Files
renderdoc/qrenderdoc/Windows/Dialogs/SettingsDialog.cpp
T
baldurk 3c7b420e59 Expand SPIR-V disassemblers to general shader processing tools
* Instead of just configuring SPIR-V disassemblers and picking only the first
  one when we need to edit SPIR-V, we allow setting up any shader processor that
  goes between two shader encodings.
* When editing, the default will still be to use embedded source, and then after
  that the first tool that goes from the native shader format to a text format,
  but the drop-down allows you to pick any of them.
* Similarly in the shader viewer you can configure the compilation options and
  method, to choose the compiler you want to use. Embedded command line
  parameters in the shader are automatically appended.
2018-08-09 16:56:53 +01:00

953 lines
28 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2017-2018 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "SettingsDialog.h"
#include <QKeyEvent>
#include <QTextEdit>
#include <QToolButton>
#include "Code/Interface/QRDInterface.h"
#include "Code/QRDUtils.h"
#include "Styles/StyleData.h"
#include "Widgets/OrderedListEditor.h"
#include "CaptureDialog.h"
#include "ui_SettingsDialog.h"
SettingsDialog::SettingsDialog(ICaptureContext &ctx, QWidget *parent)
: QDialog(parent), ui(new Ui::SettingsDialog), m_Ctx(ctx)
{
ui->setupUi(this);
QString styleChooseTooltip = ui->UIStyle->toolTip();
for(int i = 0; i < StyleData::numAvailable; i++)
styleChooseTooltip += lit("<br>- ") + StyleData::availStyles[i].styleDescription;
ui->UIStyle->setToolTip(styleChooseTooltip);
ui->UIStyle_label->setToolTip(styleChooseTooltip);
for(int i = 0; i < StyleData::numAvailable; i++)
ui->UIStyle->addItem(StyleData::availStyles[i].styleName);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->tabWidget->tabBar()->setVisible(false);
for(int i = 0; i < ui->tabWidget->count(); i++)
ui->pages->addItem(ui->tabWidget->tabText(i));
m_Init = true;
for(int i = 0; i < (int)TimeUnit::Count; i++)
{
ui->EventBrowser_TimeUnit->addItem(UnitSuffix((TimeUnit)i));
}
ui->pages->clearSelection();
ui->pages->setItemSelected(ui->pages->item(0), true);
ui->tabWidget->setCurrentIndex(0);
ui->pages->setMinimumWidth(ui->pages->sizeHintForColumn(0));
ui->pages->adjustSize();
for(int i = 0; i < StyleData::numAvailable; i++)
{
if(StyleData::availStyles[i].styleID == m_Ctx.Config().UIStyle)
{
ui->UIStyle->setCurrentIndex(i);
break;
}
}
ui->saveDirectory->setText(m_Ctx.Config().DefaultCaptureSaveDirectory);
ui->tempDirectory->setText(m_Ctx.Config().TemporaryCaptureDirectory);
ui->shaderTools->setColumnCount(2);
ui->shaderTools->setHorizontalHeaderLabels(QStringList() << tr("Tool") << tr("Process"));
ui->shaderTools->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Interactive);
ui->shaderTools->horizontalHeader()->setSectionResizeMode(1, QHeaderView::Stretch);
for(const ShaderProcessingTool &tool : m_Ctx.Config().ShaderProcessors)
addProcessor(tool);
ui->shaderTools->horizontalHeader()->resizeSection(0, 100);
ui->shaderTools->verticalHeader()->setSectionsMovable(true);
ui->shaderTools->verticalHeader()->setMinimumWidth(20);
ui->deleteShaderTool->setEnabled(false);
