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* Only one major piece of functionality is unimplemented and stubbed out - WriteToSubresource and ReadFromSubresource in concert with passing a NULL D3D11_MAPPED_SUBRESOURCE parameter to ID3D11DeviceContext::Map.
260 lines
8.3 KiB
C++
260 lines
8.3 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015-2016 Baldur Karlsson
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* Copyright (c) 2014 Crytek
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "d3d11_device.h"
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#include "d3d11_context.h"
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#include "d3d11_resources.h"
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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// ID3D11Device1 interface
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void WrappedID3D11Device::GetImmediateContext1(ID3D11DeviceContext1 **ppImmediateContext)
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{
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if(m_pDevice1 == NULL)
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return;
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if(ppImmediateContext)
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{
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m_pImmediateContext->AddRef();
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*ppImmediateContext = (ID3D11DeviceContext1 *)m_pImmediateContext;
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}
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}
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HRESULT WrappedID3D11Device::CreateDeferredContext1(UINT ContextFlags,
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ID3D11DeviceContext1 **ppDeferredContext)
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{
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if(m_pDevice1 == NULL)
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return E_NOINTERFACE;
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if(ppDeferredContext == NULL)
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return m_pDevice1->CreateDeferredContext1(ContextFlags, NULL);
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ID3D11DeviceContext *defCtx = NULL;
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HRESULT ret = CreateDeferredContext(ContextFlags, &defCtx);
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if(SUCCEEDED(ret))
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{
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WrappedID3D11DeviceContext *wrapped = (WrappedID3D11DeviceContext *)defCtx;
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*ppDeferredContext = (ID3D11DeviceContext1 *)wrapped;
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}
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else
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{
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SAFE_RELEASE(defCtx);
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}
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return ret;
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}
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bool WrappedID3D11Device::Serialise_CreateBlendState1(const D3D11_BLEND_DESC1 *pBlendStateDesc,
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ID3D11BlendState1 **ppBlendState)
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{
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SERIALISE_ELEMENT_PTR(D3D11_BLEND_DESC1, Descriptor, pBlendStateDesc);
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SERIALISE_ELEMENT(ResourceId, State, GetIDForResource(*ppBlendState));
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if(m_State == READING)
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{
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ID3D11BlendState1 *ret = NULL;
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HRESULT hr = E_NOINTERFACE;
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if(m_pDevice1)
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hr = m_pDevice1->CreateBlendState1(&Descriptor, &ret);
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else
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RDCERR("Replaying a D3D11.1 device without D3D11.1 available");
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if(FAILED(hr))
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{
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RDCERR("Failed on resource serialise-creation, HRESULT: 0x%08x", hr);
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}
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else
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{
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ret = new WrappedID3D11BlendState1(ret, this);
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GetResourceManager()->AddLiveResource(State, ret);
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}
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}
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return true;
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}
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HRESULT WrappedID3D11Device::CreateBlendState1(const D3D11_BLEND_DESC1 *pBlendStateDesc,
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ID3D11BlendState1 **ppBlendState)
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{
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if(m_pDevice1 == NULL)
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return E_NOINTERFACE;
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if(ppBlendState == NULL)
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return m_pDevice1->CreateBlendState1(pBlendStateDesc, NULL);
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ID3D11BlendState1 *real = NULL;
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HRESULT ret = m_pDevice1->CreateBlendState1(pBlendStateDesc, &real);
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if(SUCCEEDED(ret))
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{
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SCOPED_LOCK(m_D3DLock);
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// duplicate states can be returned, if Create is called with a previous descriptor
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if(GetResourceManager()->HasWrapper(real))
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{
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real->Release();
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*ppBlendState = (ID3D11BlendState1 *)GetResourceManager()->GetWrapper(real);
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(*ppBlendState)->AddRef();
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return ret;
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}
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ID3D11BlendState1 *wrapped = new WrappedID3D11BlendState1(real, this);
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CachedObjectsGarbageCollect();
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{
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RDCASSERT(m_CachedStateObjects.find(wrapped) == m_CachedStateObjects.end());
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wrapped->AddRef();
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InternalRef();
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m_CachedStateObjects.insert(wrapped);
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}
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if(m_State >= WRITING)
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{
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SCOPED_SERIALISE_CONTEXT(CREATE_BLEND_STATE1);
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Serialise_CreateBlendState1(pBlendStateDesc, &wrapped);
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m_DeviceRecord->AddChunk(scope.Get());
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}
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*ppBlendState = wrapped;
