Files
renderdoc/qrenderdoc/Windows/Dialogs/AxisMappingDialog.cpp
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2025-03-14 18:54:37 +00:00

189 lines
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C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2025 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "AxisMappingDialog.h"
#include "Code/QRDUtils.h"
#include "ui_AxisMappingDialog.h"
int AxisMappingDialog::getIndexFromVector(const FloatVector &v)
{
float x = v.x;
float y = v.y;
float z = v.z;
int index;
float nonZeroMapping;
if(x != 0.0f)
{
index = 0;
nonZeroMapping = x;
}
else if(y != 0.0f)
{
index = 2;
nonZeroMapping = y;
}
else
{
index = 4;
nonZeroMapping = z;
}
if(nonZeroMapping == -1.0f)
{
index += 1;
}
return index;
}
FloatVector AxisMappingDialog::getVectorFromIndex(int index)
{
FloatVector v = FloatVector();
if(index == 0)
{
v.x = 1.0f;
}
else if(index == 1)
{
v.x = -1.0f;
}
else if(index == 2)
{
v.y = 1.0f;
}
else if(index == 3)
{
v.y = -1.0f;
}
else if(index == 4)
{
v.z = 1.0f;
}
else
{
v.z = -1.0f;
}
return v;
}
AxisMappingDialog::AxisMappingDialog(ICaptureContext &Ctx, const MeshDisplay &config, QWidget *parent)
: QDialog(parent), m_Ctx(Ctx), m_AxisMapping(config.axisMapping), ui(new Ui::AxisMappingDialog)
{
ui->setupUi(this);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
const QStringList items = {tr("Right"), tr("Left"), tr("Up"),
tr("Down"), tr("Into Screen"), tr("Out of Screen")};
ui->xAxisCombo->addItems(items);
ui->yAxisCombo->addItems(items);
ui->zAxisCombo->addItems(items);
ui->xAxisCombo->setCurrentIndex(getIndexFromVector(m_AxisMapping.xAxis));
ui->yAxisCombo->setCurrentIndex(getIndexFromVector(m_AxisMapping.yAxis));
ui->zAxisCombo->setCurrentIndex(getIndexFromVector(m_AxisMapping.zAxis));
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &AxisMappingDialog::setNewAxisMapping);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
}
void AxisMappingDialog::setNewAxisMapping()
{
int xIndex = ui->xAxisCombo->currentIndex();
int yIndex = ui->yAxisCombo->currentIndex();
int zIndex = ui->zAxisCombo->currentIndex();
int xDirection = xIndex / 2;
int yDirection = yIndex / 2;
int zDirection = zIndex / 2;
if(xDirection != yDirection && yDirection != zDirection && xDirection != zDirection)
{
m_AxisMapping.xAxis = getVectorFromIndex(xIndex);
m_AxisMapping.yAxis = getVectorFromIndex(yIndex);
m_AxisMapping.zAxis = getVectorFromIndex(zIndex);
accept();
}
else
{
QString firstWrongAxis;
QString secondWrongAxis;
int duplicateDirection;
bool allAxesDegenerate = false;
if(xDirection == yDirection)
{
if(yDirection == zDirection)
{
allAxesDegenerate = true;
}
firstWrongAxis = tr("X");
secondWrongAxis = tr("Y");
duplicateDirection = xDirection;
}
else if(yDirection == zDirection)
{
firstWrongAxis = tr("Y");
secondWrongAxis = tr("Z");
duplicateDirection = yDirection;
}
else
{
firstWrongAxis = tr("X");
secondWrongAxis = tr("Z");
duplicateDirection = zDirection;
}
const QStringList directions = {tr("left/right"), tr("up/down"), tr("into screen/out of screen")};
QString messageText;
if(allAxesDegenerate)
{
messageText = tr("The selected axis mappings are degenerate "
"and do not cover all three directions:\n\n"
"All axes are mapped to the %1 direction.")
.arg(directions.at(duplicateDirection));
}
else
{
messageText = tr("The selected axis mappings are degenerate "
"and do not cover all three directions:\n\n"
"%1 and %2 are both mapped to the %3 direction.")
.arg(firstWrongAxis)
.arg(secondWrongAxis)
.arg(directions.at(duplicateDirection));
}
RDDialog::critical(this, tr("Error mapping axes"), messageText);
}
}
const AxisMapping &AxisMappingDialog::getAxisMapping()
{
return m_AxisMapping;
}
AxisMappingDialog::~AxisMappingDialog()
{
delete ui;
}