ui->editShaderTool->setEnabled(false);
ui->ExternalTool_RadeonGPUProfiler->setText(m_Ctx.Config().ExternalTool_RadeonGPUProfiler);
ui->Android_SDKPath->setText(m_Ctx.Config().Android_SDKPath);
ui->Android_JDKPath->setText(m_Ctx.Config().Android_JDKPath);
ui->Android_MaxConnectTimeout->setValue(m_Ctx.Config().Android_MaxConnectTimeout);
ui->TextureViewer_ResetRange->setChecked(m_Ctx.Config().TextureViewer_ResetRange);
ui->TextureViewer_PerTexSettings->setChecked(m_Ctx.Config().TextureViewer_PerTexSettings);
ui->ShaderViewer_FriendlyNaming->setChecked(m_Ctx.Config().ShaderViewer_FriendlyNaming);
ui->CheckUpdate_AllowChecks->setChecked(m_Ctx.Config().CheckUpdate_AllowChecks);
ui->Font_PreferMonospaced->setChecked(m_Ctx.Config().Font_PreferMonospaced);
ui->AlwaysReplayLocally->setChecked(m_Ctx.Config().AlwaysReplayLocally);
#if RENDERDOC_ANALYTICS_ENABLE
if(m_Ctx.Config().Analytics_TotalOptOut)
{
ui->analyticsAutoSubmit->setChecked(false);
ui->analyticsManualCheck->setChecked(false);
ui->analyticsOptOut->setChecked(true);
// once we've started with analytics disabled, only a restart can re-enable them.
ui->analyticsAutoSubmit->setText(ui->analyticsAutoSubmit->text() + tr(" (Requires Restart)"));
ui->analyticsManualCheck->setText(ui->analyticsManualCheck->text() + tr(" (Requires Restart)"));
}
else if(m_Ctx.Config().Analytics_ManualCheck)
{
ui->analyticsAutoSubmit->setChecked(false);
ui->analyticsManualCheck->setChecked(true);
ui->analyticsOptOut->setChecked(false);
}
else
{
ui->analyticsAutoSubmit->setChecked(true);
ui->analyticsManualCheck->setChecked(false);
ui->analyticsOptOut->setChecked(false);
}
#else
ui->analyticsDescribeLabel->setText(tr("Analytics was disabled at compile time."));
ui->analyticsAutoSubmit->setEnabled(false);
ui->analyticsManualCheck->setEnabled(false);
ui->analyticsOptOut->setEnabled(false);
#endif
ui->AllowGlobalHook->setChecked(m_Ctx.Config().AllowGlobalHook);
ui->EventBrowser_TimeUnit->setCurrentIndex((int)m_Ctx.Config().EventBrowser_TimeUnit);
ui->EventBrowser_AddFake->setChecked(m_Ctx.Config().EventBrowser_AddFake);
ui->EventBrowser_HideEmpty->setChecked(m_Ctx.Config().EventBrowser_HideEmpty);
ui->EventBrowser_HideAPICalls->setChecked(m_Ctx.Config().EventBrowser_HideAPICalls);
ui->EventBrowser_ApplyColors->setChecked(m_Ctx.Config().EventBrowser_ApplyColors);
ui->EventBrowser_ColorEventRow->setChecked(m_Ctx.Config().EventBrowser_ColorEventRow);
// disable sub-checkbox
ui->EventBrowser_ColorEventRow->setEnabled(ui->EventBrowser_ApplyColors->isChecked());
ui->Comments_ShowOnLoad->setChecked(m_Ctx.Config().Comments_ShowOnLoad);
ui->Formatter_MinFigures->setValue(m_Ctx.Config().Formatter_MinFigures);
ui->Formatter_MaxFigures->setValue(m_Ctx.Config().Formatter_MaxFigures);
ui->Formatter_NegExp->setValue(m_Ctx.Config().Formatter_NegExp);
ui->Formatter_PosExp->setValue(m_Ctx.Config().Formatter_PosExp);
if(!RENDERDOC_CanGlobalHook())
{
ui->AllowGlobalHook->setEnabled(false);
QString disabledTooltip = tr("Global hooking is not supported on this platform");
ui->AllowGlobalHook->setToolTip(disabledTooltip);
ui->globalHookLabel->setToolTip(disabledTooltip);
