mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 17:10:47 +00:00
d66afc0144
After selecting an application to launch on Android, inspect it to see if it contains the RenderDoc layer and required permissions. If it does not, display a warning similar to desktop. When clicked, if only the layer was missing, offer to patch the APK, uninstall, and reinstall, with the warning that it doesn't work for all applications (or at all for GLES). Also provides pointers to how to package the layer yourself. The process works by using the host temp directory to pull the APK and modify it. If the steps fail for any reason, the log is populated and patching is halted.
120 lines
3.9 KiB
C++
120 lines
3.9 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <QFrame>
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#include <functional>
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#include "Code/CaptureContext.h"
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namespace Ui
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{
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class CaptureDialog;
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}
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class QStandardItemModel;
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class LiveCapture;
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class RDLabel;
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class CaptureDialog : public QFrame, public ICaptureDialog
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{
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Q_OBJECT
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public:
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typedef std::function<void(const QString &exe, const QString &workingDir, const QString &cmdLine,
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const QList<EnvironmentModification> &env, CaptureOptions opts,
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std::function<void(LiveCapture *)> callback)>
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OnCaptureMethod;
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typedef std::function<void(uint32_t PID, const QList<EnvironmentModification> &env, const QString &name,
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CaptureOptions opts, std::function<void(LiveCapture *)> callback)>
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OnInjectMethod;
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explicit CaptureDialog(ICaptureContext &ctx, OnCaptureMethod captureCallback,
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OnInjectMethod injectCallback, QWidget *parent = 0);
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~CaptureDialog();
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// ICaptureDialog
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QWidget *Widget() override { return this; }
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bool IsInjectMode() override { return m_Inject; }
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void SetInjectMode(bool inject) override;
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void SetExecutableFilename(const QString &filename) override;
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void SetWorkingDirectory(const QString &dir) override;
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void SetCommandLine(const QString &cmd) override;
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void SetEnvironmentModifications(const QList<EnvironmentModification> &modifications) override;
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void SetSettings(CaptureSettings settings) override;
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CaptureSettings Settings() override;
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void TriggerCapture() override;
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void LoadSettings(QString filename) override;
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void SaveSettings(QString filename) override;
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void UpdateGlobalHook() override;
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public slots:
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bool checkAllowClose();
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private slots:
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// automatic slots
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void on_exePathBrowse_clicked();
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void on_exePath_textChanged(const QString &arg1);
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void on_workDirBrowse_clicked();
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void on_envVarEdit_clicked();
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void on_processFilter_textChanged(const QString &arg1);
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void on_processRefesh_clicked();
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void on_saveSettings_clicked();
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void on_loadSettings_clicked();
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void on_launch_clicked();
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void on_close_clicked();
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void on_toggleGlobal_clicked();
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void on_CaptureCallstacks_toggled(bool checked);
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// manual slots
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void vulkanLayerWarn_mouseClick();
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void androidWarn_mouseClick();
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private:
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Ui::CaptureDialog *ui;
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ICaptureContext &m_Ctx;
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QStandardItemModel *m_ProcessModel;
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OnCaptureMethod m_CaptureCallback;
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OnInjectMethod m_InjectCallback;
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QList<EnvironmentModification> m_EnvModifications;
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bool m_Inject;
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void fillProcessList();
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void initWarning(RDLabel *label);
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void CheckAndroidSetup(QString &filename);
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AndroidFlags m_AndroidFlags;
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};
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