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cfa392e279fc35bb841b676047d59e267d6d2b91
renderdoc
/
util
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test
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tests
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D3D12
T
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Jake Turner
4532b888ed
Add SM 6.2 and StructuredBuffer<int16_t> to D3D12 Shader Debug Zoo test
2024-12-03 05:21:41 +00:00
..
__init__.py
…
D3D12_AMD_Shader_Extensions.py
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D3D12_Buffer_Truncation.py
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D3D12_CBuffer_Zoo.py
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D3D12_Compute_Only.py
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D3D12_Counters.py
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D3D12_Descriptor_Indexing.py
Implement bindless feedback for samplers on D3D12.
Closes
#3387
2024-07-22 16:17:10 +01:00
D3D12_Discard_Zoo.py
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D3D12_Draw_Zoo.py
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D3D12_Empty_Capture.py
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D3D12_Execute_Indirect.py
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D3D12_Existing_Heap.py
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D3D12_Frame0.py
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D3D12_Large_Buffer.py
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D3D12_Leak_Check.py
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D3D12_List_Alloc_Tests.py
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D3D12_List_Types.py
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D3D12_Map_PlacedAlias.py
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D3D12_Mesh_Shader.py
Demos test D3D12_Shader_Mesh
2024-07-24 13:21:57 +01:00
D3D12_Mesh_Zoo.py
…
D3D12_Multi_Wait_Before_Signal.py
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D3D12_Overlay_Test.py
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D3D12_Parameter_Zoo.py
Add test of very short-lived RTV/DSV heaps
2024-10-03 16:32:09 +01:00
D3D12_Pixel_History.py
D3D12 Pixel History do not copy depth for non-raster events
2024-11-27 11:24:45 +00:00
D3D12_PrimitiveID.py
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D3D12_Reflection_Zoo.py
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D3D12_Render_Pass.py
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D3D12_RenderTarget_Binds.py
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D3D12_Resource_Lifetimes.py
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D3D12_Resource_Mapping_Zoo.py
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D3D12_RGP_Capture.py
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D3D12_Shader_Debug_Zoo.py
Add SM 6.2 and StructuredBuffer<int16_t> to D3D12 Shader Debug Zoo test
2024-12-03 05:21:41 +00:00
D3D12_Shader_Editing.py
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D3D12_Shader_ISA.py
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D3D12_Shader_Linkage_Zoo.py
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D3D12_Sharing.py
For Test D3D12_Sharing validate the D3D12 Drawcall results
2024-09-18 12:45:55 +01:00
D3D12_Simple_Triangle.py
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D3D12_Swapchain_Zoo.py
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D3D12_Texture_Zoo.py
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D3D12_Untyped_Backbuffer_Descriptor.py
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D3D12_Vertex_Attr_Zoo.py
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D3D12_Vertex_UAV.py
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D3D12_VRS.py
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D3D12_Write_Subresource.py
…