|
|
highlightIABind(idx);
|
|
}
|
|
else
|
|
{
|
|
item->setBackground(ui->viBuffers->palette().brush(QPalette::Window));
|
|
item->setForeground(ui->viBuffers->palette().brush(QPalette::WindowText));
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLPipelineStateViewer::vertex_leave(QEvent *e)
|
|
{
|
|
ui->viAttrs->beginUpdate();
|
|
ui->viBuffers->beginUpdate();
|
|
|
|
for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++)
|
|
{
|
|
ui->viAttrs->topLevelItem(i)->setBackground(QBrush());
|
|
ui->viAttrs->topLevelItem(i)->setForeground(QBrush());
|
|
}
|
|
|
|
for(int i = 0; i < ui->viBuffers->topLevelItemCount(); i++)
|
|
{
|
|
ui->viBuffers->topLevelItem(i)->setBackground(QBrush());
|
|
ui->viBuffers->topLevelItem(i)->setForeground(QBrush());
|
|
}
|
|
|
|
ui->viAttrs->endUpdate();
|
|
ui->viBuffers->endUpdate();
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_pipeFlow_stageSelected(int index)
|
|
{
|
|
ui->stagesTabs->setCurrentIndex(index);
|
|
}
|
|
|
|
void GLPipelineStateViewer::shaderView_clicked()
|
|
{
|
|
const GLPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
|
|
|
|
if(stage == NULL || stage->Object == ResourceId())
|
|
return;
|
|
|
|
ShaderReflection *shaderDetails = stage->ShaderDetails;
|
|
|
|
IShaderViewer *shad = m_Ctx.ViewShader(&stage->BindpointMapping, shaderDetails, stage->stage);
|
|
|
|
m_Ctx.AddDockWindow(shad->Widget(), DockReference::AddTo, this);
|
|
}
|
|
|
|
void GLPipelineStateViewer::shaderLabel_clicked(QMouseEvent *event)
|
|
{
|
|
// forward to shaderView_clicked, we only need this to handle the different parameter, and we
|
|
// can't use a lambda because then QObject::sender() is NULL
|
|
shaderView_clicked();
|
|
}
|
|
|
|
void GLPipelineStateViewer::shaderEdit_clicked()
|
|
{
|
|
QWidget *sender = qobject_cast<QWidget *>(QObject::sender());
|
|
const GLPipe::Shader *stage = stageForSender(sender);
|
|
|
|
if(!stage || stage->Object == ResourceId())
|
|
return;
|
|
|
|
const ShaderReflection *shaderDetails = stage->ShaderDetails;
|
|
|
|
if(!shaderDetails)
|
|
return;
|
|
|
|
QString entryFunc = lit("EditedShader%1S").arg(ToQStr(stage->stage, GraphicsAPI::OpenGL)[0]);
|
|
|
|
QString mainfile;
|
|
|
|
QStringMap files;
|
|
|
|
bool hasOrigSource = m_Common.PrepareShaderEditing(shaderDetails, entryFunc, files, mainfile);
|
|
|
|
if(!hasOrigSource)
|
|
{
|
|
QString glsl = lit("// TODO - disassemble SPIR-V");
|
|
|
|
mainfile = lit("generated.glsl");
|
|
|
|
files[mainfile] = glsl;
|
|
}
|
|
|
|
if(files.empty())
|
|
return;
|
|
|
|
m_Common.EditShader(stage->stage, stage->Object, shaderDetails, entryFunc, files, mainfile);
|
|
}
|
|
|
|
void GLPipelineStateViewer::shaderSave_clicked()
|
|
{
|
|
const GLPipe::Shader *stage = stageForSender(qobject_cast<QWidget *>(QObject::sender()));
|
|
|
|
if(stage == NULL)
|
|
return;
|
|
|
|
ShaderReflection *shaderDetails = stage->ShaderDetails;
|
|
|
|
if(stage->Object == ResourceId())
|
|
return;
|
|
|
|
m_Common.SaveShaderFile(shaderDetails);
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_exportHTML_clicked()
|
|
{
|
|
}
|
|
|
|
void GLPipelineStateViewer::on_meshView_clicked()
|
|
{
|
|
if(!m_Ctx.HasMeshPreview())
|
|
m_Ctx.ShowMeshPreview();
|
|
ToolWindowManager::raiseToolWindow(m_Ctx.GetMeshPreview()->Widget());
|
|
}
|