Files
renderdoc/docs
baldurk d4a5592780 Add functionality to reset an edited shader to original. Closes #2334
* We also add the ability to toggle on/off the replacement being active without
  needing to intentionally add a compile error (and this also makes it more
  explicitly clear when the shader replacement is enabled or not. This could be
  useful for quick A/B testing between the edited version and the original.
2021-11-02 14:09:50 +00:00
..

RenderDoc documentation

This readme only covers the documentation. For general information about renderdoc check out the main github repository.

Generating documentation

Generating the documentation requires the same python version as was used to build the version of RenderDoc you are testing. On windows this is likely python 3.6 as that's what comes with the repository.

The documentation uses restructured text with Sphinx. Sphinx can be acquired via pip install Sphinx

To generate the documentation, run make.bat or make.sh found in this folder. Run make help to see all options, but make html is a likely place to start.

License

RenderDoc is released under the MIT license, see the main github repository for full details.

The documentation uses Sphinx, which is BSD licensed.