}
m_Init = false;
QObject::connect(ui->shaderTools->verticalHeader(), &QHeaderView::sectionMoved, this,
&SettingsDialog::shaderTools_rowMoved);
QObject::connect(ui->Formatter_MinFigures, OverloadedSlot<int>::of(&QSpinBox::valueChanged), this,
&SettingsDialog::formatter_valueChanged);
QObject::connect(ui->Formatter_MaxFigures, OverloadedSlot<int>::of(&QSpinBox::valueChanged), this,
&SettingsDialog::formatter_valueChanged);
QObject::connect(ui->Formatter_NegExp, OverloadedSlot<int>::of(&QSpinBox::valueChanged), this,
&SettingsDialog::formatter_valueChanged);
QObject::connect(ui->Formatter_PosExp, OverloadedSlot<int>::of(&QSpinBox::valueChanged), this,
&SettingsDialog::formatter_valueChanged);
}
SettingsDialog::~SettingsDialog()
{
delete ui;
}
void SettingsDialog::focusItem(QString item)
{
for(int i = 0; i < ui->tabWidget->count(); i++)
{
QWidget *w = ui->tabWidget->widget(i)->findChild<QWidget *>(item);
if(w)
{
ui->tabWidget->setCurrentIndex(i);
w->setFocus(Qt::MouseFocusReason);
return;
}
}
qCritical() << "Couldn't find" << item << "to focus on settings dialog";
}
void SettingsDialog::on_pages_itemSelectionChanged()
{
QList<QListWidgetItem *> sel = ui->pages->selectedItems();
if(sel.empty())
{
ui->pages->setItemSelected(ui->pages->item(ui->tabWidget->currentIndex()), true);
}
else
{
ui->tabWidget->setCurrentIndex(ui->pages->row(sel[0]));
}
}
void SettingsDialog::on_okButton_accepted()
{
setResult(1);
accept();
}
// general
void SettingsDialog::formatter_valueChanged(int val)
{
m_Ctx.Config().Formatter_MinFigures = ui->Formatter_MinFigures->value();
m_Ctx.Config().Formatter_MaxFigures = ui->Formatter_MaxFigures->value();
m_Ctx.Config().Formatter_NegExp = ui->Formatter_NegExp->value();
m_Ctx.Config().Formatter_PosExp = ui->Formatter_PosExp->value();
m_Ctx.Config().SetupFormatting();
m_Ctx.Config().Save();
}
void SettingsDialog::on_tempDirectory_textEdited(const QString &dir)
{
if(QDir(dir).exists())
m_Ctx.Config().TemporaryCaptureDirectory = dir;
else
m_Ctx.Config().TemporaryCaptureDirectory = QString();
m_Ctx.Config().Save();
}
void SettingsDialog::on_saveDirectory_textEdited(const QString &dir)
{
if(QDir(dir).exists() || dir.isEmpty())
m_Ctx.Config().DefaultCaptureSaveDirectory = dir;
m_Ctx.Config().Save();
}
void SettingsDialog::on_browseSaveCaptureDirectory_clicked()
{
QString dir =
RDDialog::getExistingDirectory(this, tr("Choose default directory for saving captures"),
m_Ctx.Config().DefaultCaptureSaveDirectory);
if(!dir.isEmpty())
{
m_Ctx.Config().DefaultCaptureSaveDirectory = dir;
ui->saveDirectory->setText(dir);
}
m_Ctx.Config().Save();
}
void SettingsDialog::on_AllowGlobalHook_toggled(bool checked)
{
m_Ctx.Config().AllowGlobalHook = ui->AllowGlobalHook->isChecked();
m_Ctx.Config().Save();
if(m_Ctx.HasCaptureDialog())
m_Ctx.GetCaptureDialog()->UpdateGlobalHook();
}
void SettingsDialog::on_CheckUpdate_AllowChecks_toggled(bool checked)
{
m_Ctx.Config().CheckUpdate_AllowChecks = ui->CheckUpdate_AllowChecks->isChecked();
if(!m_Ctx.Config().CheckUpdate_AllowChecks)
{
m_Ctx.Config().CheckUpdate_UpdateAvailable = false;
m_Ctx.Config().CheckUpdate_UpdateResponse = "";
}
m_Ctx.Config().Save();
