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b024786cc2024b5edda7906607f8b711b7b3c856
renderdoc/renderdocui/Windows/PipelineState
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baldurk 599a378d9c Display descriptors by iterating the sets and looking up reflection
* This lets disabled/empty sets be displayed more correctly
2016-02-07 18:49:31 +01:00
..
D3D11PipelineStateViewer.cs
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
…
GLPipelineStateViewer.cs
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
Get abbreviations from common pipeline state (as they're API specific)
2016-02-07 18:46:38 +01:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Display descriptors by iterating the sets and looking up reflection
2016-02-07 18:49:31 +01:00
VulkanPipelineStateViewer.Designer.cs
depthclip != depthclamp
2016-02-07 18:48:38 +01:00
VulkanPipelineStateViewer.resx
depthclip != depthclamp
2016-02-07 18:48:38 +01:00
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