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bf46a3fd541d3c377d241d34cfcb7f5fbfea4e83
renderdoc
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renderdocui
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valeriog
d18557239f
Added visualization of rasterizer state for OpenGL.
2014-10-31 19:40:16 +01:00
..
Camera.cs
[Refs
#87
: Static Analysis] Fix incorrectly unused variables/returns
2014-10-05 19:01:28 +01:00
CaptureOptions.cs
Disable verify map writes by default
2014-10-06 17:41:10 +01:00
CustomMarshaling.cs
[Refs
#87
: Static Analysis] Remove unused variables
2014-10-05 19:01:27 +01:00
D3D11PipelineState.cs
Remove MipSlice parameter to make things a little simpler
2014-10-07 23:19:57 +01:00
Enums.cs
Added visualization of rasterizer state for OpenGL.
2014-10-31 19:40:16 +01:00
FetchInfo.cs
Have captures listed on overlay decay after 20 seconds
2014-10-31 00:35:54 +00:00
Formatter.cs
…
GLPipelineState.cs
Added visualization of rasterizer state for OpenGL.
2014-10-31 19:40:16 +01:00
ReplayRenderer.cs
…
Shader.cs
…
StaticExports.cs
…