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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-29 09:05:49 +00:00
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c8c5eca0a92af0446cf5675d207565d309a802ea
renderdoc/util/test/demos
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baldurk c8c5eca0a9 Fix typo in shader debug zoo test
2020-05-08 20:43:25 +01:00
..
3rdparty
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
d3d11
Check that we can render secondary mesh data with only two components
2020-04-21 17:09:24 +01:00
d3d12
Add a D3D12 test for various VS/PS shader linkage scenarios
2020-05-04 18:44:56 +01:00
dx
…
gl
Test that dirty pipelines can still be shader-edited properly
2020-04-21 17:09:33 +01:00
linux
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
vk
Fix typo in shader debug zoo test
2020-05-08 20:43:25 +01:00
win32
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
CMakeLists.txt
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
demos.vcxproj
Add a D3D12 test for various VS/PS shader linkage scenarios
2020-05-04 18:44:56 +01:00
demos.vcxproj.filters
Add a D3D12 test for various VS/PS shader linkage scenarios
2020-05-04 18:44:56 +01:00
main.cpp
…
renderdoc_app.h
…
test_common.cpp
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
test_common.h
Add support for glsl pack/unpack functions
2020-04-22 20:40:14 +01:00
texture_zoo.cpp
Add support for glsl pack/unpack functions
2020-04-22 20:40:14 +01:00
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