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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-06 14:51:04 +00:00
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d5aa1da377021a8df1a8538fa41cf7b23dcb7990
renderdoc/renderdoc/replay
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baldurk b09bc089ef Make sure DisplayMesh() at least does some kind of render
2016-02-07 18:46:06 +01:00
..
app_api.cpp
When StartFrameCapture() is called on API, also make that wnd active
2016-01-21 18:21:19 +01:00
capture_options.cpp
Linux compile fixes
2015-08-23 20:38:13 +02:00
entry_points.cpp
Pass scoped context name/type directly, don't combine into temp string
2016-02-07 18:42:16 +01:00
replay_driver.h
Switch buffer offsets and lengths to 64-bit, downcast only where needed
2016-02-07 18:45:06 +01:00
replay_output.cpp
Make sure DisplayMesh() at least does some kind of render
2016-02-07 18:46:06 +01:00
replay_renderer.cpp
Switch buffer offsets and lengths to 64-bit, downcast only where needed
2016-02-07 18:45:06 +01:00
replay_renderer.h
Switch buffer offsets and lengths to 64-bit, downcast only where needed
2016-02-07 18:45:06 +01:00
type_helpers.cpp
…
type_helpers.h
…
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