Files
renderdoc/qrenderdoc/Resources/resources.qrc
T
baldurk 89945f711d Switch to SVG topology diagrams
* We need to custom paint the SVG at the right devicepixelratio because
  Qt seems to be busted at scaling up - nothing I can see causes the
  SVG to be rendered at higher than it's default resolution, so you end
  up with plain bilinear upscale.
* Since we're doing custom palette swap anyway, it's not much harm to
  just render ourselves, as we already basically had a dependency on
  QtSvg - just need to add the include files to the dependencies.
2017-07-28 19:06:46 +01:00

116 lines
4.3 KiB
Plaintext

<RCC>
<qresource prefix="/">
<file>glsl.xml</file>
<file>hlsl.xml</file>
<file>logo.svg</file>
<file>topologies/topo_linelist.svg</file>
<file>topologies/topo_linelist_adj.svg</file>
<file>topologies/topo_linestrip.svg</file>
<file>topologies/topo_linestrip_adj.svg</file>
<file>topologies/topo_patch.svg</file>
<file>topologies/topo_pointlist.svg</file>
<file>topologies/topo_trilist.svg</file>
<file>topologies/topo_trilist_adj.svg</file>
<file>topologies/topo_tristrip.svg</file>
<file>topologies/topo_tristrip_adj.svg</file>
<file>action.png</file>
<file>action@2x.png</file>
<file>action_hover.png</file>
<file>action_hover@2x.png</file>
<file>add.png</file>
<file>add@2x.png</file>
<file>arrow_in.png</file>
<file>arrow_in@2x.png</file>
<file>arrow_join.png</file>
<file>arrow_join@2x.png</file>
<file>arrow_left.png</file>
<file>arrow_left@2x.png</file>
<file>arrow_out.png</file>
<file>arrow_out@2x.png</file>
<file>arrow_right.png</file>
<file>arrow_right@2x.png</file>
<file>arrow_undo.png</file>
<file>arrow_undo@2x.png</file>
<file>asterisk_orange.png</file>
<file>asterisk_orange@2x.png</file>
<file>chart_curve.png</file>
<file>chart_curve@2x.png</file>
<file>checkerboard.png</file>
<file>checkerboard@2x.png</file>
<file>cog.png</file>
<file>cog@2x.png</file>
<file>color_wheel.png</file>
<file>color_wheel@2x.png</file>
<file>connect.png</file>
<file>connect@2x.png</file>
<file>control_base_blue.png</file>
<file>control_base_blue@2x.png</file>
<file>control_cursor_blue.png</file>
<file>control_cursor_blue@2x.png</file>
<file>control_end_blue.png</file>
<file>control_end_blue@2x.png</file>
<file>control_nan_blue.png</file>
<file>control_nan_blue@2x.png</file>
<file>control_play_blue.png</file>
<file>control_play_blue@2x.png</file>
<file>control_reverse_blue.png</file>
<file>control_reverse_blue@2x.png</file>
<file>control_sample_blue.png</file>
<file>control_sample_blue@2x.png</file>
<file>control_start_blue.png</file>
<file>control_start_blue@2x.png</file>
<file>cross.png</file>
<file>cross@2x.png</file>
<file>del.png</file>
<file>del@2x.png</file>
<file>disconnect.png</file>
<file>disconnect@2x.png</file>
<file>find.png</file>
<file>find@2x.png</file>
<file>flag_green.png</file>
<file>flag_green@2x.png</file>
<file>flip_y.png</file>
<file>flip_y@2x.png</file>
<file>folder.png</file>
<file>folder@2x.png</file>
<file>folder_page_white.png</file>
<file>folder_page_white@2x.png</file>
<file>hourglass.png</file>
<file>hourglass@2x.png</file>
<file>house.png</file>
<file>house@2x.png</file>
<file>information.png</file>
<file>information@2x.png</file>
<file>page_white_code.png</file>
<file>page_white_code@2x.png</file>
<file>page_white_database.png</file>
<file>page_white_database@2x.png</file>
<file>page_white_delete.png</file>
<file>page_white_delete@2x.png</file>
<file>page_white_edit.png</file>
<file>page_white_edit@2x.png</file>
<file>page_white_link.png</file>
<file>page_white_link@2x.png</file>
<file>plugin_add.png</file>
<file>plugin_add@2x.png</file>
<file>save.png</file>
<file>save@2x.png</file>
<file>tick.png</file>
<file>tick@2x.png</file>
<file>time.png</file>
<file>time@2x.png</file>
<file>timeline_marker.png</file>
<file>timeline_marker@2x.png</file>
<file>upfolder.png</file>
<file>upfolder@2x.png</file>
<file>wand.png</file>
<file>wand@2x.png</file>
<file>wireframe_mesh.png</file>
<file>wireframe_mesh@2x.png</file>
<file>wrench.png</file>
<file>wrench@2x.png</file>
<file>zoom.png</file>
<file>zoom@2x.png</file>
</qresource>
</RCC>