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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-05 13:25:42 +00:00
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bdc0a0bc2d32daf6988dfdf3569b7a1806bd2e30
renderdoc/renderdoc/replay
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baldurk 153cd2aa16 Expose queries for descriptor stores and D3D12 root signature range
* This will allow a UI viewer or consumer of the replay API to more easily query
  'all' descriptors for a given store.
2024-04-10 18:58:53 +01:00
..
app_api.cpp
…
basic_types_tests.cpp
Vulkan BDA debugging force m_BufferAddresses to be sorted
2024-02-13 17:03:42 +00:00
capture_file.cpp
…
capture_options.cpp
…
dummy_driver.cpp
Expose queries for descriptor stores and D3D12 root signature range
2024-04-10 18:58:53 +01:00
dummy_driver.h
Expose queries for descriptor stores and D3D12 root signature range
2024-04-10 18:58:53 +01:00
entry_points.cpp
…
renderdoc_serialise.inl
Expose queries for descriptor stores and D3D12 root signature range
2024-04-10 18:58:53 +01:00
replay_controller.cpp
Expose queries for descriptor stores and D3D12 root signature range
2024-04-10 18:58:53 +01:00
replay_controller.h
Expose queries for descriptor stores and D3D12 root signature range
2024-04-10 18:58:53 +01:00
replay_driver.cpp
…
replay_driver.h
Expose queries for descriptor stores and D3D12 root signature range
2024-04-10 18:58:53 +01:00
replay_output.cpp
Batch calls to GetPostVSBuffers to work around Android being awful
2024-02-23 15:00:28 +00:00
version.cpp
…
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