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f76a4cc339
* This most commonly happens launching an Android program that takes a while to launch, or if you're launching a program with the delay for debugger option set. * Instead of the whole UI hanging, you'll get a progress dialog to appear while it's waiting.
831 lines
21 KiB
C++
831 lines
21 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "CaptureContext.h"
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#include <QApplication>
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#include <QDir>
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#include <QFileInfo>
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#include <QLabel>
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#include <QMenu>
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#include <QMessageBox>
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#include <QMetaObject>
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#include <QProgressDialog>
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#include <QStandardPaths>
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#include <QTimer>
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#include "Windows/APIInspector.h"
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#include "Windows/BufferViewer.h"
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#include "Windows/DebugMessageView.h"
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#include "Windows/Dialogs/CaptureDialog.h"
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#include "Windows/Dialogs/LiveCapture.h"
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#include "Windows/EventBrowser.h"
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#include "Windows/MainWindow.h"
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#include "Windows/PipelineState/PipelineStateViewer.h"
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#include "Windows/StatisticsViewer.h"
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#include "Windows/TextureViewer.h"
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#include "QRDUtils.h"
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CaptureContext::CaptureContext(QString paramFilename, QString remoteHost, uint32_t remoteIdent,
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bool temp, PersistantConfig &cfg)
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: Config(cfg)
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{
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m_LogLoaded = false;
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m_LoadInProgress = false;
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m_EventID = 0;
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memset(&m_APIProps, 0, sizeof(m_APIProps));
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qApp->setApplicationVersion(RENDERDOC_GetVersionString());
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m_Icon = new QIcon();
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m_Icon->addFile(QStringLiteral(":/icon.ico"), QSize(), QIcon::Normal, QIcon::Off);
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m_MainWindow = new MainWindow(*this);
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m_MainWindow->show();
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if(remoteIdent != 0)
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{
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m_MainWindow->ShowLiveCapture(
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new LiveCapture(*this, remoteHost, remoteIdent, m_MainWindow, m_MainWindow));
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}
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if(!paramFilename.isEmpty())
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{
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QFileInfo fi(paramFilename);
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m_MainWindow->LoadFromFilename(paramFilename);
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}
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}
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CaptureContext::~CaptureContext()
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{
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delete m_Icon;
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m_Renderer.CloseThread();
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delete m_MainWindow;
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}
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bool CaptureContext::isRunning()
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{
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return m_MainWindow && m_MainWindow->isVisible();
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}
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QString CaptureContext::ConfigFile(const QString &filename)
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{
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QString path = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
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QDir dir(path);
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if(!dir.exists())
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dir.mkdir(".");
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return QDir::cleanPath(dir.absoluteFilePath(filename));
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}
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QString CaptureContext::TempLogFilename(QString appname)
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{
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QString folder = Config.TemporaryCaptureDirectory;
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QDir dir(folder);
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if(folder == "" || !dir.exists())
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{
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dir = QDir(QDir::tempPath());
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dir.mkdir("RenderDoc");
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dir = QDir(dir.absoluteFilePath("RenderDoc"));
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}
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return dir.absoluteFilePath(
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appname + "_" + QDateTime::currentDateTimeUtc().toString("yyyy.MM.dd_HH.mm.ss") + ".rdc");
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}
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void CaptureContext::LoadLogfile(const QString &logFile, const QString &origFilename,
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bool temporary, bool local)
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{
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m_LoadInProgress = true;
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LambdaThread *thread = new LambdaThread([this, logFile, origFilename, temporary, local]() {
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LoadLogfileThreaded(logFile, origFilename, temporary, local);
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});
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thread->selfDelete(true);
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thread->start();
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ShowProgressDialog(
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m_MainWindow, QApplication::translate("CaptureContext", "Loading Log: %1").arg(origFilename),
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[this]() { return !m_LoadInProgress; }, [this]() { return UpdateLoadProgress(); });
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m_MainWindow->setProgress(-1.0f);
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if(m_LogLoaded)
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{
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QVector<ILogViewerForm *> logviewers(m_LogViewers);
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// make sure we're on a consistent event before invoking log viewer forms
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const FetchDrawcall *draw = &m_Drawcalls.back();
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while(!draw->children.empty())
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draw = &draw->children.back();
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SetEventID(logviewers, draw->eventID, true);
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GUIInvoke::blockcall([&logviewers]() {
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// notify all the registers log viewers that a log has been loaded
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for(ILogViewerForm *logviewer : logviewers)
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{
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if(logviewer)
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logviewer->OnLogfileLoaded();
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}
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});
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}
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}
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float CaptureContext::UpdateLoadProgress()
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{
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float val = 0.8f * m_LoadProgress + 0.19f * m_PostloadProgress + 0.01f;
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m_MainWindow->setProgress(val);
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return val;
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}
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void CaptureContext::LoadLogfileThreaded(const QString &logFile, const QString &origFilename,
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bool temporary, bool local)
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{
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m_LogFile = origFilename;
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m_LogLocal = local;
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Config.Save();
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m_LoadProgress = 0.0f;
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m_PostloadProgress = 0.0f;
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// this function call will block until the log is either loaded, or there's some failure
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m_Renderer.OpenCapture(logFile, &m_LoadProgress);
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// if the renderer isn't running, we hit a failure case so display an error message
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if(!m_Renderer.IsRunning())
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{
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QString errmsg = "Unknown error message";
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errmsg = ToQStr(m_Renderer.GetCreateStatus());
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RDDialog::critical(NULL, "Error opening log",
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QString("%1\nFailed to open logfile for replay: %2.\n\n"
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"Check diagnostic log in Help menu for more details.")
