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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-01 20:31:01 +00:00
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bfe042a2888804d8b047f39ead27316e3b2c96e2
renderdoc/renderdoc
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Jake Turner bfe042a288 DXIL Debugger extend SM6.6 Direct Heap Access support
SM6.6 Direct Heap Access was already implemented for Texture data sampling
Now support getting SRV/UAV Buffer data and UAV Texture data
2025-02-25 18:44:20 +00:00
..
3rdparty
Workaround new windows SDK not compiling on VS2015
2025-02-19 13:35:51 +00:00
android
…
api
Add python function to clear replay cache
2025-02-21 14:19:12 +00:00
common
Fix alignment calculation when copying GLES compressed tex data
2025-01-31 18:07:32 +00:00
core
Add python function to clear replay cache
2025-02-21 14:19:12 +00:00
data
Only use one colour output for discard PS on vulkan
2025-02-05 16:36:55 +00:00
driver
DXIL Debugger extend SM6.6 Direct Heap Access support
2025-02-25 18:44:20 +00:00
hooks
…
maths
…
os
Workaround new windows SDK not compiling on VS2015
2025-02-19 13:35:51 +00:00
replay
Add python function to clear replay cache
2025-02-21 14:19:12 +00:00
serialise
…
strings
…
CMakeLists.txt
…
librenderdoc.so-gdb.py
…
rdocself.version
…
renderdoc_version.vcxproj
Workaround new windows SDK not compiling on VS2015
2025-02-19 13:35:51 +00:00
renderdoc_version.vcxproj.filters
…
renderdoc.natvis
…
renderdoc.vcxproj
Workaround new windows SDK not compiling on VS2015
2025-02-19 13:35:51 +00:00
renderdoc.vcxproj.filters
…
renderdoc.version
…
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