}
void SettingsDialog::on_Font_PreferMonospaced_toggled(bool checked)
{
m_Ctx.Config().Font_PreferMonospaced = ui->Font_PreferMonospaced->isChecked();
m_Ctx.Config().SetupFormatting();
m_Ctx.Config().Save();
}
void SettingsDialog::on_AlwaysReplayLocally_toggled(bool checked)
{
m_Ctx.Config().AlwaysReplayLocally = ui->AlwaysReplayLocally->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_analyticsAutoSubmit_toggled(bool checked)
{
if(checked)
{
m_Ctx.Config().Analytics_ManualCheck = false;
m_Ctx.Config().Analytics_TotalOptOut = false;
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_analyticsManualCheck_toggled(bool checked)
{
if(checked)
{
m_Ctx.Config().Analytics_ManualCheck = true;
m_Ctx.Config().Analytics_TotalOptOut = false;
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_analyticsOptOut_toggled(bool checked)
{
if(checked)
{
m_Ctx.Config().Analytics_ManualCheck = false;
m_Ctx.Config().Analytics_TotalOptOut = true;
// immediately disable the analytics collection and ensure it can't send any reports.
Analytics::Disable();
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_analyticsDescribeLabel_linkActivated(const QString &link)
{
Analytics::DocumentReport();
}
// core
void SettingsDialog::on_chooseSearchPaths_clicked()
{
QDialog listEditor;
listEditor.setWindowTitle(tr("Shader debug info search paths"));
listEditor.setWindowFlags(listEditor.windowFlags() & ~Qt::WindowContextHelpButtonHint);
OrderedListEditor list(tr("Search Path"), BrowseMode::Folder);
QVBoxLayout layout;
QDialogButtonBox okCancel;
okCancel.setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
layout.addWidget(&list);
layout.addWidget(&okCancel);
QObject::connect(&okCancel, &QDialogButtonBox::accepted, &listEditor, &QDialog::accept);
QObject::connect(&okCancel, &QDialogButtonBox::rejected, &listEditor, &QDialog::reject);
listEditor.setLayout(&layout);
QString setting = m_Ctx.Config().GetConfigSetting("shader.debug.searchPaths");
list.setItems(setting.split(QLatin1Char(';'), QString::SkipEmptyParts));
int res = RDDialog::show(&listEditor);
if(res)
m_Ctx.Config().SetConfigSetting(lit("shader.debug.searchPaths"),
list.getItems().join(QLatin1Char(';')));
}
void SettingsDialog::on_ExternalTool_RadeonGPUProfiler_textEdited(const QString &rgp)
{
if(QFileInfo::exists(rgp) || rgp.isEmpty())
m_Ctx.Config().ExternalTool_RadeonGPUProfiler = rgp;
m_Ctx.Config().Save();
}
void SettingsDialog::on_browseRGPPath_clicked()
{
QString rgp = RDDialog::getExecutableFileName(
this, tr("Locate RGP executable"),
QFileInfo(m_Ctx.Config().ExternalTool_RadeonGPUProfiler).absoluteDir().path());
if(!rgp.isEmpty())
{
ui->ExternalTool_RadeonGPUProfiler->setText(rgp);
m_Ctx.Config().ExternalTool_RadeonGPUProfiler = rgp;
}
m_Ctx.Config().Save();
}
// texture viewer
void SettingsDialog::on_TextureViewer_PerTexSettings_toggled(bool checked)
{
m_Ctx.Config().TextureViewer_PerTexSettings = ui->TextureViewer_PerTexSettings->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_TextureViewer_ResetRange_toggled(bool checked)
{
m_Ctx.Config().TextureViewer_ResetRange = ui->TextureViewer_ResetRange->isChecked();
m_Ctx.Config().Save();
