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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-21 17:31:17 +00:00
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b9c338568fcab201f6c216d994debbdd0ba4898e
renderdoc/renderdoc/driver
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baldurk b9c338568f Set the correct type for i8 metadata constants in DXIL
2023-11-20 18:17:21 +00:00
..
d3d11
Implement mesh viewer support for task/mesh shaders
2023-11-17 00:47:55 +00:00
d3d12
Avoid error by checking for NULL first before accessing const members
2023-11-17 18:47:47 +00:00
dx/official
Update D3D12 headers to verison 1.610.1
2023-05-19 13:28:04 +01:00
dxgi
Add function to get planar depth/stencil SRV formats
2023-10-07 13:39:19 +01:00
gl
Add enums and API-agnostic handling for new task and mesh shader stages
2023-11-16 18:20:23 +00:00
ihv
Implement baseline mesh shader on vulkan
2023-11-16 18:20:24 +00:00
metal
Metal compile fixes when compiling with MacOS SDK 14 (Xcode 15)
2023-09-30 12:32:34 +01:00
shaders
Set the correct type for i8 metadata constants in DXIL
2023-11-20 18:17:21 +00:00
vulkan
Remove deferred swapchain memory flag
2023-11-20 15:19:16 +00:00
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