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* There's not a good accepted terminology for this kind of event, and for historical reasons 'drawcall' has been the accepted term, even though that can be quite confusing when a dispatch or a copy is a 'drawcall'. * This is particularly highlighted by the event browser filters where $draw() includes draws and dispatches, but $dispatch() only includes dispatches, it's hard to intuitively understand why $draw() matches all of these calls. * As a result we've defined the term 'action' to cover these types of events in the same way that we defined 'event' in the first place to mean a single atomic API call.
15 lines
406 B
Python
15 lines
406 B
Python
import renderdoc as rd
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import rdtest
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class GL_Empty_Capture(rdtest.TestCase):
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demos_test_name = 'GL_Empty_Capture'
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demos_frame_cap = 100
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def check_capture(self):
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actions = self.controller.GetRootActions()
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self.check(len(actions) == 1)
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self.check('End' in actions[0].name)
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# EID 1 is the implicit context activation
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self.check(actions[0].eventId == 2) |