Files
renderdoc/renderdocui/Interop
baldurk 5bcbb47203 List GenerateMips, Copy and Resolve calls in event browser with draws
* What gets listed as a 'drawcall' is a bit fuzzy - previously it was
  drawing calls, dispatches and clears, but you could make a good
  argument for these to be included as well. As a semi-experiment, these
  calls are now included and will be listed in the event browser.
* Other calls can change resources like direct buffer or texture uploads
  and Map() type calls, but these remain as API calls listed between
  draw calls. Again this is mostly an arbitrary distinction.
* D3D11 logs are backwards compatible, GL logs are not (although it'd
  be relatively simple, GL logs will likely break backwards compat soon
  anyway, so not worth supporting it now only to break it soon).
2015-03-11 13:13:41 +00:00
..
2015-02-09 18:14:20 +00:00