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renderdoc/renderdoc/driver
baldurk ab6fc1c4b1 Don't ever wait for idle when rendering overlay in vulkan
* Instead of waiting for idle, we allocate a command buffer per swapchain image
  to render the text overlay and use semaphores and fences to properly
  synchronise with other GPU work ongoing.
2020-08-05 12:15:36 +01:00
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