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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-22 07:21:34 +00:00
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d3dedbef5acd5c63005c4850710e00f30c322dd3
renderdoc/renderdocui/Code
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baldurk 2385e67ba4 Remove some legacy code that was never enabled
2016-11-21 18:09:48 +01:00
..
AppMain.cs
…
Cameras.cs
[Coverity] Fix some null checks
2016-09-14 18:28:53 +02:00
CommonPipelineState.cs
Look up constant buffers properly via shader details in D3D11. Refs #411
2016-11-02 23:39:35 +01:00
Core.cs
If no capture directory is specified in the UI, save to $TEMP/RenderDoc
2016-11-21 17:59:59 +01:00
FormatElement.cs
Allow using hex formatting strings for custom constant buffer layouts
2016-11-02 23:39:35 +01:00
Helpers.cs
Fix calculation of color luminance.
2016-11-10 22:01:00 +01:00
LogViewerForm.cs
…
PersistantConfig.cs
Remove some legacy code that was never enabled
2016-11-21 18:09:48 +01:00
RenderManager.cs
…
Win32PInvoke.cs
…
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