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renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 2c8674790c Add spacers in pipeline view for if all groups are collapsed
2018-06-13 09:17:03 +01:00
..
D3D11PipelineStateViewer.cpp
GUIInvoke takes a QObject* to avoid callbacks after object lifetime
2018-05-08 11:54:34 +01:00
D3D11PipelineStateViewer.h
…
D3D11PipelineStateViewer.ui
Add spacers in pipeline view for if all groups are collapsed
2018-06-13 09:17:03 +01:00
D3D12PipelineStateViewer.cpp
Add support for D3D12 up to D3D12.3. Closes #966
2018-06-07 14:49:07 +01:00
D3D12PipelineStateViewer.h
…
D3D12PipelineStateViewer.ui
Add spacers in pipeline view for if all groups are collapsed
2018-06-13 09:17:03 +01:00
GLPipelineStateViewer.cpp
[Coverity] Remove redundant if() comparisons
2018-05-08 12:10:19 +01:00
GLPipelineStateViewer.h
…
GLPipelineStateViewer.ui
Add spacers in pipeline view for if all groups are collapsed
2018-06-13 09:17:03 +01:00
PipelineStateViewer.cpp
GUIInvoke takes a QObject* to avoid callbacks after object lifetime
2018-05-08 11:54:34 +01:00
PipelineStateViewer.h
…
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Add support for D3D12 up to D3D12.3. Closes #966
2018-06-07 14:49:07 +01:00
VulkanPipelineStateViewer.h
…
VulkanPipelineStateViewer.ui
Add spacers in pipeline view for if all groups are collapsed
2018-06-13 09:17:03 +01:00
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