Files
renderdoc/qrenderdoc/qrenderdoc.pro
T
baldurk 3c7b420e59 Expand SPIR-V disassemblers to general shader processing tools
* Instead of just configuring SPIR-V disassemblers and picking only the first
  one when we need to edit SPIR-V, we allow setting up any shader processor that
  goes between two shader encodings.
* When editing, the default will still be to use embedded source, and then after
  that the first tool that goes from the native shader format to a text format,
  but the drop-down allows you to pick any of them.
* Similarly in the shader viewer you can configure the compilation options and
  method, to choose the compiler you want to use. Embedded command line
  parameters in the shader are automatically appended.
2018-08-09 16:56:53 +01:00

378 lines
13 KiB
Prolog

#-------------------------------------------------
#
# Project created by QtCreator 2015-03-18T20:10:50
#
#-------------------------------------------------
QT += core gui widgets svg network
CONFIG += silent
lessThan(QT_MAJOR_VERSION, 5): error("requires Qt 5.6; found $$[QT_VERSION]")
equals(QT_MAJOR_VERSION, 5): lessThan(QT_MINOR_VERSION, 6): error("requires Qt 5.6; found $$[QT_VERSION]")
TARGET = qrenderdoc
TEMPLATE = app
# include path for core renderdoc API
INCLUDEPATH += $$_PRO_FILE_PWD_/../renderdoc/api/replay
# Allow includes relative to the root
INCLUDEPATH += $$_PRO_FILE_PWD_/
# For ToolWindowManager
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/toolwindowmanager
# For FlowLayout
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/flowlayout
# For Scintilla
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/scintilla/include/qt
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/scintilla/include
# Disable conversions to/from const char * in QString
DEFINES += QT_NO_CAST_FROM_ASCII QT_NO_CAST_TO_ASCII
# Different output folders per platform
win32 {
RC_INCLUDEPATH = $$_PRO_FILE_PWD_/../renderdoc/api/replay
RC_FILE = Resources/qrenderdoc.rc
# generate pdb files even in release
QMAKE_LFLAGS_RELEASE+=/MAP
QMAKE_CFLAGS_RELEASE += /Zi
QMAKE_LFLAGS_RELEASE +=/debug /opt:ref
!contains(QMAKE_TARGET.arch, x86_64) {
Debug:DESTDIR = $$_PRO_FILE_PWD_/../Win32/Development
Release:DESTDIR = $$_PRO_FILE_PWD_/../Win32/Release
} else {
Debug:DESTDIR = $$_PRO_FILE_PWD_/../x64/Development
Release:DESTDIR = $$_PRO_FILE_PWD_/../x64/Release
}
# Run SWIG here, since normally we run it from VS
swig.name = SWIG ${QMAKE_FILE_IN}
swig.input = SWIGSOURCES
swig.output = ${QMAKE_FILE_BASE}_python.cxx
swig.commands = $$_PRO_FILE_PWD_/3rdparty/swig/swig.exe -v -Wextra -Werror -O -c++ -python -modern -modernargs -enumclass -fastunpack -py3 -builtin -I$$_PRO_FILE_PWD_ -I$$_PRO_FILE_PWD_/../renderdoc/api/replay -outdir . -o ${QMAKE_FILE_BASE}_python.cxx ${QMAKE_FILE_IN}
swig.CONFIG += target_predeps
swig.variable_out = GENERATED_SOURCES
silent:swig.commands = @echo SWIG ${QMAKE_FILE_IN} && $$swig.commands
QMAKE_EXTRA_COMPILERS += swig
# windows only qrc file with qt.conf
RESOURCES += Resources/qtconf.qrc
SWIGSOURCES += Code/pyrenderdoc/renderdoc.i
SWIGSOURCES += Code/pyrenderdoc/qrenderdoc.i
# Include and link against python
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/python/include
!contains(QMAKE_TARGET.arch, x86_64) {
LIBS += $$_PRO_FILE_PWD_/3rdparty/python/Win32/python36.lib
} else {
LIBS += $$_PRO_FILE_PWD_/3rdparty/python/x64/python36.lib
}
# Include and link against PySide2
DEFINES += PYSIDE2_ENABLED=1
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/pyside/include/shiboken2
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/pyside/include/PySide2
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/pyside/include/PySide2/QtCore
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/pyside/include/PySide2/QtGui
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/pyside/include/PySide2/QtWidgets
!contains(QMAKE_TARGET.arch, x86_64) {
LIBS += $$_PRO_FILE_PWD_/3rdparty/pyside/Win32/shiboken2.lib
} else {
LIBS += $$_PRO_FILE_PWD_/3rdparty/pyside/x64/shiboken2.lib
}
LIBS += user32.lib
# Link against the core library
LIBS += $$DESTDIR/renderdoc.lib
# Link against the version library
LIBS += $$DESTDIR/version.lib
QMAKE_CXXFLAGS_WARN_ON -= -w34100
DEFINES += RENDERDOC_PLATFORM_WIN32
} else {
isEmpty(CMAKE_DIR) {
error("When run from outside CMake, please set the Build Environment Variable CMAKE_DIR to point to your CMake build root. In Qt Creator add CMAKE_DIR=/path/to/renderdoc/build under 'Additional arguments' in the qmake Build Step. If running qmake directly, add CMAKE_DIR=/path/to/renderdoc/build/ to the command line.")
