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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-24 00:11:35 +00:00
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cdd731d00ca1238354101cc5d2d2e02a2a35828b
renderdoc/renderdoc/driver
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baldurk 99c2194348 Don't re-type textures if they are bound to the wrong target in GL
2017-12-22 17:03:08 +00:00
..
d3d8
Fetch git commit using LibGit2Sharp that ships with VS2015 when possible
2017-11-24 18:14:24 +00:00
d3d9
Fetch git commit using LibGit2Sharp that ships with VS2015 when possible
2017-11-24 18:14:24 +00:00
d3d11
Move the GCN disassembly to the replay controller
2017-12-22 17:03:06 +00:00
d3d12
Move the GCN disassembly to the replay controller
2017-12-22 17:03:06 +00:00
dx/official
…
dxgi
Normalise and make python/public interface more consistent
2017-12-22 13:02:36 +00:00
gl
Don't re-type textures if they are bound to the wrong target in GL
2017-12-22 17:03:08 +00:00
ihv/amd
Move the GCN disassembly to the replay controller
2017-12-22 17:03:06 +00:00
shaders
Add an enum listing how a shader's bytes are encoded.
2017-12-22 16:52:42 +00:00
vulkan
Move the GCN disassembly to the replay controller
2017-12-22 17:03:06 +00:00
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