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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-12 18:47:07 +00:00
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b5e6f8bef2b5246fde3de875dbee06bc235e2717
renderdoc/renderdocui/Interop
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baldurk b5e6f8bef2 Allow specifying environment variable modifications
* This works for local and remote invocations of programs, but is mostly
  useful on unix systems (Windows programs use env vars less often)
2016-08-19 17:26:33 +02:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
Pass through image layouts for vulkan and display in tooltips. Refs #199
2016-06-24 17:54:41 +02:00
D3D11PipelineState.cs
Fixup display&export of byte address and structured (with/no counter)
2016-06-23 12:17:58 +02:00
Enums.cs
Allow specifying environment variable modifications
2016-08-19 17:26:33 +02:00
FetchInfo.cs
Expose directory listing functions to C#
2016-08-19 17:26:28 +02:00
Formatter.cs
Fix exponential float formatter to properly use min/max figures
2016-07-21 13:58:21 +02:00
GLPipelineState.cs
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
ReplayRenderer.cs
Allow specifying environment variable modifications
2016-08-19 17:26:33 +02:00
Shader.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
StaticExports.cs
Allow specifying environment variable modifications
2016-08-19 17:26:33 +02:00
VulkanPipelineState.cs
Pass through image layouts for vulkan and display in tooltips. Refs #199
2016-06-24 17:54:41 +02:00
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