}
DESTDIR=$$CMAKE_DIR/bin
include($$CMAKE_DIR/qrenderdoc/qrenderdoc_cmake.pri)
# Temp files into .obj
MOC_DIR = .obj
UI_DIR = .obj
RCC_DIR = .obj
OBJECTS_DIR = .obj
# Link against the core library
LIBS += -lrenderdoc
QMAKE_LFLAGS += '-Wl,-rpath,\'\$$ORIGIN\',-rpath,\'\$$ORIGIN/../lib'$$LIB_SUFFIX'/'$$LIB_SUBFOLDER_TRAIL_SLASH'\''
# Add the SWIG files that were generated in cmake
SOURCES += $$CMAKE_DIR/qrenderdoc/renderdoc_python.cxx
SOURCES += $$CMAKE_DIR/qrenderdoc/renderdoc.py.c
SOURCES += $$CMAKE_DIR/qrenderdoc/qrenderdoc_python.cxx
SOURCES += $$CMAKE_DIR/qrenderdoc/qrenderdoc.py.c
SOURCES += $$_PRO_FILE_PWD_/../renderdoc/api/replay/version.cpp
CONFIG += warn_off
CONFIG += c++14
QMAKE_CFLAGS_WARN_OFF -= -w
QMAKE_CXXFLAGS_WARN_OFF -= -w
macx: {
DEFINES += RENDERDOC_PLATFORM_POSIX RENDERDOC_PLATFORM_APPLE
ICON = $$OSX_ICONFILE
INFO_PLIST_PATH = $$shell_quote($$DESTDIR/$${TARGET}.app/Contents/Info.plist)
QMAKE_POST_LINK += $$_PRO_FILE_PWD_/../util/set_plist_version.sh $${RENDERDOC_VERSION}.0 $${INFO_PLIST_PATH}
} else {
QT += x11extras
DEFINES += RENDERDOC_PLATFORM_POSIX RENDERDOC_PLATFORM_LINUX RENDERDOC_WINDOWING_XLIB RENDERDOC_WINDOWING_XCB
QMAKE_LFLAGS += '-Wl,--no-as-needed -rdynamic'
}
}
# Add our sources first so Qt Creator adds new files here
SOURCES += Code/qrenderdoc.cpp \
Code/qprocessinfo.cpp \
Code/ReplayManager.cpp \
Code/CaptureContext.cpp \
Code/ScintillaSyntax.cpp \
Code/QRDUtils.cpp \
Code/FormatElement.cpp \
Code/Resources.cpp \
Code/RGPInterop.cpp \
Code/pyrenderdoc/PythonContext.cpp \
Code/Interface/QRDInterface.cpp \
Code/Interface/Analytics.cpp \
Code/Interface/ShaderProcessingTool.cpp \
Code/Interface/PersistantConfig.cpp \
Code/Interface/RemoteHost.cpp \
Styles/StyleData.cpp \
Styles/RDStyle/RDStyle.cpp \
Styles/RDTweakedNativeStyle/RDTweakedNativeStyle.cpp \
Windows/Dialogs/AboutDialog.cpp \
Windows/Dialogs/CrashDialog.cpp \
Windows/Dialogs/UpdateDialog.cpp \
Windows/MainWindow.cpp \
Windows/EventBrowser.cpp \
Windows/TextureViewer.cpp \
Widgets/Extended/RDLineEdit.cpp \
Widgets/Extended/RDTextEdit.cpp \
Widgets/Extended/RDLabel.cpp \
Widgets/Extended/RDHeaderView.cpp \
Widgets/Extended/RDToolButton.cpp \
Widgets/Extended/RDDoubleSpinBox.cpp \
Widgets/Extended/RDListView.cpp \
Widgets/CustomPaintWidget.cpp \
Widgets/ResourcePreview.cpp \
Widgets/ThumbnailStrip.cpp \
Widgets/TextureGoto.cpp \
Widgets/RangeHistogram.cpp \
Widgets/CollapseGroupBox.cpp \
Windows/Dialogs/TextureSaveDialog.cpp \
Windows/Dialogs/CaptureDialog.cpp \
Windows/Dialogs/LiveCapture.cpp \
Widgets/Extended/RDListWidget.cpp \
Windows/APIInspector.cpp \
Windows/PipelineState/PipelineStateViewer.cpp \
Windows/PipelineState/VulkanPipelineStateViewer.cpp \
Windows/PipelineState/D3D11PipelineStateViewer.cpp \
Windows/PipelineState/D3D12PipelineStateViewer.cpp \
Windows/PipelineState/GLPipelineStateViewer.cpp \
Widgets/Extended/RDTreeView.cpp \
Widgets/Extended/RDTreeWidget.cpp \
Windows/ConstantBufferPreviewer.cpp \
Widgets/BufferFormatSpecifier.cpp \
Windows/BufferViewer.cpp \