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.arg(logFile)
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.arg(errmsg));
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m_LoadInProgress = false;
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return;
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}
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if(!temporary)
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{
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PersistantConfig::AddRecentFile(Config.RecentLogFiles, origFilename, 10);
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Config.Save();
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}
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m_EventID = 0;
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// fetch initial data like drawcalls, textures and buffers
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m_Renderer.BlockInvoke([this](IReplayRenderer *r) {
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r->GetFrameInfo(&m_FrameInfo);
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m_APIProps = r->GetAPIProperties();
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m_PostloadProgress = 0.2f;
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r->GetDrawcalls(&m_Drawcalls);
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AddFakeProfileMarkers();
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m_PostloadProgress = 0.4f;
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r->GetSupportedWindowSystems(&m_WinSystems);
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#if defined(RENDERDOC_PLATFORM_WIN32)
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m_CurWinSystem = eWindowingSystem_Win32;
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#elif defined(RENDERDOC_PLATFORM_LINUX)
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m_CurWinSystem = eWindowingSystem_Xlib;
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// prefer XCB, if supported
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for(WindowingSystem sys : m_WinSystems)
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{
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if(sys == eWindowingSystem_XCB)
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{
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m_CurWinSystem = eWindowingSystem_XCB;
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break;
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}
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}
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if(m_CurWinSystem == eWindowingSystem_XCB)
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m_XCBConnection = QX11Info::connection();
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else
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m_X11Display = QX11Info::display();
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#endif
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r->GetBuffers(&m_BufferList);
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for(FetchBuffer &b : m_BufferList)
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m_Buffers[b.ID] = &b;
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m_PostloadProgress = 0.8f;
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r->GetTextures(&m_TextureList);
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for(FetchTexture &t : m_TextureList)
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m_Textures[t.ID] = &t;
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m_PostloadProgress = 0.9f;
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r->GetD3D11PipelineState(&CurD3D11PipelineState);
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r->GetD3D12PipelineState(&CurD3D12PipelineState);
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r->GetGLPipelineState(&CurGLPipelineState);
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r->GetVulkanPipelineState(&CurVulkanPipelineState);
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CurPipelineState.SetStates(m_APIProps, &CurD3D11PipelineState, &CurD3D12PipelineState,
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&CurGLPipelineState, &CurVulkanPipelineState);
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UnreadMessageCount = 0;
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AddMessages(m_FrameInfo.debugMessages);
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m_PostloadProgress = 1.0f;
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});
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QThread::msleep(20);
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QDateTime today = QDateTime::currentDateTimeUtc();
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QDateTime compare = today.addDays(-21);
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if(compare > Config.DegradedLog_LastUpdate && m_APIProps.degraded)
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{
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Config.DegradedLog_LastUpdate = today;
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RDDialog::critical(
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NULL, "Degraded support of log",
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QString(
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"%1\nThis log opened with degraded support - "
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"this could mean missing hardware support caused a fallback to software rendering.\n\n"
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"This warning will not appear every time this happens, "
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"check debug errors/warnings window for more details.")
