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https://github.com/baldurk/renderdoc.git
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f4ab28205f
* Primarily for use in scripts
111 lines
3.7 KiB
C++
111 lines
3.7 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2019-2020 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include "api/replay/renderdoc_replay.h"
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#include "os/os_specific.h"
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namespace Network
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{
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class Socket;
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};
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enum class RDCDriver : uint32_t;
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class WriteSerialiser;
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class ReadSerialiser;
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struct RemoteServer : public IRemoteServer
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{
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public:
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RemoteServer(Network::Socket *sock, const rdcstr &deviceID);
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virtual ~RemoteServer();
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virtual void ShutdownConnection();
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virtual void ShutdownServerAndConnection();
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virtual bool Connected();
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virtual bool Ping();
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virtual rdcarray<rdcstr> LocalProxies();
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virtual rdcarray<rdcstr> RemoteSupportedReplays();
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virtual rdcstr GetHomeFolder();
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virtual rdcarray<PathEntry> ListFolder(const char *path);
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virtual ExecuteResult ExecuteAndInject(const char *a, const char *w, const char *c,
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const rdcarray<EnvironmentModification> &env,
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const CaptureOptions &opts);
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virtual void CopyCaptureFromRemote(const char *remotepath, const char *localpath,
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RENDERDOC_ProgressCallback progress);
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virtual rdcstr CopyCaptureToRemote(const char *filename, RENDERDOC_ProgressCallback progress);
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virtual void TakeOwnershipCapture(const char *filename);
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virtual rdcpair<ReplayStatus, IReplayController *> OpenCapture(uint32_t proxyid,
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const char *filename,
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const ReplayOptions &opts,
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RENDERDOC_ProgressCallback progress);
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virtual void CloseCapture(IReplayController *rend);
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virtual rdcstr DriverName();
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virtual rdcarray<GPUDevice> GetAvailableGPUs();
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virtual int GetSectionCount();
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virtual int FindSectionByName(const char *name);
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virtual int FindSectionByType(SectionType sectionType);
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virtual SectionProperties GetSectionProperties(int index);
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virtual bytebuf GetSectionContents(int index);
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virtual bool WriteSection(const SectionProperties &props, const bytebuf &contents);
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virtual bool HasCallstacks();
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virtual bool InitResolver(bool interactive, RENDERDOC_ProgressCallback progress);
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virtual rdcarray<rdcstr> GetResolve(const rdcarray<uint64_t> &callstack);
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protected:
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Network::Socket *m_Socket;
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WriteSerialiser *writer;
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ReadSerialiser *reader;
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FileIO::LogFileHandle *debugLog;
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rdcstr m_deviceID;
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rdcarray<rdcpair<RDCDriver, rdcstr>> m_Proxies;
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};
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