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renderdoc/renderdocui/Windows/PipelineState
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History
baldurk af8addf20e Display if blend is enabled properly
2016-02-07 18:45:18 +01:00
..
D3D11PipelineStateViewer.cs
Allow excess VS sig system value elements versus IA bytecode. Refs #167
2015-10-26 19:13:08 +01:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
Add vulkan pipeline state viewer based on D3D11 viewer
2016-02-07 18:41:35 +01:00
PipelineStateViewer.Designer.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
PipelineStateViewer.resx
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
VulkanPipelineStateViewer.cs
Display if blend is enabled properly
2016-02-07 18:45:18 +01:00
VulkanPipelineStateViewer.Designer.cs
Finish the vulkan pipeline display
2016-02-07 18:43:49 +01:00
VulkanPipelineStateViewer.resx
Finish the vulkan pipeline display
2016-02-07 18:43:49 +01:00
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