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.arg(origFilename));
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}
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m_LoadInProgress = false;
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m_LogLoaded = true;
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}
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bool CaptureContext::PassEquivalent(const FetchDrawcall &a, const FetchDrawcall &b)
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{
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// executing command lists can have children
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if(!a.children.empty() || !b.children.empty())
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return false;
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// don't group draws and compute executes
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if((a.flags & eDraw_Dispatch) != (b.flags & eDraw_Dispatch))
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return false;
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// don't group present with anything
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if((a.flags & eDraw_Present) != (b.flags & eDraw_Present))
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return false;
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// don't group things with different depth outputs
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if(a.depthOut != b.depthOut)
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return false;
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int numAOuts = 0, numBOuts = 0;
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for(int i = 0; i < 8; i++)
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{
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if(a.outputs[i] != ResourceId())
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numAOuts++;
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if(b.outputs[i] != ResourceId())
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numBOuts++;
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}
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int numSame = 0;
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if(a.depthOut != ResourceId())
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{
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numAOuts++;
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numBOuts++;
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numSame++;
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}
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for(int i = 0; i < 8; i++)
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{
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if(a.outputs[i] != ResourceId())
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{
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for(int j = 0; j < 8; j++)
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{
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if(a.outputs[i] == b.outputs[j])
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{
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numSame++;
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break;
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}
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}
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}
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else if(b.outputs[i] != ResourceId())
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{
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for(int j = 0; j < 8; j++)
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{
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if(a.outputs[j] == b.outputs[i])
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{
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numSame++;
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break;
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}
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}
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}
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}
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// use a kind of heuristic to group together passes where the outputs are similar enough.
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// could be useful for example if you're rendering to a gbuffer and sometimes you render
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// without one target, but the draws are still batched up.
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if(numSame > qMax(numAOuts, numBOuts) / 2 && qMax(numAOuts, numBOuts) > 1)
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return true;
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if(numSame == qMax(numAOuts, numBOuts))
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return true;
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return false;
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}
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bool CaptureContext::ContainsMarker(const rdctype::array<FetchDrawcall> &draws)
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{
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bool ret = false;
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for(const FetchDrawcall &d : draws)
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{
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ret |= (d.flags & eDraw_PushMarker) && !(d.flags & eDraw_CmdList) && !d.children.empty();
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ret |= ContainsMarker(d.children);
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if(ret)
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break;
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}
