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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-08 08:40:55 +00:00
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b1fcea3c3e52e01e5ffe1484c0358bb82e001425
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baldurk b1fcea3c3e When switching context, make a remote connection in the render manager
2016-08-19 17:26:10 +02:00
..
AppMain.cs
Rename RemoteAccess to TargetControl to better disambiguate RemoteServer
2016-08-19 12:23:19 +02:00
Cameras.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
CommonPipelineState.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
Core.cs
When switching context, make a remote connection in the render manager
2016-08-19 17:26:10 +02:00
FormatElement.cs
Calculate bytesize properly for packed formats in mesh viewer
2016-07-25 18:27:13 +02:00
Helpers.cs
Fix a lot of high-contrast inconsistencies or brokenness. Refs #315
2016-08-05 12:46:56 +02:00
LogViewerForm.cs
Remove antiquated 'multiple frames in one capture' support.
2016-04-13 00:28:09 +02:00
PersistantConfig.cs
Add context chooser to main window for choosing between remote servers
2016-08-19 17:26:09 +02:00
RenderManager.cs
When switching context, make a remote connection in the render manager
2016-08-19 17:26:10 +02:00
Win32PInvoke.cs
Always convert paths to full UNC paths. Refs #177
2016-02-18 15:05:46 +01:00
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