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949165d739
* There's no reason to make users aware that the mesh viewer and buffer viewer are implemented in a common way, they are very different and should be documented separately. * This hasn't updated the buffer viewer documentation with the recently added features.
22 lines
333 B
ReStructuredText
22 lines
333 B
ReStructuredText
Window reference
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================
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.. toctree::
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texture_viewer
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api_inspector
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mesh_viewer
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buffer_viewer
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capture_attach
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event_browser
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settings_window
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pipeline_state
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shader_viewer
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shader_messages
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timeline_bar
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capture_connection
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debug_messages
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python_shell
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resource_inspector
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performance_counter_viewer
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capture_comments
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