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96cc08b960
* Bindings that are unused aren't disabled - they may in fact be explicitly enabled - but they are unused by the pipeline which is why they're hidden.
139 lines
5.5 KiB
C++
139 lines
5.5 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2019 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <QFrame>
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#include "Code/Interface/QRDInterface.h"
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namespace Ui
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{
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class VulkanPipelineStateViewer;
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}
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class QXmlStreamWriter;
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class RDLabel;
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class RDTreeWidget;
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class RDTreeWidgetItem;
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class PipelineStateViewer;
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struct SamplerData
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{
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SamplerData() : node(NULL) {}
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QList<RDTreeWidgetItem *> images;
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RDTreeWidgetItem *node;
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};
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class VulkanPipelineStateViewer : public QFrame, public ICaptureViewer
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{
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Q_OBJECT
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public:
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explicit VulkanPipelineStateViewer(ICaptureContext &ctx, PipelineStateViewer &common,
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QWidget *parent = 0);
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~VulkanPipelineStateViewer();
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void OnCaptureLoaded();
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void OnCaptureClosed();
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void OnSelectedEventChanged(uint32_t eventId) {}
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void OnEventChanged(uint32_t eventId);
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private slots:
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// automatic slots
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void on_showUnused_toggled(bool checked);
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void on_showEmpty_toggled(bool checked);
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void on_exportHTML_clicked();
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void on_meshView_clicked();
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void on_viAttrs_itemActivated(RDTreeWidgetItem *item, int column);
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void on_viBuffers_itemActivated(RDTreeWidgetItem *item, int column);
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void on_viAttrs_mouseMove(QMouseEvent *event);
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void on_viBuffers_mouseMove(QMouseEvent *event);
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void on_pipeFlow_stageSelected(int index);
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// manual slots
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void shaderView_clicked();
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void shaderSave_clicked();
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void predicateBufferView_clicked();
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void resource_itemActivated(RDTreeWidgetItem *item, int column);
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void ubo_itemActivated(RDTreeWidgetItem *item, int column);
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void vertex_leave(QEvent *e);
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private:
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Ui::VulkanPipelineStateViewer *ui;
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ICaptureContext &m_Ctx;
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PipelineStateViewer &m_Common;
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QVariantList makeSampler(const QString &bindset, const QString &slotname,
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const VKPipe::BindingElement &descriptor);
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void addResourceRow(ShaderReflection *shaderDetails, const VKPipe::Shader &stage, int bindset,
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int bind, const VKPipe::Pipeline &pipe, RDTreeWidget *resources,
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QMap<ResourceId, SamplerData> &samplers);
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void addConstantBlockRow(ShaderReflection *shaderDetails, const VKPipe::Shader &stage,
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int bindset, int bind, const VKPipe::Pipeline &pipe, RDTreeWidget *ubos);
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void setShaderState(const VKPipe::Shader &stage, const VKPipe::Pipeline &pipe, RDLabel *shader,
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RDTreeWidget *res, RDTreeWidget *ubo);
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void clearShaderState(RDLabel *shader, RDTreeWidget *res, RDTreeWidget *ubo);
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void setState();
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void clearState();
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void setInactiveRow(RDTreeWidgetItem *node);
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void setEmptyRow(RDTreeWidgetItem *node);
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void highlightIABind(int slot);
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QString formatByteRange(const BufferDescription *buf, const VKPipe::BindingElement *descriptorBind);
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QString formatMembers(int indent, const QString &nameprefix, const rdcarray<ShaderConstant> &vars);
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const VKPipe::Shader *stageForSender(QWidget *widget);
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template <typename viewType>
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void setViewDetails(RDTreeWidgetItem *node, const viewType &view, TextureDescription *tex,
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bool includeSampleLocations = false);
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template <typename viewType>
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void setViewDetails(RDTreeWidgetItem *node, const viewType &view, BufferDescription *buf);
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bool showNode(bool usedSlot, bool filledSlot);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::VertexInput &vi);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::InputAssembly &ia);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::Shader &sh);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::TransformFeedback &rs);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::Rasterizer &rs);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::ColorBlendState &cb);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::DepthStencil &ds);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::CurrentPass &pass);
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void exportHTML(QXmlStreamWriter &xml, const VKPipe::ConditionalRendering &cr);
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// keep track of the VB nodes (we want to be able to highlight them easily on hover)
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QList<RDTreeWidgetItem *> m_VBNodes;
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QList<RDTreeWidgetItem *> m_BindNodes;
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// list of empty VB nodes that shouldn't be highlighted on hover
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QList<RDTreeWidgetItem *> m_EmptyNodes;
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// from an combined image to its sampler (since we de-duplicate)
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QMap<RDTreeWidgetItem *, RDTreeWidgetItem *> m_CombinedImageSamplers;
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};
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