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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-09 17:17:11 +00:00
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bda5c71a3e31c7801bc2ca8a0c2868eaf77201fe
renderdoc/renderdocui/Windows/PipelineState
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History
baldurk a9fb044874 Pass through texture swizzles on FBO attachments and display
2017-01-17 11:02:41 +00:00
..
D3D11PipelineStateViewer.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
D3D11PipelineStateViewer.Designer.cs
…
D3D11PipelineStateViewer.resx
…
D3D12PipelineStateViewer.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
D3D12PipelineStateViewer.Designer.cs
Display table index for root sig elements
2016-10-14 09:58:15 +02:00
D3D12PipelineStateViewer.resx
Implement D3D12 pipeline state, with shader resources
2016-09-22 16:55:41 +02:00
GLPipelineStateViewer.cs
Pass through texture swizzles on FBO attachments and display
2017-01-17 11:02:41 +00:00
GLPipelineStateViewer.Designer.cs
Open transform feedback buffers on double click from GL pipe viewer
2017-01-02 20:16:27 +00:00
GLPipelineStateViewer.resx
…
PipelineStateViewer.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
VulkanPipelineStateViewer.Designer.cs
Add support for VK_AMD_negative_viewport_height
2017-01-06 11:30:58 +01:00
VulkanPipelineStateViewer.resx
Revert completely broken UI from SPIR-V disassembler change
2016-11-22 11:11:34 +01:00
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