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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-12 02:27:08 +00:00
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renderdoc/renderdoc/driver
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Jake Turner 2f30ad3e27 Make METAL_NOT_HOOKED() be Fatal instead of Error
2022-07-05 11:23:03 +01:00
..
d3d8
Refactor handling of device/window pairs and overlay text
2022-06-14 18:05:07 +01:00
d3d9
Refactor handling of device/window pairs and overlay text
2022-06-14 18:05:07 +01:00
d3d11
Pre-compile shaders for math and sampling opcodes during shader debug
2022-06-30 13:51:27 +01:00
d3d12
Pre-compile shaders for math and sampling opcodes during shader debug
2022-06-30 13:51:27 +01:00
dx/official
…
dxgi
Refactor handling of device/window pairs and overlay text
2022-06-14 18:05:07 +01:00
gl
Don't make decisions based on legacy GL contexts
2022-07-04 15:00:36 +01:00
ihv
Use non-legacy ASIC to generate AMDIL
2022-06-30 15:41:45 +01:00
metal
Make METAL_NOT_HOOKED() be Fatal instead of Error
2022-07-05 11:23:03 +01:00
shaders
Pre-compile shaders for math and sampling opcodes during shader debug
2022-06-30 13:51:27 +01:00
vulkan
Fix Vulkan crash when viewing NV12 in TextureViewer
2022-06-29 11:04:01 +01:00
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