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cd53d97418d684ad3f0b3e1493a48d063c71a571
renderdoc/renderdocui/Code
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baldurk 52476118de Support doubles in shader vars natively, not packed in 2*uint32 each
2014-12-02 00:16:12 +00:00
..
AppMain.cs
Fix some stupid typos/errors with commit e749f4287
2014-10-05 22:25:01 +01:00
Cameras.cs
[Refs #87: Static Analysis] Clarify timer member by explicit use
2014-10-05 19:01:26 +01:00
CommonPipelineState.cs
In D3D11 support setting friendly names on shaders
2014-09-10 18:25:29 +01:00
Core.cs
[Refs #87: Static Analysis] string compare as uppercase or by length
2014-10-05 19:01:25 +01:00
FormatElement.cs
Support doubles in shader vars natively, not packed in 2*uint32 each
2014-12-02 00:16:12 +00:00
Helpers.cs
Ensure C# UI uses consistent culture on all threads. Closes #72
2014-07-23 08:36:05 +01:00
LogViewerForm.cs
…
PersistantConfig.cs
Remember last filename as well as last directory for capturing
2014-10-15 18:45:31 +01:00
RenderManager.cs
[Refs #87: Static Analysis] Remove unused variables
2014-10-05 19:01:27 +01:00
Win32PInvoke.cs
Fix WindowFromPoint P/Invoke
2014-10-06 17:40:30 +01:00
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