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* We also fix a number of issues that could cause incorrect formats to be generated. * Test cases added for D3D11/GL/Vulkan to test different struct types. These aren't automated at the moment because most of the code they're testing is in the UI itself.
This folder can be extracted out and placed into your source tree if you want to use RenderDoc.
- If you want to access RenderDoc while it's injected into your program, the app/ folder is what you want. This also contains functions for injecting RenderDoc into existing or new processes.
- If you want to write a program that utilises RenderDoc's replay and analysis capabilities (e.g. writing a new UI, or an auto-testing/offline analysis tool), the replay/ folder is what you want.
You will need both folders if you want to launch processes with RenderDoc injected.