}
// shader viewer
void SettingsDialog::on_ShaderViewer_FriendlyNaming_toggled(bool checked)
{
m_Ctx.Config().ShaderViewer_FriendlyNaming = ui->ShaderViewer_FriendlyNaming->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::addProcessor(const ShaderProcessingTool &tool)
{
int row = ui->shaderTools->rowCount();
ui->shaderTools->insertRow(row);
ui->shaderTools->setVerticalHeaderItem(row, new QTableWidgetItem(QString()));
ui->shaderTools->setItem(row, 0, new QTableWidgetItem(tool.name));
ui->shaderTools->setItem(
row, 1,
new QTableWidgetItem(QFormatStr("%1 -> %2").arg(ToQStr(tool.input)).arg(ToQStr(tool.output))));
}
bool SettingsDialog::editTool(int existing, ShaderProcessingTool &tool)
{
QDialog dialog;
dialog.setWindowFlags(dialog.windowFlags() & ~Qt::WindowContextHelpButtonHint);
dialog.resize(400, 0);
QGridLayout grid(&dialog);
QLabel *lab;
lab = new QLabel(tr("Name:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 0, 0, 1, 1);
lab = new QLabel(tr("Tool Type:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 1, 0, 1, 1);
lab = new QLabel(tr("Executable:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 2, 0, 1, 1);
lab = new QLabel(tr("Command Line:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 3, 0, 1, 1);
lab = new QLabel(tr("Input/Output:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 4, 0, 1, 1);
QLineEdit nameEdit;
nameEdit.setPlaceholderText(lit("Tool Name"));
nameEdit.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
nameEdit.setMinimumHeight(20);
QStringList strs;
for(KnownShaderTool t : values<KnownShaderTool>())
{
if(t == KnownShaderTool::Unknown)
strs << tr("Custom Tool");
else
strs << ToQStr(t);
}
QComboBox toolEdit;
toolEdit.addItems(strs);
toolEdit.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
QHBoxLayout executableLayout;
QLineEdit executableEdit;
executableEdit.setPlaceholderText(lit("tool"));
executableEdit.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
executableEdit.setMinimumHeight(20);
QToolButton executableBrowse;
executableBrowse.setText(lit("..."));
executableBrowse.setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed);
executableLayout.addWidget(&executableEdit);
executableLayout.addWidget(&executableBrowse);
QTextEdit argsEdit;
argsEdit.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
argsEdit.setMinimumHeight(80);
strs.clear();
for(ShaderEncoding enc : values<ShaderEncoding>())
{
if(enc == ShaderEncoding::Unknown)
continue;
else
strs << ToQStr(enc);
}
QHBoxLayout inputOutputLayout;
QComboBox inputEdit;
inputEdit.addItems(strs);
QComboBox outputEdit;
outputEdit.addItems(strs);
inputOutputLayout.addWidget(&inputEdit);
inputOutputLayout.addWidget(&outputEdit);
grid.addWidget(&nameEdit, 0, 1, 1, 1);
grid.addWidget(&toolEdit, 1, 1, 1, 1);
grid.addLayout(&executableLayout, 2, 1, 1, 1);
grid.addWidget(&argsEdit, 3, 1, 1, 1);
grid.addLayout(&inputOutputLayout, 4, 1, 1, 1);
QDialogButtonBox buttons;
buttons.setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
grid.addWidget(&buttons, 5, 0, 1, 2);
QObject::connect(&buttons, &QDialogButtonBox::accepted, &dialog, &QDialog::accept);