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return ret;
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}
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void CaptureContext::AddFakeProfileMarkers()
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{
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rdctype::array<FetchDrawcall> &draws = m_Drawcalls;
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if(ContainsMarker(draws))
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return;
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QList<FetchDrawcall> ret;
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int depthpassID = 1;
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int copypassID = 1;
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int computepassID = 1;
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int passID = 1;
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int start = 0;
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int refdraw = 0;
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uint32_t drawFlags = eDraw_Copy | eDraw_Resolve | eDraw_SetMarker | eDraw_CmdList;
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for(int i = 1; i < draws.count; i++)
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{
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if(draws[refdraw].flags & drawFlags)
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{
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refdraw = i;
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continue;
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}
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if(draws[i].flags & drawFlags)
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continue;
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if(PassEquivalent(draws[i], draws[refdraw]))
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continue;
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int end = i - 1;
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if(end - start < 2 || !draws[i].children.empty() || !draws[refdraw].children.empty())
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{
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for(int j = start; j <= end; j++)
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ret.push_back(draws[j]);
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start = i;
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refdraw = i;
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continue;
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}
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int minOutCount = 100;
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int maxOutCount = 0;
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bool copyOnly = true;
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for(int j = start; j <= end; j++)
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{
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int outCount = 0;
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if(!(draws[j].flags & (eDraw_Copy | eDraw_Resolve | eDraw_Clear)))
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copyOnly = false;
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for(ResourceId o : draws[j].outputs)
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if(o != ResourceId())
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outCount++;
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minOutCount = qMin(minOutCount, outCount);
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maxOutCount = qMax(maxOutCount, outCount);
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}
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FetchDrawcall mark;
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mark.eventID = draws[start].eventID;
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mark.drawcallID = draws[start].drawcallID;
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mark.flags = eDraw_PushMarker;
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memcpy(mark.outputs, draws[end].outputs, sizeof(mark.outputs));
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mark.depthOut = draws[end].depthOut;
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mark.name = "Guessed Pass";
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minOutCount = qMax(1, minOutCount);
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if(copyOnly)
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mark.name = QApplication::translate("CaptureContext", "Copy/Clear Pass #%1")
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.arg(copypassID++)
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.toUtf8()
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.data();
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else if(draws[refdraw].flags & eDraw_Dispatch)
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mark.name = QApplication::translate("CaptureContext", "Compute Pass #%1")
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.arg(computepassID++)
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.toUtf8()
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.data();
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else if(maxOutCount == 0)
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mark.name = QApplication::translate("CaptureContext", "Depth-only Pass #%1")
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.arg(depthpassID++)
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.toUtf8()
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.data();
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else if(minOutCount == maxOutCount)
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mark.name = QApplication::translate("CaptureContext", "Colour Pass #%1 (%2 Targets%3)")
