Files
renderdoc/qrenderdoc/Windows/ConstantBufferPreviewer.h
T
baldurk d40fc8471d Change API enums to enum class, remove now redundant prefixing
* This gives a little nicer syntax, a bit better type safety, and also
  reflects better for SWIG bindings. Overall it's a minor change but
  better.
* We don't update the C# UI at all, since it's soon to be removed and
  not worth the effort/code churn.
* For now so we're ABI compatible with C#, all enums are uint32_t, but
  that is an obvious optimisation in future to reduce struct packing.
* We avoid 'None' as an enum value, because it's a reserved word in
  python so will cause problems generating bindings.
2017-04-18 14:57:33 +01:00

82 lines
2.7 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QFrame>
#include "Code/CaptureContext.h"
namespace Ui
{
class ConstantBufferPreviewer;
}
struct FormatElement;
class ConstantBufferPreviewer : public QFrame, public ILogViewerForm
{
Q_OBJECT
public:
explicit ConstantBufferPreviewer(CaptureContext &ctx, const ShaderStage stage, uint32_t slot,
uint32_t idx, QWidget *parent = 0);
~ConstantBufferPreviewer();
static ConstantBufferPreviewer *has(ShaderStage stage, uint32_t slot, uint32_t idx);
void OnLogfileLoaded();
void OnLogfileClosed();
void OnSelectedEventChanged(uint32_t eventID) {}
void OnEventChanged(uint32_t eventID);
private slots:
// automatic slots
void on_setFormat_toggled(bool checked);
void on_saveCSV_clicked();
// manual slots
void processFormat(const QString &format);
private:
Ui::ConstantBufferPreviewer *ui;
CaptureContext &m_Ctx;
ResourceId m_cbuffer;
ResourceId m_shader;
ShaderStage m_stage = ShaderStage::Vertex;
uint32_t m_slot = 0;
uint32_t m_arrayIdx = 0;
rdctype::array<ShaderVariable> applyFormatOverride(const rdctype::array<byte> &data);
void addVariables(QTreeWidgetItem *root, const rdctype::array<ShaderVariable> &vars);
void setVariables(const rdctype::array<ShaderVariable> &vars);
void updateLabels();
static QList<ConstantBufferPreviewer *> m_Previews;
QList<FormatElement> m_formatOverride;
};