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* This means that each time you open the dialog you don't start with an empty set, instead you start with the set of counters you had previously selected.
67 lines
2.3 KiB
C++
67 lines
2.3 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include <QDialog>
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#include <QMap>
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#include "Code/Interface/QRDInterface.h"
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namespace Ui
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{
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class PerformanceCounterSelection;
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}
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struct ICaptureContext;
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class QListWidgetItem;
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class PerformanceCounterSelection : public QDialog
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{
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Q_OBJECT
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public:
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explicit PerformanceCounterSelection(ICaptureContext &ctx,
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const QList<GPUCounter> &selectedCounters,
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QWidget *parent = 0);
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~PerformanceCounterSelection();
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void SetSelectedCounters(const QList<GPUCounter> &counters);
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QList<GPUCounter> GetSelectedCounters() const;
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public slots:
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void Save();
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void Load();
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private:
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void SetCounters(const QVector<CounterDescription> &descriptions);
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Ui::PerformanceCounterSelection *ui;
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ICaptureContext &m_Ctx;
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QMap<GPUCounter, QListWidgetItem *> m_SelectedCounters;
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QMap<GPUCounter, Uuid> m_CounterToUuid;
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QMap<Uuid, GPUCounter> m_UuidToCounter;
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static const int CounterDescriptionRole;
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static const int CounterIdRole;
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};
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