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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-11 17:20:56 +00:00
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c370c164aedaceade51a6b627536b4af631e4493
renderdoc/renderdocui/Interop
T
History
baldurk b6ba100ed1 Add a couple more buffer creation flags
2014-12-01 12:41:00 +00:00
..
Camera.cs
…
CaptureOptions.cs
Disable verify map writes by default
2014-10-06 17:41:10 +01:00
CustomMarshaling.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
D3D11PipelineState.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
Enums.cs
Add a couple more buffer creation flags
2014-12-01 12:41:00 +00:00
FetchInfo.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
Formatter.cs
…
GLPipelineState.cs
Added visualization of rasterizer state for OpenGL.
2014-10-31 19:40:16 +01:00
ReplayRenderer.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
Shader.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
StaticExports.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
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