QObject::connect(&buttons, &QDialogButtonBox::rejected, &dialog, &QDialog::reject);
QObject::connect(&executableBrowse, &QToolButton::clicked, [&]() {
QString initDir;
QFileInfo f(executableEdit.text());
QDir dir = f.dir();
if(f.isAbsolute() && dir.exists())
{
initDir = dir.absolutePath();
}
QString filename = RDDialog::getExecutableFileName(this, tr("Choose executable"), initDir);
if(!filename.isEmpty())
executableEdit.setText(filename);
});
QObject::connect(&toolEdit, OverloadedSlot<int>::of(&QComboBox::currentIndexChanged),
[&](int index) {
if(index > 0)
{
KnownShaderTool tool = KnownShaderTool(index);
// -1 because we skip ShaderEncoding::Unknown
inputEdit.setCurrentIndex(int(ToolInput(tool)) - 1);
outputEdit.setCurrentIndex(int(ToolOutput(tool)) - 1);
argsEdit.setEnabled(false);
inputEdit.setEnabled(false);
outputEdit.setEnabled(false);
}
else
{
argsEdit.setEnabled(true);
inputEdit.setEnabled(true);
outputEdit.setEnabled(true);
}
});
// -1 because we skip ShaderEncoding::Unknown
inputEdit.setCurrentIndex(int(tool.input) - 1);
outputEdit.setCurrentIndex(int(tool.output) - 1);
executableEdit.setText(tool.executable);
argsEdit.setText(tool.args);
nameEdit.setText(tool.name);
toolEdit.setCurrentIndex(int(tool.tool));
bool invalid = false;
do
{
RDDialog::show(&dialog);
// don't validate if they cancelled
if(dialog.result() != QDialog::Accepted)
return false;
tool.tool = KnownShaderTool(toolEdit.currentIndex());
tool.name = nameEdit.text();
tool.executable = executableEdit.text();
tool.args = argsEdit.toPlainText();
// +1 because we skip ShaderEncoding::Unknown
tool.input = ShaderEncoding(inputEdit.currentIndex() + 1);
tool.output = ShaderEncoding(outputEdit.currentIndex() + 1);
QString message;
// ensure we don't have an invalid name
if(tool.name == "Builtin")
{
invalid = true;
message = tr("'Builtin' is a reserved tool name, please select another.");
}
else if(tool.name.isEmpty())
{
invalid = true;
message = tr("No tool name specified.");
}
else if(tool.executable.isEmpty())
{
invalid = true;
message = tr("No tool executable selected.");
}
else if(tool.input == ShaderEncoding::Unknown)
{
invalid = true;
message = tr("Input type cannot be unknown.");
}
else if(tool.output == ShaderEncoding::Unknown)
{
invalid = true;
message = tr("Output type cannot be unknown.");
}
else if(tool.tool == KnownShaderTool::Unknown &&
!QString(tool.args).contains(lit("{input_file}")))
{
invalid = true;
message = tr("Custom tool arguments must include at least {input_file}.");
}
else
{
for(int i = 0; i < m_Ctx.Config().ShaderProcessors.count(); i++)
{
if(i == existing)
continue;
if(tool.name == m_Ctx.Config().ShaderProcessors[i].name)
{
invalid = true;
message = tr("There's already a tool named '%1', please select another.").arg(tool.name);
break;
}
}
}
if(invalid)
{
RDDialog::critical(this, tr("Invalid parameters specified"), message);
}
} while(invalid);
return true;
}
void SettingsDialog::on_addShaderTool_clicked()
{
ShaderProcessingTool tool;
// start with example arguments
tool.args = lit("--input {input_file} --output {output_file} --mode foo");
// impossible to pick a single default, but at least show the principle.
