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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-12 13:00:32 +00:00
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d62ce264b6c8af721f1f3c18eec89fc9cc84545a
renderdoc/renderdocui/Windows/PipelineState
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baldurk d62ce264b6 Display custom names for input layouts
2016-04-12 22:46:25 +02:00
..
D3D11PipelineStateViewer.cs
Display custom names for input layouts
2016-04-12 22:46:25 +02:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Where possible apply offs/len knowledge when viewing buffers. Refs #224
2016-04-02 15:39:27 +02:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
PipelineStateViewer.Designer.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
PipelineStateViewer.resx
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
VulkanPipelineStateViewer.cs
Add empty marked rows for descriptor sets required by shader but unbound
2016-04-11 20:57:24 +02:00
VulkanPipelineStateViewer.Designer.cs
Reduce minsize on panels in vulkan pipeline state viewer
2016-02-07 18:52:06 +01:00
VulkanPipelineStateViewer.resx
depthclip != depthclamp
2016-02-07 18:48:38 +01:00
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