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renderdoc/renderdoc/maths
baldurk 96629e8e96 Unpack non-texel-buffer compatible formats when doing Post-VS on vulkan
* We were already fetching and compacting vertex buffers so this wasn't
  as big a change as expected - it just needs to expand out e.g.
  R16G16B16A16_SNORM to R32G32B32A32_SFLOAT so that it can be created
  as a texel buffer (where the former may only be supported via fixed
  function vertex inputs).
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