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.arg(passID++)
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.arg(minOutCount)
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.arg(draws[end].depthOut == ResourceId() ? "" : " + Depth")
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.toUtf8()
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.data();
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else
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mark.name = QApplication::translate("CaptureContext", "Colour Pass #%1 (%2-%3 Targets%4)")
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.arg(passID++)
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.arg(minOutCount)
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.arg(maxOutCount)
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.arg(draws[end].depthOut == ResourceId() ? "" : " + Depth")
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.toUtf8()
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.data();
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mark.children.create(end - start + 1);
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for(int j = start; j <= end; j++)
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{
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mark.children[j - start] = draws[j];
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draws[j].parent = mark.eventID;
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}
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ret.push_back(mark);
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start = i;
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refdraw = i;
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}
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if(start < draws.count)
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{
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for(int j = start; j < draws.count; j++)
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ret.push_back(draws[j]);
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}
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m_Drawcalls.clear();
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m_Drawcalls.create(ret.count());
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for(int i = 0; i < ret.count(); i++)
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m_Drawcalls[i] = ret[i];
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}
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void CaptureContext::CloseLogfile()
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{
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if(!m_LogLoaded)
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return;
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m_LogFile = "";
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m_Renderer.CloseThread();
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memset(&m_APIProps, 0, sizeof(m_APIProps));
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memset(&m_FrameInfo, 0, sizeof(m_FrameInfo));
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m_Buffers.clear();
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m_BufferList.clear();
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m_Textures.clear();
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m_TextureList.clear();
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CurD3D11PipelineState = D3D11PipelineState();
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CurD3D12PipelineState = D3D12PipelineState();
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CurGLPipelineState = GLPipelineState();
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CurVulkanPipelineState = VulkanPipelineState();
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CurPipelineState.SetStates(m_APIProps, NULL, NULL, NULL, NULL);
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DebugMessages.clear();
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UnreadMessageCount = 0;
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m_LogLoaded = false;
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QVector<ILogViewerForm *> logviewers(m_LogViewers);
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for(ILogViewerForm *logviewer : logviewers)
|
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{
|
|
if(logviewer)
|
|
logviewer->OnLogfileClosed();
|
|
}
|
|
}
|
|
|
|
void CaptureContext::SetEventID(const QVector<ILogViewerForm *> &exclude, uint32_t selectedEventID,
|
|
uint32_t eventID, bool force)
|
|
{
|
|
uint32_t prevSelectedEventID = m_SelectedEventID;
|
|
m_SelectedEventID = selectedEventID;
|
|
uint32_t prevEventID = m_EventID;
|
|
m_EventID = eventID;
|
|
|
|
m_Renderer.BlockInvoke([this, eventID, force](IReplayRenderer *r) {
|
|
r->SetFrameEvent(eventID, force);
|
|
r->GetD3D11PipelineState(&CurD3D11PipelineState);
|
|
r->GetD3D12PipelineState(&CurD3D12PipelineState);
|
|
r->GetGLPipelineState(&CurGLPipelineState);
|
|
r->GetVulkanPipelineState(&CurVulkanPipelineState);
|
|
CurPipelineState.SetStates(m_APIProps, &CurD3D11PipelineState, &CurD3D12PipelineState,
|
|
&CurGLPipelineState, &CurVulkanPipelineState);
|
|
});
|
|
|
|
for(ILogViewerForm *logviewer : m_LogViewers)
|
|
{
|
|
if(exclude.contains(logviewer))
|
|
continue;
|
|
|
|
if(force || prevSelectedEventID != selectedEventID)
|
|
logviewer->OnSelectedEventChanged(selectedEventID);
|
|
if(force || prevEventID != eventID)
|
|
logviewer->OnEventChanged(eventID);
|
|
}
|
|
}
|
|
|
|
void *CaptureContext::FillWindowingData(WId widget)
|
|
{
|
|
#if defined(WIN32)
|
|
|
|
return (void *)widget;
|
|
|
|
#elif defined(RENDERDOC_PLATFORM_LINUX)
|
|
|
|
static XCBWindowData xcb;
|
|
static XlibWindowData xlib;
|
|
|
|
if(m_CurWinSystem == eWindowingSystem_XCB)
|
