Files
renderdoc/qrenderdoc/Windows/PipelineState/VulkanPipelineStateViewer.h
T
baldurk 96cc08b960 Rename 'show disabled' button to 'show unused' as it is clearer
* Bindings that are unused aren't disabled - they may in fact be explicitly
  enabled - but they are unused by the pipeline which is why they're hidden.
2019-05-17 16:32:55 +01:00

139 lines
5.5 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QFrame>
#include "Code/Interface/QRDInterface.h"
namespace Ui
{
class VulkanPipelineStateViewer;
}
class QXmlStreamWriter;
class RDLabel;
class RDTreeWidget;
class RDTreeWidgetItem;
class PipelineStateViewer;
struct SamplerData
{
SamplerData() : node(NULL) {}
QList<RDTreeWidgetItem *> images;
RDTreeWidgetItem *node;
};
class VulkanPipelineStateViewer : public QFrame, public ICaptureViewer
{
Q_OBJECT
public:
explicit VulkanPipelineStateViewer(ICaptureContext &ctx, PipelineStateViewer &common,
QWidget *parent = 0);
~VulkanPipelineStateViewer();
void OnCaptureLoaded();
void OnCaptureClosed();
void OnSelectedEventChanged(uint32_t eventId) {}
void OnEventChanged(uint32_t eventId);
private slots:
// automatic slots
void on_showUnused_toggled(bool checked);
void on_showEmpty_toggled(bool checked);
void on_exportHTML_clicked();
void on_meshView_clicked();
void on_viAttrs_itemActivated(RDTreeWidgetItem *item, int column);
void on_viBuffers_itemActivated(RDTreeWidgetItem *item, int column);
void on_viAttrs_mouseMove(QMouseEvent *event);
void on_viBuffers_mouseMove(QMouseEvent *event);
void on_pipeFlow_stageSelected(int index);
// manual slots
void shaderView_clicked();
void shaderSave_clicked();
void predicateBufferView_clicked();
void resource_itemActivated(RDTreeWidgetItem *item, int column);
void ubo_itemActivated(RDTreeWidgetItem *item, int column);
void vertex_leave(QEvent *e);
private:
Ui::VulkanPipelineStateViewer *ui;
ICaptureContext &m_Ctx;
PipelineStateViewer &m_Common;
QVariantList makeSampler(const QString &bindset, const QString &slotname,
const VKPipe::BindingElement &descriptor);
void addResourceRow(ShaderReflection *shaderDetails, const VKPipe::Shader &stage, int bindset,
int bind, const VKPipe::Pipeline &pipe, RDTreeWidget *resources,
QMap<ResourceId, SamplerData> &samplers);
void addConstantBlockRow(ShaderReflection *shaderDetails, const VKPipe::Shader &stage,
int bindset, int bind, const VKPipe::Pipeline &pipe, RDTreeWidget *ubos);
void setShaderState(const VKPipe::Shader &stage, const VKPipe::Pipeline &pipe, RDLabel *shader,
RDTreeWidget *res, RDTreeWidget *ubo);
void clearShaderState(RDLabel *shader, RDTreeWidget *res, RDTreeWidget *ubo);
void setState();
void clearState();
void setInactiveRow(RDTreeWidgetItem *node);
void setEmptyRow(RDTreeWidgetItem *node);
void highlightIABind(int slot);
QString formatByteRange(const BufferDescription *buf, const VKPipe::BindingElement *descriptorBind);
QString formatMembers(int indent, const QString &nameprefix, const rdcarray<ShaderConstant> &vars);
const VKPipe::Shader *stageForSender(QWidget *widget);
template <typename viewType>
void setViewDetails(RDTreeWidgetItem *node, const viewType &view, TextureDescription *tex,
bool includeSampleLocations = false);
template <typename viewType>
void setViewDetails(RDTreeWidgetItem *node, const viewType &view, BufferDescription *buf);
bool showNode(bool usedSlot, bool filledSlot);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::VertexInput &vi);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::InputAssembly &ia);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::Shader &sh);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::TransformFeedback &rs);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::Rasterizer &rs);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::ColorBlendState &cb);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::DepthStencil &ds);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::CurrentPass &pass);
void exportHTML(QXmlStreamWriter &xml, const VKPipe::ConditionalRendering &cr);
// keep track of the VB nodes (we want to be able to highlight them easily on hover)
QList<RDTreeWidgetItem *> m_VBNodes;
QList<RDTreeWidgetItem *> m_BindNodes;
// list of empty VB nodes that shouldn't be highlighted on hover
QList<RDTreeWidgetItem *> m_EmptyNodes;
// from an combined image to its sampler (since we de-duplicate)
QMap<RDTreeWidgetItem *, RDTreeWidgetItem *> m_CombinedImageSamplers;
};