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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-10 01:27:15 +00:00
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c4523a321dbc141a4ce9af42dc9b8dfc1387e7c7
renderdoc/renderdoc/driver
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baldurk c4523a321d Don't do full-image transitions per subresource, just do it once
2018-02-27 19:52:53 +00:00
..
d3d8
Wrap D3D8 vertex and index buffers
2017-07-06 14:04:55 -07:00
d3d9
…
d3d11
Initialise debug manager on frame capture if it's not ready. Refs #880
2018-02-24 14:04:04 +00:00
d3d12
Fix range size calculation for Map() data write
2018-02-21 10:42:17 +00:00
dx/official
Wrap D3D8 vertex and index buffers
2017-07-06 14:04:55 -07:00
dxgi
…
gl
Don't query GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS if no subroutines
2018-02-20 16:04:14 +00:00
ihv/amd
Check for errors when invoking AMD DXBC disassembler
2018-02-20 16:02:18 +00:00
shaders
Handle multi-dimensional arrays in shader input/outputs. Refs #714
2018-02-20 16:16:55 +00:00
vulkan
Don't do full-image transitions per subresource, just do it once
2018-02-27 19:52:53 +00:00
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