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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-11 18:17:16 +00:00
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bbc75cc59dd7ced2fa6af63b2b518ef323109591
renderdoc/renderdocui/Windows/PipelineState
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baldurk 0ed364bf77 Protect against crash if copy-pasting with no tree nodes selected
2016-04-17 18:00:21 +02:00
..
D3D11PipelineStateViewer.cs
Protect against crash if copy-pasting with no tree nodes selected
2016-04-17 18:00:21 +02:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Remove antiquated 'multiple frames in one capture' support.
2016-04-13 00:28:09 +02:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
Remove antiquated 'multiple frames in one capture' support.
2016-04-13 00:28:09 +02:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Handle invalid vulkan vertex input setup, and display better in pipeview
2016-04-17 17:50:45 +02:00
VulkanPipelineStateViewer.Designer.cs
Reduce minsize on panels in vulkan pipeline state viewer
2016-02-07 18:52:06 +01:00
VulkanPipelineStateViewer.resx
depthclip != depthclamp
2016-02-07 18:48:38 +01:00
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