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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-09 15:25:38 +00:00
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renderdoc/renderdoc/replay
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baldurk 089126c34b Add a new in-app API function ShowReplayUI to raise the UI window
* This is not guaranteed to work, e.g. on windows where for good reason
  background windows can't necessarily raise themselves.
2022-01-12 11:24:22 +00:00
..
app_api.cpp
Add a new in-app API function ShowReplayUI to raise the UI window
2022-01-12 11:24:22 +00:00
basic_types_tests.cpp
Fix crash in rdcarray comparison
2021-11-24 13:02:56 +00:00
capture_file.cpp
…
capture_options.cpp
Add some unit test coverage of basic types
2021-11-19 14:55:15 +00:00
dummy_driver.cpp
ApplyCustomShader accepts TextureDisplay instead of extracted data
2021-11-01 11:49:05 +00:00
dummy_driver.h
ApplyCustomShader accepts TextureDisplay instead of extracted data
2021-11-01 11:49:05 +00:00
entry_points.cpp
…
renderdoc_serialise.inl
Support VK_EXT_dynamic_state2 & VK_EXT_vertex_input_dynamic_state
2021-10-22 16:22:42 +01:00
replay_controller.cpp
Use shader stage to properly disambiguate entry points on vulkan
2021-10-04 17:03:27 +01:00
replay_controller.h
Use shader stage to properly disambiguate entry points on vulkan
2021-10-04 17:03:27 +01:00
replay_driver.cpp
…
replay_driver.h
ApplyCustomShader accepts TextureDisplay instead of extracted data
2021-11-01 11:49:05 +00:00
replay_output.cpp
Pass range-min/max to ApplyCustomShader
2021-11-03 20:26:18 +00:00
version.cpp
…
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