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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-12 13:00:32 +00:00
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ca043bf3e296bb8f55c9b127d108c89721532403
renderdoc/renderdocui/Interop
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baldurk ca043bf3e2 Add ability to view buffer elements as hex with xint/xshort/xbyte
2014-07-25 08:58:49 +01:00
..
Camera.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
CaptureOptions.cs
Fix default capture options not being applied in 0.20 and above
2014-05-26 13:53:30 +01:00
CustomMarshaling.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
D3D11PipelineState.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
Enums.cs
Add drawcall flags for clearcolour/cleardepth
2014-07-13 18:55:04 +01:00
FetchInfo.cs
Add ability to view buffer elements as hex with xint/xshort/xbyte
2014-07-25 08:58:49 +01:00
Formatter.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
GLPipelineState.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
ReplayRenderer.cs
Add externally visible API to query for pixel history
2014-07-13 18:56:45 +01:00
Shader.cs
Can only have up to 2 double components in a vector
2014-07-04 22:51:05 +01:00
StaticExports.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
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