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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-13 13:30:44 +00:00
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bc147d3ad2872ff8ed41916bcf340e7f42c58beb
renderdoc/renderdoc/driver
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baldurk bc147d3ad2 Implement texture saving (except for non-remapped MSAA saves)
2016-11-18 16:31:21 +01:00
..
d3d9
Stub implement replay create and IFrameCapturer, add D3D9 windows
2016-10-13 16:06:25 +02:00
d3d11
Remove cubemap binding from D3D/HLSL texture view. Just use 2D array
2016-11-18 16:31:05 +01:00
d3d12
Implement texture saving (except for non-remapped MSAA saves)
2016-11-18 16:31:21 +01:00
dx/official
Add #ifndef checks around hacky annotation defines
2016-10-13 19:56:43 +02:00
dxgi
Fix stencil texture display
2016-11-18 16:31:05 +01:00
gl
Explicitly cast memory barriers to avoid strict aliasing violation
2016-11-12 18:59:38 +01:00
shaders
Set replacement sampler for bias to the right slot, fix clamping
2016-11-10 15:30:36 +01:00
vulkan
Add drawcall timers for D3D12
2016-11-18 16:31:20 +01:00
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