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renderdoc
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ca0b4eabf303b2dc3127e1dd09a3339b4fa156f4
renderdoc
/
util
/
test
/
demos
/
gl
T
History
thisisjimmyfb
f64cba8e91
Add test to show drawcall count is incorrect
2021-06-26 09:28:42 +01:00
..
gl_buffer_resizing.cpp
…
gl_buffer_spam.cpp
…
gl_buffer_truncation.cpp
…
gl_buffer_updates.cpp
…
gl_callstacks.cpp
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gl_cbuffer_zoo.cpp
…
gl_depthstencil_fbo.cpp
…
gl_discard_zoo.cpp
Fix discard patterns to work correctly with multisampled UINT textures
2021-05-27 14:18:05 +01:00
gl_draw_zoo.cpp
Add test to show drawcall count is incorrect
2021-06-26 09:28:42 +01:00
gl_dx_interop.cpp
…
gl_empty_capture.cpp
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gl_entry_points.cpp
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gl_large_bcn_arrays.cpp
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gl_large_buffer.cpp
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gl_leak_check.cpp
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gl_map_overrun.cpp
…
gl_marker_test.cpp
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gl_mesh_zoo.cpp
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gl_midframe_context_create.cpp
…
gl_mip_gen_rt.cpp
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gl_multi_window.cpp
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gl_multithread_rendering.cpp
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gl_overlay_test.cpp
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gl_parameter_zoo.cpp
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gl_per_type_tex_units.cpp
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gl_queries_in_use.cpp
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gl_renderbuffer_zoo.cpp
Add test of GL renderbuffer variants
2021-04-16 13:31:08 +01:00
gl_resource_lifetimes.cpp
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gl_runtime_bind_prog_to_pipe.cpp
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gl_separable_geometry_shader.cpp
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gl_shader_editing.cpp
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gl_shader_isa.cpp
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gl_simple_triangle.cpp
Test structured export/import of MSAA textures
2021-04-15 15:34:14 +01:00
gl_spirv_shader.cpp
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gl_state_trashing.cpp
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gl_structured_buffer_nested.cpp
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gl_test_linux.cpp
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gl_test_win32.cpp
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gl_test.cpp
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gl_test.h
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gl_texture_zoo.cpp
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gl_unshared_context.cpp
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gl_unsized_ms_fbo_attachment.cpp
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gl_vao_0.cpp
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gl_vertex_attr_zoo.cpp
…