Logo
Explore Help
Register Sign In
lee/renderdoc
Watch 1
Star 0
Fork 0
mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-09 08:11:06 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
cf1b3a2aa516c9d41910f8adcaa1498981a1fb3f
renderdoc/renderdocui/Windows
T
History
baldurk b28428cdf1 Don't try and index into a descriptor set or binding that doesn't exist
* This can happen with unused binds - I think it's valid for a bind in a
  shader to index outside of the descriptor set as long as it's never
  used.
2016-02-07 18:43:15 +01:00
..
Dialogs
…
PipelineState
…
APIInspector.cs
…
APIInspector.Designer.cs
…
APIInspector.resx
…
BufferViewer.cs
…
BufferViewer.Designer.cs
…
BufferViewer.resx
…
DebugMessages.cs
…
DebugMessages.Designer.cs
…
DebugMessages.resx
…
EventBrowser.cs
…
EventBrowser.Designer.cs
…
EventBrowser.resx
…
MainWindow.cs
…
MainWindow.Designer.cs
…
MainWindow.resx
…
PixelHistoryView.cs
…
PixelHistoryView.Designer.cs
…
PixelHistoryView.resx
…
ShaderViewer.cs
…
ShaderViewer.Designer.cs
…
ShaderViewer.resx
…
TextureViewer.cs
…
TextureViewer.Designer.cs
…
TextureViewer.resx
…
TimelineBar.cs
…
TimelineBar.Designer.cs
…
TimelineBar.resx
…
Powered by Gitea Version: 1.27.1 Page: 2503ms Template: 102ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API