Files
renderdoc/util/test/tests/GL/GL_Empty_Capture.py
T
baldurk 7149302680 Rename 'draw' or 'drawcall' to action
* There's not a good accepted terminology for this kind of event, and for
  historical reasons 'drawcall' has been the accepted term, even though
  that can be quite confusing when a dispatch or a copy is a 'drawcall'.
* This is particularly highlighted by the event browser filters where
  $draw() includes draws and dispatches, but $dispatch() only includes
  dispatches, it's hard to intuitively understand why $draw() matches all
  of these calls.
* As a result we've defined the term 'action' to cover these types of
  events in the same way that we defined 'event' in the first place to
  mean a single atomic API call.
2021-07-01 15:15:05 +01:00

15 lines
406 B
Python

import renderdoc as rd
import rdtest
class GL_Empty_Capture(rdtest.TestCase):
demos_test_name = 'GL_Empty_Capture'
demos_frame_cap = 100
def check_capture(self):
actions = self.controller.GetRootActions()
self.check(len(actions) == 1)
self.check('End' in actions[0].name)
# EID 1 is the implicit context activation
self.check(actions[0].eventId == 2)