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}
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return ret;
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}
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bool WrappedID3D11Device::Serialise_CreateRasterizerState1(
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const D3D11_RASTERIZER_DESC1 *pRasterizerDesc, ID3D11RasterizerState1 **ppRasterizerState)
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{
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SERIALISE_ELEMENT_PTR(D3D11_RASTERIZER_DESC1, Descriptor, pRasterizerDesc);
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SERIALISE_ELEMENT(ResourceId, State, GetIDForResource(*ppRasterizerState));
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if(m_State == READING)
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{
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ID3D11RasterizerState1 *ret = NULL;
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HRESULT hr = E_NOINTERFACE;
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if(m_pDevice1)
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hr = m_pDevice1->CreateRasterizerState1(&Descriptor, &ret);
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else
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RDCERR("Replaying a D3D11.1 device without D3D11.1 available");
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if(FAILED(hr))
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{
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RDCERR("Failed on resource serialise-creation, HRESULT: 0x%08x", hr);
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}
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else
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{
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ret = new WrappedID3D11RasterizerState2(ret, this);
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GetResourceManager()->AddLiveResource(State, ret);
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}
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}
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return true;
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}
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HRESULT WrappedID3D11Device::CreateRasterizerState1(const D3D11_RASTERIZER_DESC1 *pRasterizerDesc,
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ID3D11RasterizerState1 **ppRasterizerState)
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{
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if(m_pDevice1 == NULL)
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return E_NOINTERFACE;
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if(ppRasterizerState == NULL)
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return m_pDevice1->CreateRasterizerState1(pRasterizerDesc, NULL);
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ID3D11RasterizerState1 *real = NULL;
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HRESULT ret = m_pDevice1->CreateRasterizerState1(pRasterizerDesc, &real);
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if(SUCCEEDED(ret))
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{
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SCOPED_LOCK(m_D3DLock);
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// duplicate states can be returned, if Create is called with a previous descriptor
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if(GetResourceManager()->HasWrapper(real))
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{
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real->Release();
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*ppRasterizerState = (ID3D11RasterizerState1 *)GetResourceManager()->GetWrapper(real);
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(*ppRasterizerState)->AddRef();
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return ret;
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}
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ID3D11RasterizerState1 *wrapped = new WrappedID3D11RasterizerState2(real, this);
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CachedObjectsGarbageCollect();
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{
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RDCASSERT(m_CachedStateObjects.find(wrapped) == m_CachedStateObjects.end());
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wrapped->AddRef();
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InternalRef();
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m_CachedStateObjects.insert(wrapped);
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}
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if(m_State >= WRITING)
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{
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SCOPED_SERIALISE_CONTEXT(CREATE_RASTER_STATE1);
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Serialise_CreateRasterizerState1(pRasterizerDesc, &wrapped);
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m_DeviceRecord->AddChunk(scope.Get());
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}
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*ppRasterizerState = wrapped;
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}
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return ret;
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}
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HRESULT WrappedID3D11Device::CreateDeviceContextState(UINT Flags,
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const D3D_FEATURE_LEVEL *pFeatureLevels,
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UINT FeatureLevels, UINT SDKVersion,
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REFIID EmulatedInterface,
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D3D_FEATURE_LEVEL *pChosenFeatureLevel,
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ID3DDeviceContextState **ppContextState)
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{
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if(m_pDevice1 == NULL)
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return E_NOINTERFACE;
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RDCUNIMPLEMENTED("Not wrapping CreateDeviceContextState");
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return m_pDevice1->CreateDeviceContextState(Flags, pFeatureLevels, FeatureLevels, SDKVersion,
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EmulatedInterface, pChosenFeatureLevel, ppContextState);
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}
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HRESULT WrappedID3D11Device::OpenSharedResource1(HANDLE hResource, REFIID returnedInterface,
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void **ppResource)
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{
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if(m_pDevice1 == NULL)
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return E_NOINTERFACE;
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RDCUNIMPLEMENTED("Not wrapping OpenSharedResource1");
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return m_pDevice1->OpenSharedResource1(hResource, returnedInterface, ppResource);
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}
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HRESULT WrappedID3D11Device::OpenSharedResourceByName(LPCWSTR lpName, DWORD dwDesiredAccess,
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REFIID returnedInterface, void **ppResource)
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{
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if(m_pDevice1 == NULL)
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return E_NOINTERFACE;
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RDCUNIMPLEMENTED("Not wrapping OpenSharedResourceByName");
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return m_pDevice1->OpenSharedResourceByName(lpName, dwDesiredAccess, returnedInterface, ppResource);
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}
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