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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-11 08:15:36 +00:00
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c1f91bcd51c7c732828664b152272b287c17dc7c
renderdoc/renderdoc/driver
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baldurk c1f91bcd51 Add skeleton of generating PS-input gathering shader in SPIR-V
2020-03-31 18:45:36 +01:00
..
d3d8
Fix some memcpy/pointer access issues identified by PVS Studio
2020-01-21 18:28:56 +00:00
d3d9
Fix some memcpy/pointer access issues identified by PVS Studio
2020-01-21 18:28:56 +00:00
d3d11
Don't end stream-out queries twice
2020-03-20 16:16:52 +00:00
d3d12
Fix clang-format issue missed in PR
2020-03-30 22:38:30 +01:00
dx/official
Reduce reliance on big public headers where possible
2019-12-16 17:06:16 +00:00
dxgi
Remove use of 3rdparty/ prefix from includes
2020-03-11 18:00:53 +00:00
gl
Add in forced flush after texture prepare on GL. Closes #1799
2020-03-30 21:47:38 +01:00
ihv
Change ReadAll/WriteAll to take rdcstr instead of char* filename
2020-03-31 18:45:36 +01:00
shaders
Don't disassemble void function calls with return value in SPIR-V
2020-03-31 18:45:36 +01:00
vulkan
Add skeleton of generating PS-input gathering shader in SPIR-V
2020-03-31 18:45:36 +01:00
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