Widgets/Extended/RDTableView.cpp \
Windows/DebugMessageView.cpp \
Windows/CommentView.cpp \
Windows/StatisticsViewer.cpp \
Windows/TimelineBar.cpp \
Windows/Dialogs/SettingsDialog.cpp \
Widgets/OrderedListEditor.cpp \
Widgets/Extended/RDTableWidget.cpp \
Windows/Dialogs/SuggestRemoteDialog.cpp \
Windows/Dialogs/VirtualFileDialog.cpp \
Windows/Dialogs/RemoteManager.cpp \
Windows/PixelHistoryView.cpp \
Widgets/PipelineFlowChart.cpp \
Windows/Dialogs/EnvironmentEditor.cpp \
Widgets/FindReplace.cpp \
Widgets/Extended/RDSplitter.cpp \
Windows/Dialogs/TipsDialog.cpp \
Windows/PythonShell.cpp \
Windows/Dialogs/PerformanceCounterSelection.cpp \
Windows/PerformanceCounterViewer.cpp \
Windows/ResourceInspector.cpp \
Windows/Dialogs/AnalyticsConfirmDialog.cpp \
Windows/Dialogs/AnalyticsPromptDialog.cpp
HEADERS += Code/CaptureContext.h \
Code/qprocessinfo.h \
Code/ReplayManager.h \
Code/ScintillaSyntax.h \
Code/QRDUtils.h \
Code/Resources.h \
Code/RGPInterop.h \
Code/pyrenderdoc/PythonContext.h \
Code/pyrenderdoc/pyconversion.h \
Code/pyrenderdoc/interface_check.h \
Code/Interface/QRDInterface.h \
Code/Interface/Analytics.h \
Code/Interface/PersistantConfig.h \
Code/Interface/RemoteHost.h \
Styles/StyleData.h \
Styles/RDStyle/RDStyle.h \
Styles/RDTweakedNativeStyle/RDTweakedNativeStyle.h \
Windows/Dialogs/AboutDialog.h \
Windows/Dialogs/CrashDialog.h \
Windows/Dialogs/UpdateDialog.h \
Windows/MainWindow.h \
Windows/EventBrowser.h \
Windows/TextureViewer.h \
Widgets/Extended/RDLineEdit.h \
Widgets/Extended/RDTextEdit.h \
Widgets/Extended/RDLabel.h \
Widgets/Extended/RDHeaderView.h \
Widgets/Extended/RDToolButton.h \
Widgets/Extended/RDDoubleSpinBox.h \
Widgets/Extended/RDListView.h \
Widgets/CustomPaintWidget.h \
Widgets/ResourcePreview.h \
Widgets/ThumbnailStrip.h \
Widgets/TextureGoto.h \
Widgets/RangeHistogram.h \
Widgets/CollapseGroupBox.h \
Windows/Dialogs/TextureSaveDialog.h \
Windows/Dialogs/CaptureDialog.h \
Windows/Dialogs/LiveCapture.h \
Widgets/Extended/RDListWidget.h \
Windows/APIInspector.h \
Windows/PipelineState/PipelineStateViewer.h \
Windows/PipelineState/VulkanPipelineStateViewer.h \
Windows/PipelineState/D3D11PipelineStateViewer.h \
Windows/PipelineState/D3D12PipelineStateViewer.h \
Windows/PipelineState/GLPipelineStateViewer.h \
Widgets/Extended/RDTreeView.h \
Widgets/Extended/RDTreeWidget.h \
Windows/ConstantBufferPreviewer.h \
Widgets/BufferFormatSpecifier.h \
Windows/BufferViewer.h \
Widgets/Extended/RDTableView.h \
Windows/DebugMessageView.h \
Windows/CommentView.h \
Windows/StatisticsViewer.h \
Windows/TimelineBar.h \
Windows/Dialogs/SettingsDialog.h \
Widgets/OrderedListEditor.h \
Widgets/Extended/RDTableWidget.h \
Windows/Dialogs/SuggestRemoteDialog.h \
Windows/Dialogs/VirtualFileDialog.h \
Windows/Dialogs/RemoteManager.h \
Windows/PixelHistoryView.h \
Widgets/PipelineFlowChart.h \
Windows/Dialogs/EnvironmentEditor.h \
Widgets/FindReplace.h \
Widgets/Extended/RDSplitter.h \
Windows/Dialogs/TipsDialog.h \
Windows/PythonShell.h \
Windows/Dialogs/PerformanceCounterSelection.h \
