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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-24 00:11:35 +00:00
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b14b14939447e1cda8f71f80d47e5ae10be8a16c
renderdoc/renderdoc
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baldurk b14b149394 Dynamically allocate physical device array
2016-02-07 18:39:39 +01:00
..
3rdparty
…
api
List out descriptor set bindings and contents in vulkan pipeline state
2016-02-07 18:39:34 +01:00
common
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
core
List out descriptor set bindings and contents in vulkan pipeline state
2016-02-07 18:39:34 +01:00
data
Implement window clearing (or checkerboard) showing up properly
2016-02-07 18:39:10 +01:00
driver
Dynamically allocate physical device array
2016-02-07 18:39:39 +01:00
hooks
…
maths
Add detection/support for reverse-z projection matrices. Refs #169
2016-01-20 19:58:24 +01:00
os
Use Vulkan layer to generate trace file
2016-02-07 18:39:27 +01:00
replay
Temporarily disable thumbnails and pixel context
2016-02-07 18:39:03 +01:00
serialise
Get compiling on win32 (hacks, not final code).
2016-02-07 18:39:30 +01:00
Makefile
Fixes to enable capture of cube with layer mechanism.
2016-02-07 18:39:28 +01:00
renderdoc.config
…
renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
…
renderdoc.vcxproj
Add checkerboard files to vcxproj
2016-02-07 18:39:04 +01:00
renderdoc.vcxproj.filters
Add checkerboard files to vcxproj
2016-02-07 18:39:04 +01:00
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