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renderdoc
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baldurk
d1c9564267
Show float casting and normalising of GL vertex attributes.
Closes
#2013
2020-08-10 11:19:57 +01:00
..
Dialogs
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PipelineState
Show float casting and normalising of GL vertex attributes.
Closes
#2013
2020-08-10 11:19:57 +01:00
APIInspector.cpp
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APIInspector.h
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APIInspector.ui
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BufferViewer.cpp
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BufferViewer.h
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BufferViewer.ui
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CommentView.cpp
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CommentView.h
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CommentView.ui
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ConstantBufferPreviewer.cpp
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ConstantBufferPreviewer.h
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ConstantBufferPreviewer.ui
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DebugMessageView.cpp
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DebugMessageView.h
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DebugMessageView.ui
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EventBrowser.cpp
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EventBrowser.h
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EventBrowser.ui
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LogView.cpp
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LogView.h
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LogView.ui
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MainWindow.cpp
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MainWindow.h
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MainWindow.ui
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PerformanceCounterViewer.cpp
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PerformanceCounterViewer.h
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PerformanceCounterViewer.ui
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PixelHistoryView.cpp
Handle depth clipping and depth bounds failure separately
2020-07-20 16:07:36 +01:00
PixelHistoryView.h
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PixelHistoryView.ui
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PythonShell.cpp
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PythonShell.h
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PythonShell.ui
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ResourceInspector.cpp
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ResourceInspector.h
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ResourceInspector.ui
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ShaderViewer.cpp
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ShaderViewer.h
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ShaderViewer.ui
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StatisticsViewer.cpp
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StatisticsViewer.h
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StatisticsViewer.ui
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TextureViewer.cpp
Apply output mip/slice when selecting a new texture or new drawcall
2020-07-16 20:45:19 +01:00
TextureViewer.h
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TextureViewer.ui
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TimelineBar.cpp
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TimelineBar.h
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