Windows/PerformanceCounterViewer.h \
Windows/ResourceInspector.h \
Windows/Dialogs/AnalyticsConfirmDialog.h \
Windows/Dialogs/AnalyticsPromptDialog.h
FORMS += Windows/Dialogs/AboutDialog.ui \
Windows/Dialogs/CrashDialog.ui \
Windows/Dialogs/UpdateDialog.ui \
Windows/MainWindow.ui \
Windows/EventBrowser.ui \
Windows/TextureViewer.ui \
Widgets/ResourcePreview.ui \
Widgets/ThumbnailStrip.ui \
Windows/Dialogs/TextureSaveDialog.ui \
Windows/Dialogs/CaptureDialog.ui \
Windows/Dialogs/LiveCapture.ui \
Windows/APIInspector.ui \
Windows/PipelineState/PipelineStateViewer.ui \
Windows/PipelineState/VulkanPipelineStateViewer.ui \
Windows/PipelineState/D3D11PipelineStateViewer.ui \
Windows/PipelineState/D3D12PipelineStateViewer.ui \
Windows/PipelineState/GLPipelineStateViewer.ui \
Windows/ConstantBufferPreviewer.ui \
Widgets/BufferFormatSpecifier.ui \
Windows/BufferViewer.ui \
Windows/ShaderViewer.ui \
Windows/DebugMessageView.ui \
Windows/CommentView.ui \
Windows/StatisticsViewer.ui \
Windows/Dialogs/SettingsDialog.ui \
Windows/Dialogs/SuggestRemoteDialog.ui \
Windows/Dialogs/VirtualFileDialog.ui \
Windows/Dialogs/RemoteManager.ui \
Windows/PixelHistoryView.ui \
Windows/Dialogs/EnvironmentEditor.ui \
Widgets/FindReplace.ui \
Windows/Dialogs/TipsDialog.ui \
Windows/PythonShell.ui \
Windows/Dialogs/PerformanceCounterSelection.ui \
Windows/PerformanceCounterViewer.ui \
Windows/ResourceInspector.ui \
Windows/Dialogs/AnalyticsConfirmDialog.ui \
Windows/Dialogs/AnalyticsPromptDialog.ui
RESOURCES += Resources/resources.qrc
# Add ToolWindowManager
SOURCES += 3rdparty/toolwindowmanager/ToolWindowManager.cpp \
3rdparty/toolwindowmanager/ToolWindowManagerArea.cpp \
3rdparty/toolwindowmanager/ToolWindowManagerSplitter.cpp \
3rdparty/toolwindowmanager/ToolWindowManagerTabBar.cpp \
3rdparty/toolwindowmanager/ToolWindowManagerWrapper.cpp
HEADERS += 3rdparty/toolwindowmanager/ToolWindowManager.h \
3rdparty/toolwindowmanager/ToolWindowManagerArea.h \
3rdparty/toolwindowmanager/ToolWindowManagerSplitter.h \
3rdparty/toolwindowmanager/ToolWindowManagerTabBar.h \
3rdparty/toolwindowmanager/ToolWindowManagerWrapper.h
# Add FlowLayout
SOURCES += 3rdparty/flowlayout/FlowLayout.cpp
HEADERS += 3rdparty/flowlayout/FlowLayout.h
# Add Scintilla last as it has extra search paths
# Needed for building
DEFINES += SCINTILLA_QT=1 MAKING_LIBRARY=1 SCI_LEXER=1
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/scintilla/src
INCLUDEPATH += $$_PRO_FILE_PWD_/3rdparty/scintilla/lexlib
SOURCES += $$_PRO_FILE_PWD_/3rdparty/scintilla/lexlib/*.cxx \
$$_PRO_FILE_PWD_/3rdparty/scintilla/lexers/*.cxx \
$$_PRO_FILE_PWD_/3rdparty/scintilla/src/*.cxx \
$$_PRO_FILE_PWD_/3rdparty/scintilla/qt/ScintillaEdit/*.cpp \
$$_PRO_FILE_PWD_/3rdparty/scintilla/qt/ScintillaEditBase/*.cpp \
Windows/ShaderViewer.cpp
HEADERS += $$_PRO_FILE_PWD_/3rdparty/scintilla/lexlib/*.h \
$$_PRO_FILE_PWD_/3rdparty/scintilla/src/*.h \
$$_PRO_FILE_PWD_/3rdparty/scintilla/qt/ScintillaEdit/*.h \
$$_PRO_FILE_PWD_/3rdparty/scintilla/qt/ScintillaEditBase/*.h \
Windows/ShaderViewer.h