tool.input = ShaderEncoding::HLSL;
tool.output = ShaderEncoding::SPIRV;
bool success = editTool(-1, tool);
if(success)
{
m_Ctx.Config().ShaderProcessors.push_back(tool);
addProcessor(tool);
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_editShaderTool_clicked()
{
int row = -1;
QModelIndexList selected = ui->shaderTools->selectionModel()->selectedRows();
if(!selected.isEmpty())
row = selected[0].row();
if(row < 0 || row >= m_Ctx.Config().ShaderProcessors.count())
return;
ShaderProcessingTool tool = m_Ctx.Config().ShaderProcessors[row];
bool success = editTool(row, tool);
if(success)
{
ui->shaderTools->setItem(row, 0, new QTableWidgetItem(tool.name));
ui->shaderTools->setItem(
row, 1, new QTableWidgetItem(
QFormatStr("%1 -> %2").arg(ToQStr(tool.input)).arg(ToQStr(tool.output))));
m_Ctx.Config().ShaderProcessors[row] = tool;
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_deleteShaderTool_clicked()
{
int row = -1;
QModelIndexList selected = ui->shaderTools->selectionModel()->selectedRows();
if(!selected.isEmpty())
row = selected[0].row();
if(row < 0 || row >= m_Ctx.Config().ShaderProcessors.count())
return;
const ShaderProcessingTool &tool = m_Ctx.Config().ShaderProcessors[row];
QMessageBox::StandardButton res = RDDialog::question(
this, tr("Are you sure?"), tr("Are you sure you want to delete '%1'?").arg(tool.name),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
if(res == QMessageBox::Yes)
{
ui->shaderTools->removeRow(row);
m_Ctx.Config().ShaderProcessors.erase(row);
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_shaderTools_itemSelectionChanged()
{
ui->deleteShaderTool->setEnabled(!ui->shaderTools->selectionModel()->selectedIndexes().empty());
ui->editShaderTool->setEnabled(ui->deleteShaderTool->isEnabled());
}
void SettingsDialog::on_shaderTools_keyPress(QKeyEvent *event)
{
if(event->key() == Qt::Key_Delete)
{
ui->deleteShaderTool->click();
}
if(event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return)
{
ui->editShaderTool->click();
}
}
void SettingsDialog::on_shaderTools_itemDoubleClicked(QTableWidgetItem *item)
{
ui->editShaderTool->click();
}
void SettingsDialog::shaderTools_rowMoved(int logicalIndex, int oldVisualIndex, int newVisualIndex)
{
if(oldVisualIndex < 0 || oldVisualIndex >= m_Ctx.Config().ShaderProcessors.count() ||
newVisualIndex < 0 || newVisualIndex >= m_Ctx.Config().ShaderProcessors.count())
return;
ShaderProcessingTool tool = m_Ctx.Config().ShaderProcessors.at(oldVisualIndex);
m_Ctx.Config().ShaderProcessors.erase(oldVisualIndex);
m_Ctx.Config().ShaderProcessors.insert(newVisualIndex, tool);
m_Ctx.Config().Save();
}
// event browser
void SettingsDialog::on_EventBrowser_TimeUnit_currentIndexChanged(int index)
{
if(m_Init)
return;
m_Ctx.Config().EventBrowser_TimeUnit = (TimeUnit)qMax(0, ui->EventBrowser_TimeUnit->currentIndex());
if(m_Ctx.HasEventBrowser())
m_Ctx.GetEventBrowser()->UpdateDurationColumn();
m_Ctx.Config().Save();
}
void SettingsDialog::on_EventBrowser_AddFake_toggled(bool checked)
{
m_Ctx.Config().EventBrowser_AddFake = ui->EventBrowser_AddFake->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_EventBrowser_HideEmpty_toggled(bool checked)
{
m_Ctx.Config().EventBrowser_HideEmpty = ui->EventBrowser_HideEmpty->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_EventBrowser_HideAPICalls_toggled(bool checked)
{
