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renderdoc/qrenderdoc
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Orson Baines 3e8eed172e Add Mesh Viewer axis mapping to vulkan, d3d11, and d3d12 drivers
2021-11-10 10:43:52 +00:00
..
3rdparty
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Code
Add functionality to reset an edited shader to original. Closes #2334
2021-11-02 14:09:50 +00:00
Resources
Implement more flexible step/run options. Closes #2276 Closes #2312
2021-07-21 13:39:26 +01:00
share
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Styles
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Widgets
Add ability to debug compute shaders by dispatch thread ID
2021-10-19 18:14:53 +01:00
Windows
Add Mesh Viewer axis mapping to vulkan, d3d11, and d3d12 drivers
2021-11-10 10:43:52 +00:00
CMakeLists.txt
Fix RELEASE define on linux
2021-08-18 20:12:07 +01:00
python36.natvis
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qrenderdoc_local.vcxproj
Issue 2322: Configure mesh coordinate system
2021-11-08 11:39:28 +00:00
qrenderdoc_local.vcxproj.filters
Issue 2322: Configure mesh coordinate system
2021-11-08 11:39:28 +00:00
qrenderdoc.pro
Issue 2322: Configure mesh coordinate system
2021-11-08 11:39:28 +00:00
README.md
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renderdocui_stub.cpp
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renderdocui_stub.vcxproj
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renderdocui_stub.vcxproj.filters
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va_stdafx.h
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README.md

Windows build

To build with PySide2 support or SSL support in Qt download this zip and unzip to this folder (the 3rdparty/ in the zip should go into the 3rdparty/ folder here) before building.

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