|
{
|
|
xcb.connection = m_XCBConnection;
|
|
xcb.window = (xcb_window_t)widget;
|
|
return &xcb;
|
|
}
|
|
else
|
|
{
|
|
xlib.display = m_X11Display;
|
|
xlib.window = (Drawable)widget;
|
|
return &xlib;
|
|
}
|
|
|
|
#elif defined(RENDERDOC_PLATFORM_APPLE)
|
|
|
|
return (void *)widget;
|
|
|
|
#else
|
|
|
|
#error "Unknown platform"
|
|
|
|
#endif
|
|
}
|
|
|
|
EventBrowser *CaptureContext::eventBrowser()
|
|
{
|
|
if(m_EventBrowser)
|
|
return m_EventBrowser;
|
|
|
|
m_EventBrowser = new EventBrowser(*this, m_MainWindow);
|
|
m_EventBrowser->setObjectName("eventBrowser");
|
|
setupDockWindow(m_EventBrowser);
|
|
|
|
return m_EventBrowser;
|
|
}
|
|
|
|
APIInspector *CaptureContext::apiInspector()
|
|
{
|
|
if(m_APIInspector)
|
|
return m_APIInspector;
|
|
|
|
m_APIInspector = new APIInspector(*this, m_MainWindow);
|
|
m_APIInspector->setObjectName("apiInspector");
|
|
setupDockWindow(m_APIInspector);
|
|
|
|
return m_APIInspector;
|
|
}
|
|
|
|
TextureViewer *CaptureContext::textureViewer()
|
|
{
|
|
if(m_TextureViewer)
|
|
return m_TextureViewer;
|
|
|
|
m_TextureViewer = new TextureViewer(*this, m_MainWindow);
|
|
m_TextureViewer->setObjectName("textureViewer");
|
|
setupDockWindow(m_TextureViewer);
|
|
|
|
return m_TextureViewer;
|
|
}
|
|
|
|
BufferViewer *CaptureContext::meshPreview()
|
|
{
|
|
if(m_MeshPreview)
|
|
return m_MeshPreview;
|
|
|
|
m_MeshPreview = new BufferViewer(*this, true, m_MainWindow);
|
|
m_MeshPreview->setObjectName("meshPreview");
|
|
setupDockWindow(m_MeshPreview);
|
|
|
|
return m_MeshPreview;
|
|
}
|
|
|
|
PipelineStateViewer *CaptureContext::pipelineViewer()
|
|
{
|
|
if(m_PipelineViewer)
|
|
return m_PipelineViewer;
|
|
|
|
m_PipelineViewer = new PipelineStateViewer(*this, m_MainWindow);
|
|
m_PipelineViewer->setObjectName("pipelineViewer");
|
|
setupDockWindow(m_PipelineViewer);
|
|
|
|
return m_PipelineViewer;
|
|
}
|
|
|
|
CaptureDialog *CaptureContext::captureDialog()
|
|
{
|
|
if(m_CaptureDialog)
|
|
return m_CaptureDialog;
|
|
|
|
m_CaptureDialog = new CaptureDialog(
|
|
*this,
|
|
[this](const QString &exe, const QString &workingDir, const QString &cmdLine,
|
|
const QList<EnvironmentModification> &env, CaptureOptions opts,
|
|
std::function<void(LiveCapture *)> callback) {
|
|
return m_MainWindow->OnCaptureTrigger(exe, workingDir, cmdLine, env, opts, callback);
|
|
},
|
|
[this](uint32_t PID, const QList<EnvironmentModification> &env, const QString &name,
|
|
CaptureOptions opts, std::function<void(LiveCapture *)> callback) {
|
|
return m_MainWindow->OnInjectTrigger(PID, env, name, opts, callback);
|
|
},
|
|
m_MainWindow);
|
|
m_CaptureDialog->setObjectName("capDialog");
|
|
m_CaptureDialog->setWindowIcon(*m_Icon);
|
|
|
|
return m_CaptureDialog;
|
|
}
|
|
|
|
DebugMessageView *CaptureContext::debugMessageView()
|
|
{
|
|
if(m_DebugMessageView)
|
|
return m_DebugMessageView;
|
|
|
|
m_DebugMessageView = new DebugMessageView(*this, m_MainWindow);
|
|
m_DebugMessageView->setObjectName("debugMessageView");
|
|
setupDockWindow(m_DebugMessageView);
|
|
|
|
return m_DebugMessageView;
|
|
}
|
|
|
|
StatisticsViewer *CaptureContext::statisticsViewer()
|
|
{
|
|
if(m_StatisticsViewer)
|
|
return m_StatisticsViewer;
|
|
|
|
m_StatisticsViewer = new StatisticsViewer(*this, m_MainWindow);
|
|
m_StatisticsViewer->setObjectName("statisticsViewer");
|
|
setupDockWindow(m_StatisticsViewer);
|
|
|
|
return m_StatisticsViewer;
|
|
}
|
|
|
|
void CaptureContext::showEventBrowser()
|
|
{
|
|
m_MainWindow->showEventBrowser();
|
|
}
|
|
|
|
void CaptureContext::showAPIInspector()
|
|
{
|
|
m_MainWindow->showAPIInspector();
|
|
}
|
|
|
|
void CaptureContext::showTextureViewer()
|
|
{
|
|
m_MainWindow->showTextureViewer();
|
|
}
|
|
|
|
void CaptureContext::showMeshPreview()
|
|
{
|
|
m_MainWindow->showMeshPreview();
|
|
}
|
|
|
|
void CaptureContext::showPipelineViewer()
|
|
{
|
|
m_MainWindow->showPipelineViewer();
|
|
}
|
|
|
|
void CaptureContext::showCaptureDialog()
|
|
{
|
|
m_MainWindow->showCaptureDialog();
|
|
}
|
|
|
|
void CaptureContext::showDebugMessageView()
|
|
{
|
|
m_MainWindow->showDebugMessageView();
|
|
}
|
|
|
|
void CaptureContext::showStatisticsViewer()
|
|
{
|
|
m_MainWindow->showStatisticsViewer();
|
|
}
|
|
|
|
QWidget *CaptureContext::createToolWindow(const QString &objectName)
|
|
{
|
|
if(objectName == "textureViewer")
|
|
{
|
|
return textureViewer();
|
|
}
|
|
else if(objectName == "eventBrowser")
|
|
{
|
|
return eventBrowser();
|
|
}
|
|
else if(objectName == "pipelineViewer")
|
|
{
|
|
return pipelineViewer();
|
|
}
|
|
else if(objectName == "meshPreview")
|
|
{
|
|
return meshPreview();
|
|
}
|
|
else if(objectName == "apiInspector")
|
|
{
|
|
return apiInspector();
|
|
}
|
|
else if(objectName == "capDialog")
|
|
{
|
|
return captureDialog();
|
|
}
|
|
else if(objectName == "debugMessageView")
|
|
{
|
|
return debugMessageView();
|
|
}
|
|
else if(objectName == "statisticsViewer")
|
|
{
|
|
return statisticsViewer();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void CaptureContext::windowClosed(QWidget *window)
|
|
{
|
|
if((QWidget *)m_EventBrowser == window)
|
|
m_EventBrowser = NULL;
|
|
else if((QWidget *)m_TextureViewer == window)
|
|
m_TextureViewer = NULL;
|
|
else if((QWidget *)m_CaptureDialog == window)
|
|
m_CaptureDialog = NULL;
|
|
else if((QWidget *)m_APIInspector == window)
|
|
m_APIInspector = NULL;
|
|
else if((QWidget *)m_PipelineViewer == window)
|
|
m_PipelineViewer = NULL;
|
|
else if((QWidget *)m_MeshPreview == window)
|
|
m_MeshPreview = NULL;
|
|
else if((QWidget *)m_DebugMessageView == window)
|
|
m_DebugMessageView = NULL;
|
|
else if((QWidget *)m_StatisticsViewer == window)
|
|
m_StatisticsViewer = NULL;
|
|
else
|
|
qCritical() << "Unrecognised window being closed: " << window;
|
|
}
|
|
|
|
void CaptureContext::setupDockWindow(QWidget *shad)
|
|
{
|
|
shad->setWindowIcon(*m_Icon);
|
|
}
|