m_Ctx.Config().EventBrowser_HideAPICalls = ui->EventBrowser_HideAPICalls->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_EventBrowser_ApplyColors_toggled(bool checked)
{
m_Ctx.Config().EventBrowser_ApplyColors = ui->EventBrowser_ApplyColors->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_EventBrowser_ColorEventRow_toggled(bool checked)
{
m_Ctx.Config().EventBrowser_ColorEventRow = ui->EventBrowser_ColorEventRow->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_Comments_ShowOnLoad_toggled(bool checked)
{
m_Ctx.Config().Comments_ShowOnLoad = ui->Comments_ShowOnLoad->isChecked();
m_Ctx.Config().Save();
}
// android
void SettingsDialog::on_browseTempCaptureDirectory_clicked()
{
QString dir = RDDialog::getExistingDirectory(this, tr("Choose directory for temporary captures"),
m_Ctx.Config().TemporaryCaptureDirectory);
if(!dir.isEmpty())
{
m_Ctx.Config().TemporaryCaptureDirectory = dir;
ui->tempDirectory->setText(dir);
}
m_Ctx.Config().Save();
}
void SettingsDialog::on_browseAndroidSDKPath_clicked()
{
QString adb = RDDialog::getExistingDirectory(
this, tr("Locate SDK root folder (containing build-tools, platform-tools)"),
QFileInfo(m_Ctx.Config().Android_SDKPath).absoluteDir().path());
if(!adb.isEmpty())
{
ui->Android_SDKPath->setText(adb);
m_Ctx.Config().Android_SDKPath = adb;
}
m_Ctx.Config().Save();
}
void SettingsDialog::on_Android_SDKPath_textEdited(const QString &adb)
{
if(QFileInfo::exists(adb) || adb.isEmpty())
m_Ctx.Config().Android_SDKPath = adb;
m_Ctx.Config().Save();
}
void SettingsDialog::on_browseJDKPath_clicked()
{
QString adb =
RDDialog::getExistingDirectory(this, tr("Locate JDK root folder (containing bin, jre, lib)"),
QFileInfo(m_Ctx.Config().Android_JDKPath).absoluteDir().path());
if(!adb.isEmpty())
{
ui->Android_JDKPath->setText(adb);
m_Ctx.Config().Android_JDKPath = adb;
}
m_Ctx.Config().Save();
}
void SettingsDialog::on_Android_JDKPath_textEdited(const QString &adb)
{
if(QFileInfo::exists(adb) || adb.isEmpty())
m_Ctx.Config().Android_JDKPath = adb;
m_Ctx.Config().Save();
}
void SettingsDialog::on_Android_MaxConnectTimeout_valueChanged(double timeout)
{
m_Ctx.Config().Android_MaxConnectTimeout = ui->Android_MaxConnectTimeout->value();
m_Ctx.Config().Save();
}
void SettingsDialog::on_UIStyle_currentIndexChanged(int index)
{
if(index < 0 || index >= StyleData::numAvailable)
return;
// don't do anything until the dialog is initialised and visible
if(!isVisible())
return;
QString oldStyle = m_Ctx.Config().UIStyle;
QString newStyle = StyleData::availStyles[index].styleID;
if(oldStyle == newStyle)
return;
QMessageBox::StandardButton ret = RDDialog::question(
this, tr("Switch to new theme?"),
tr("Would you like to switch to the new theme now?<br><br>Some parts of a theme might "
"require a full application restart to properly apply."),
RDDialog::YesNoCancel, QMessageBox::Yes);
if(ret == QMessageBox::Cancel)
{
// change the index back. Since we haven't changed the style yet, this will early out above
// instead of recursing.
for(int i = 0; i < StyleData::numAvailable; i++)
{
if(StyleData::availStyles[i].styleID == oldStyle)
{
ui->UIStyle->setCurrentIndex(i);
break;
}
}
return;
}
// set the style but don't change anything unless the user selected yes.
m_Ctx.Config().UIStyle = newStyle;
if(ret == QMessageBox::Yes)
{
m_Ctx.Config().SetStyle();
}
m_Ctx.Config().Save();
}